Player Matchup

Amaterasu
Amaterasu
BatZombie16
Amaterasu
Level 149
God Stats
1W - 3L
1,198 SR
Queue Stats
186W - 232L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
CJhomerun
Ao Kuang
Level 128
God Stats
1W - 4L
1,208 SR
Queue Stats
111W - 140L
1,367 Elo+
Solo
Cerberus
Cerberus
POLYGAZM
Cerberus
Level 71
God Stats
1W - 2L
1,535 SR
Queue Stats
66W - 81L
1,530 Elo+
Solo
Eset
Eset
ScuffyBoo
Eset
Level 128
God Stats
16W - 15L
1,865 SR
Queue Stats
510W - 522L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cozza55
Ah Muzen Cab
Level 88
God Stats
22W - 23L
1,612 SR
Queue Stats
387W - 386L
1,522 Elo+
Party 1
Team Averages
Level 113
1,483 SR
1,470 Elo+

VS

Team Averages
Level 120
1,510 SR
1,578 Elo+
Chang'e
Chang'e
Anthropaz
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BarryBeaverson
King Arthur
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 33L
1,742 Elo+
Solo
Set
Set
Feqou
Set
Level 101
God Stats
228W - 153L
1,424 SR
Queue Stats
918W - 685L
1,511 Elo+
Solo
Artio
Artio
TheB_uttBandit
Artio
Level 113
God Stats
1W - 4L
1,556 SR
Queue Stats
167W - 180L
1,538 Elo+
Party 2
Ullr
Ullr
stinkdragon024
Ullr
Level 100
God Stats
2W - 2L
1,570 SR
Queue Stats
179W - 164L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BatZombie16
Amaterasu
14
4 / 4 / 3
8,842
465
6,816
14,010
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
CJhomerun
Ao Kuang
14
1 / 4 / 2
8,297
437
4,710
13,519
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
POLYGAZM
Cerberus
15
0 / 3 / 1
8,866
467
8,103
15,282
12,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
15
2 / 3 / 5
9,474
499
6,581
6,502
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
cozza55
Ah Muzen Cab
16
3 / 4 / 1
9,583
504
10,587
12,030
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anthropaz
Chang'e
18
3 / 4 / 1
10,941
576
7,908
11,086
3,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
BarryBeaverson
King Arthur
17
3 / 0 / 7
10,829
570
12,490
16,830
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
Feqou
Set
19
7 / 2 / 3
11,826
622
9,315
14,680
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 2 / 9
9,715
511
5,848
14,744
10,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 2 / 5
11,677
615
4,652
11,907
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
18
18
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anthropaz
Chang'e
3
4
1
0.88
W
King Arthur
BarryBeaverson
King Arthur
3
0
7
6.5
L
Amaterasu
BatZombie16
Amaterasu
4
4
3
1.38
L
Ao Kuang
CJhomerun
Ao Kuang
1
4
2
0.5
W
Set
Feqou
Set
7
2
3
4.25
L
Cerberus
POLYGAZM
Cerberus
0
3
1
0.17
L
Eset
2
3
5
1.5
W
2
2
9
3.25
L
Ah Muzen Cab
cozza55
Ah Muzen Cab
3
4
1
0.88
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
40,213
61,343
Taken
69,247
39,118
Mitigated
38,871
21,961
Healing
28,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anthropaz
Chang'e
7,908
733
2,096
4,616
11,086
3,451
726
5,124
5,874
82,220
0
W
King Arthur
BarryBeaverson
King Arthur
12,490
1,887
0
6,828
16,830
13,969
172
7,209
9,545
0
64,544
L
Amaterasu
BatZombie16
Amaterasu
6,816
1,629
0
3,279
14,010
15,519
0
3,517
10,397
0
29,960
L
Ao Kuang
CJhomerun
Ao Kuang
4,710
1,235
0
5,785
13,519
5,000
0
4,504
8,878
52,124
0
W
Set
Feqou
Set
9,315
4,224
0
5,278
14,680
6,407
365
2,472
12,110
0
86,056
L
Cerberus
POLYGAZM
Cerberus
8,103
527
0
7,168
15,282
12,136
0
1,514
13,168
66,319
0
L
Eset
6,581
615
180
543
6,502
2,436
0
3,022
3,375
62,433
0
W
5,848
351
1,285
6,332
14,744
10,278
717
4,125
10,417
43,666
0
L
Ah Muzen Cab
cozza55
Ah Muzen Cab
10,587
4,807
0
5,006
12,030
4,027
1,060
1,199
10,806
0
74,636
W
4,652
2,547
0
2,463
11,907
4,766
2,142
0
11,907
0
89,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
54,988
574
Minions Killed
676
0
Camps Cleared
0
1,712,954
Distance Traveled
1,838,180
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,941
576
168
9
0
349,106
5
W
King Arthur
10,829
570
105
6
0
368,189
5
L
Amaterasu
8,842
465
23
1
0
350,951
7
L
Ao Kuang
8,297
437
92
5
0
354,491
1
W
Set
11,826
622
140
7
0
414,614
4
L
Cerberus
8,866
467
180
9
0
324,941
3
L
Eset
9,474
499
154
8
0
339,274
0
W
Artio
9,715
511
63
3
0
364,980
3
L
Ah Muzen Cab
9,583
504
125
7
0
343,297
2
W
Ullr
11,677
615
200
11
0
341,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role