Player Matchup

Nemesis
Nemesis
CuiicHaaS
Nemesis
Level 28
God Stats
10W - 10L
1,433 SR
Queue Stats
57W - 46L
1,536 Elo+
Party 2
Set
Set
DyeLanFoSHOW
Set
Level 8
God Stats
3W - 5L
1,255 SR
Queue Stats
14W - 16L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
PapitoHermoso
Kukulkan
Level 69
God Stats
5W - 3L
1,906 SR
Queue Stats
11W - 11L
1,577 Elo+
Party 2
Cerberus
Cerberus
SoundPark914404
Cerberus
Level 14
God Stats
5W - 5L
1,391 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
ichihallibel
Aphrodite
Level 49
God Stats
5W - 4L
1,552 SR
Queue Stats
42W - 64L
1,455 Elo+
Party 1
Team Averages
Level 34
1,507 SR
1,488 Elo+

VS

Team Averages
Level 16
1,550 SR
1,314 Elo+
Nemesis
Nemesis
Ivanthegoat5345
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,128 Elo+
Party 3
Neith
Neith
JPdeathGun
Neith
Level 29
God Stats
10W - 6L
1,750 SR
Queue Stats
14W - 7L
1,785 Elo+
Solo
Loki
Loki
Pop Smurf3580
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,128 Elo+
Party 3
Ymir
Ymir
SagePixma
Ymir
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 59L
1,400 Elo+
Solo
Merlin
Merlin
vortye
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,128 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CuiicHaaS
Nemesis
17
4 / 2 / 12
10,616
965
10,249
9,819
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 0 / 21
11,299
1,027
16,718
11,749
6,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
PapitoHermoso
Kukulkan
19
17 / 0 / 19
12,676
1,152
35,644
9,393
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
18
4 / 1 / 22
10,796
981
8,633
13,297
7,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
ichihallibel
Aphrodite
19
7 / 0 / 27
12,221
1,111
14,429
6,003
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,022
820
5,745
20,149
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
1 / 5 / 1
9,771
888
12,490
16,833
5,918
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 9 / 2
8,862
806
3,311
18,232
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
1 / 8 / 0
8,978
816
6,312
18,522
16,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
vortye
Merlin
15
0 / 9 / 2
9,172
834
8,410
16,644
7,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
8
39
Kills
2
3
Deaths
39
101
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CuiicHaaS
Nemesis
4
2
12
5
W
7
0
21
17.5
L
0
8
1
0.06
L
Neith
1
5
1
0.3
W
Kukulkan
PapitoHermoso
Kukulkan
17
0
19
26.5
L
0
9
2
0.11
L
Ymir
1
8
0
0.13
W
Cerberus
4
1
22
15
W
Aphrodite
ichihallibel
Aphrodite
7
0
27
20.5
L
Merlin
vortye
Merlin
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,673
Damage
36,268
50,261
Taken
90,380
28,776
Mitigated
43,876
23,241
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CuiicHaaS
Nemesis
10,249
6,232
0
1,887
9,819
4,345
0
1,363
8,262
0
26,840
W
16,718
8,675
0
467
11,749
6,822
0
3,879
7,870
0
31,782
L
5,745
3,120
0
1,054
20,149
7,426
0
14,284
5,432
0
11,975
L
Neith
12,490
8,570
0
2,097
16,833
5,918
0
12,802
3,743
0
43,964
W
Kukulkan
PapitoHermoso
Kukulkan
35,644
2,603
1,327
1,233
9,393
4,356
0
3,746
5,647
64,704
0
L
3,311
1,197
0
246
18,232
6,764
0
10,881
7,113
0
6,373
L
Ymir
6,312
884
188
700
18,522
16,287
0
9,150
9,121
18,006
0
W
Cerberus
8,633
141
0
4,901
13,297
7,014
0
3,947
8,576
11,612
0
W
Aphrodite
ichihallibel
Aphrodite
14,429
1,209
9,037
4,389
6,003
6,239
0
1,787
4,216
31,095
0
L
Merlin
vortye
Merlin
8,410
1,421
0
0
16,644
7,481
0
10,136
6,265
21,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
45,805
197
Minions Killed
156
9
Camps Cleared
3
999,738
Distance Traveled
809,394
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,616
965
32
3
3
200,267
0
W
Set
11,299
1,027
29
3
1
228,354
0
L
Nemesis
9,022
820
20
2
1
175,889
0
L
Neith
9,771
888
80
7
0
141,604
0
W
Kukulkan
12,676
1,152
77
7
1
198,071
0
L
Loki
8,862
806
7
1
0
195,199
0
L
Ymir
8,978
816
13
1
2
152,530
1
W
Cerberus
10,796
981
5
0
1
189,003
1
W
Aphrodite
12,221
1,111
54
5
3
184,043
0
L
Merlin
9,172
834
36
3
0
144,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role