Player Matchup

Geb
Geb
AfootKeyboard91
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,725 Elo+
Solo
Baron Samedi
Baron Samedi
CaptInsano5293
Baron Samedi
Level 8
God Stats
2W - 3L
1,598 SR
Queue Stats
6W - 22L
1,459 Elo+
Solo
Danzaburou
Danzaburou
FatedClover7768
Danzaburou
Level 27
God Stats
1W - 2L
1,541 SR
Queue Stats
15W - 17L
1,568 Elo+
Solo
Anubis
Anubis
MTHILL0000078
Anubis
Level 2
God Stats
1W - 2L
1,706 SR
Queue Stats
16W - 13L
1,659 Elo+
Solo
Thor
Thor
xbabyboy25x
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,646 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,612 Elo+

VS

Team Averages
Level 26
1,600 SR
1,562 Elo+
Danzaburou
Danzaburou
FopeDiend
Danzaburou
Level 28
God Stats
22W - 15L
1,471 SR
Queue Stats
123W - 128L
1,595 Elo+
Solo
Nemesis
Nemesis
Jp995
Nemesis
Level 24
God Stats
5W - 1L
1,853 SR
Queue Stats
27W - 33L
1,475 Elo+
Solo
Agni
Agni
TheFrozenMerc
Agni
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
50W - 43L
1,555 Elo+
Solo
Yemoja
Yemoja
blackzzo6
Yemoja
Level 22
God Stats
5W - 5L
1,667 SR
Queue Stats
236W - 257L
1,547 Elo+
Solo
Hercules
Hercules
papary_
Hercules
Level 26
God Stats
9W - 11L
1,694 SR
Queue Stats
269W - 281L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
10,442
435
12,746
19,296
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
CaptInsano5293
Baron Samedi
14
1 / 12 / 1
9,373
391
6,804
19,478
14,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
FatedClover7768
Danzaburou
15
1 / 2 / 4
9,615
401
16,288
19,404
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 2
11,060
461
16,582
15,644
7,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 7 / 0
8,456
352
5,776
20,297
7,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FopeDiend
Danzaburou
20
4 / 2 / 2
12,667
528
15,741
20,090
9,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Jp995
Nemesis
20
7 / 1 / 4
13,622
568
12,819
15,846
10,973
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 3 / 4
12,313
513
13,803
11,633
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
blackzzo6
Yemoja
16
1 / 1 / 8
10,729
447
7,487
15,394
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
papary_
Hercules
17
4 / 2 / 4
11,198
467
16,974
28,269
17,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
25
25
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Baron Samedi
CaptInsano5293
Baron Samedi
1
12
1
0.13
L
Danzaburou
FatedClover7768
Danzaburou
1
2
4
1.5
W
Danzaburou
FopeDiend
Danzaburou
4
2
2
2.5
W
Nemesis
Jp995
Nemesis
7
1
4
9
L
3
2
2
2
W
9
3
4
3.67
W
Yemoja
blackzzo6
Yemoja
1
1
8
5
W
Hercules
papary_
Hercules
4
2
4
3
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,196
Damage
66,824
94,119
Taken
91,232
54,413
Mitigated
58,098
19,149
Healing
31,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,746
1,192
0
2,227
19,296
16,333
150
5,619
13,627
37,221
0
L
Baron Samedi
CaptInsano5293
Baron Samedi
6,804
839
521
2,347
19,478
14,865
248
6,537
12,916
58,854
0
L
Danzaburou
FatedClover7768
Danzaburou
16,288
3,337
0
5,423
19,404
7,707
350
4,921
14,433
0
68,759
W
Danzaburou
FopeDiend
Danzaburou
15,741
7,905
0
7,824
20,090
9,004
5,788
3,830
16,260
0
114,379
W
Nemesis
Jp995
Nemesis
12,819
6,878
0
2,880
15,846
10,973
1,832
5,783
10,063
0
129,441
L
16,582
1,169
306
5,089
15,644
7,640
64
1,557
13,687
64,210
0
W
13,803
949
0
1,851
11,633
4,701
455
5,336
6,297
61,682
0
W
Yemoja
blackzzo6
Yemoja
7,487
1,063
3,128
2,367
15,394
16,314
232
7,191
8,203
24,892
0
W
Hercules
papary_
Hercules
16,974
3,715
0
13,686
28,269
17,106
0
13,992
14,277
179
55,283
L
5,776
1,534
0
3,236
20,297
7,868
0
2,835
17,312
0
38,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
60,529
416
Minions Killed
631
0
Camps Cleared
0
1,987,559
Distance Traveled
2,114,493
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,442
435
38
2
0
486,630
5
L
Baron Samedi
9,373
391
81
3
0
304,328
5
L
Danzaburou
9,615
401
110
5
0
420,745
6
W
Danzaburou
12,667
528
192
8
0
428,826
0
W
Nemesis
13,622
568
194
8
0
514,873
1
L
Anubis
11,060
461
124
5
0
359,901
3
W
Agni
12,313
513
118
5
0
367,583
1
W
Yemoja
10,729
447
32
1
0
369,134
3
W
Hercules
11,198
467
95
4
0
434,077
1
L
Thor
8,456
352
63
3
0
415,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role