Player Matchup

Cernunnos
Cernunnos
FaUsToC90
Cernunnos
Level 28
God Stats
37W - 17L
2,050 SR
Queue Stats
86W - 92L
1,757 Elo+
Party 1
Tyr
Tyr
LMojica20
Tyr
Level 80
God Stats
27W - 16L
1,560 SR
Queue Stats
70W - 79L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
SaredGAPE
Ah Puch
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 56L
1,562 Elo+
Party 1
Team Averages
Level 58
1,704 SR
1,648 Elo+

VS

Team Averages
Level 42
1,572 SR
1,393 Elo+
Cabrakan
Cabrakan
NeckOfTheWorld
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
iCrzyMaxi
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,334 Elo+
Party 2
Ullr
Ullr
nobleactuall117
Ullr
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 24L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FaUsToC90
Cernunnos
14
8 / 1 / 7
9,618
802
9,356
7,772
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 3 / 11
8,622
719
7,493
8,186
6,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
SaredGAPE
Ah Puch
12
6 / 2 / 6
9,022
752
9,854
3,950
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 6 / 2
7,138
595
2,100
11,552
12,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
iCrzyMaxi
Zhong Kui
10
1 / 5 / 3
7,536
628
6,477
9,600
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 2
8,127
677
2,776
10,308
3,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
6
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FaUsToC90
Cernunnos
8
1
7
11.5
W
3
3
11
2.83
L
Cabrakan
1
6
2
0.33
W
Ah Puch
SaredGAPE
Ah Puch
6
2
6
4.5
L
Zhong Kui
iCrzyMaxi
Zhong Kui
1
5
3
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
11,353
19,908
Taken
31,460
10,389
Mitigated
23,535
6,231
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FaUsToC90
Cernunnos
9,356
5,186
0
4,540
7,772
2,761
1,208
2,562
5,020
0
46,372
W
7,493
276
0
1,210
8,186
6,330
518
3,273
4,601
0
15,999
L
Cabrakan
2,100
265
259
704
11,552
12,755
222
4,704
6,848
11,009
294
W
Ah Puch
SaredGAPE
Ah Puch
9,854
216
0
481
3,950
1,298
452
2,219
1,473
31,606
0
L
Zhong Kui
iCrzyMaxi
Zhong Kui
6,477
727
304
2,586
9,600
6,995
0
2,261
7,339
19,420
0
L
2,776
1,670
336
580
10,308
3,785
0
2,984
7,324
0
24,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
22,801
136
Minions Killed
97
0
Camps Cleared
0
626,843
Distance Traveled
548,140
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,618
802
71
6
0
203,248
0
W
Tyr
8,622
719
17
1
0
219,137
2
L
Cabrakan
7,138
595
18
2
0
182,015
0
W
Ah Puch
9,022
752
48
4
0
204,458
3
L
Zhong Kui
7,536
628
32
3
0
174,327
0
L
Ullr
8,127
677
47
4
0
191,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role