Player Matchup

Mercury
Mercury
Absent_Noise
Mercury
Level 126
God Stats
1W - 1L
1,719 SR
Queue Stats
54W - 59L
1,393 Elo+
Party 1
Xing Tian
Xing Tian
FluffyAdorbPanda
Xing Tian
Level 129
God Stats
2W - 3L
1,307 SR
Queue Stats
247W - 226L
1,504 Elo+
Party 1
Thoth
Thoth
UnspeakableRain
Thoth
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 61L
1,295 Elo+
Party 1
Anubis
Anubis
XBunnySnaxX
Anubis
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
1,025W - 1,013L
1,508 Elo+
Party 1
Khepri
Khepri
temp-832647
Khepri
Level 129
God Stats
5W - 7L
1,148 SR
Queue Stats
145W - 145L
1,525 Elo+
Party 1
Team Averages
Level 123
1,435 SR
1,445 Elo+

VS

Team Averages
Level 122
1,476 SR
1,563 Elo+
Poseidon
Poseidon
BigBuffaloBill
Poseidon
Level 129
God Stats
6W - 8L
1,736 SR
Queue Stats
255W - 243L
1,449 Elo+
Solo
Nemesis
Nemesis
Pandocity
Nemesis
Level 122
God Stats
3W - 0L
1,619 SR
Queue Stats
107W - 107L
1,640 Elo+
Party 2
Geb
Geb
Quantumangel1
Geb
Level 117
God Stats
1W - 2L
1,261 SR
Queue Stats
183W - 169L
1,600 Elo+
Party 2
Ravana
Ravana
johnnysmosh
Ravana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,633 Elo+
Solo
Medusa
Medusa
sharkbait092
Medusa
Level 138
God Stats
7W - 8L
1,264 SR
Queue Stats
540W - 538L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Absent_Noise
Mercury
11
0 / 6 / 3
6,985
776
2,687
6,988
2,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
15
5 / 6 / 4
8,707
967
8,502
12,688
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 4
8,739
971
8,255
7,873
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
3 / 4 / 10
8,236
915
10,212
11,477
7,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
2 / 5 / 10
8,022
891
3,855
14,730
14,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
6 / 2 / 17
9,420
1,047
12,453
6,667
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Pandocity
Nemesis
14
3 / 4 / 20
9,052
1,006
8,815
9,559
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 21
9,230
1,026
6,141
11,653
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
14
2 / 5 / 18
8,613
957
5,860
12,876
9,136
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Medusa
16
11 / 4 / 12
9,865
1,096
17,091
8,506
2,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
16
Kills
25
25
Deaths
17
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Mercury
Absent_Noise
Mercury
0
6
3
0.25
W
Poseidon
6
2
17
7.25
L
Xing Tian
5
6
4
1.17
W
Nemesis
Pandocity
Nemesis
3
4
20
3.25
W
3
2
21
6.75
L
6
4
4
2
L
Anubis
3
4
10
2
W
Ravana
2
5
18
2.2
W
Medusa
11
4
12
4.25
L
Khepri
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
50,360
53,756
Taken
49,261
36,169
Mitigated
29,447
10,710
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Absent_Noise
Mercury
2,687
283
360
327
6,988
2,765
936
2,396
4,592
0
9,827
W
Poseidon
12,453
1,264
1,958
1,419
6,667
2,238
1,038
5,094
1,339
31,506
0
L
Xing Tian
8,502
253
294
1,148
12,688
7,351
110
4,439
8,249
14,974
0
W
Nemesis
Pandocity
Nemesis
8,815
3,396
2,785
2,788
9,559
2,928
1,362
6,310
3,117
0
14,676
W
6,141
918
1,042
1,845
11,653
12,201
363
6,701
4,556
10,989
0
L
8,255
910
572
760
7,873
3,583
845
1,728
6,145
21,116
0
L
Anubis
10,212
216
1,101
3,363
11,477
7,738
0
3,179
8,298
19,326
0
W
Ravana
5,860
1,594
1,177
2,423
12,876
9,136
233
5,795
6,762
0
12,637
W
Medusa
17,091
7,375
1,911
995
8,506
2,944
2,312
5,623
2,663
0
32,478
L
Khepri
3,855
579
1,106
1,679
14,730
14,732
0
6,852
7,878
5,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
46,180
95
Minions Killed
106
0
Camps Cleared
0
711,723
Distance Traveled
846,786
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,985
776
13
1
0
125,797
0
W
Poseidon
9,420
1,047
40
4
0
170,853
0
L
Xing Tian
8,707
967
10
1
0
139,368
0
W
Nemesis
9,052
1,006
12
1
0
187,450
4
W
Geb
9,230
1,026
11
1
0
166,709
0
L
Thoth
8,739
971
45
5
0
157,323
0
L
Anubis
8,236
915
25
3
0
122,442
1
W
Ravana
8,613
957
21
2
0
149,504
1
W
Medusa
9,865
1,096
22
2
0
172,270
1
L
Khepri
8,022
891
2
0
0
166,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role