Player Matchup

Cupid
Cupid
BeAsT MoDE CL
Cupid
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 31L
1,559 Elo+
Party 1
Awilix
Awilix
DeathlyShadows2
Awilix
Level 71
God Stats
3W - 0L
1,704 SR
Queue Stats
32W - 29L
1,578 Elo+
Party 1
Ra
Ra
RagingStrike12
Ra
Level 26
God Stats
1W - 0L
1,718 SR
Queue Stats
23W - 22L
1,573 Elo+
Party 1
Yemoja
Yemoja
Tephry
Yemoja
Level 102
God Stats
2W - 4L
1,792 SR
Queue Stats
322W - 294L
1,572 Elo+
Party 1
Horus
Horus
iiExsy
Horus
Level 66
God Stats
2W - 3L
1,301 SR
Queue Stats
98W - 134L
1,330 Elo+
Party 1
Team Averages
Level 73
1,603 SR
1,522 Elo+

VS

Team Averages
Level 77
1,457 SR
1,480 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Benzimaru
Erlang Shen
Level 67
God Stats
6W - 3L
1,639 SR
Queue Stats
11W - 9L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
EasilyGuy
Cernunnos
Level 34
God Stats
4W - 4L
1,477 SR
Queue Stats
4W - 5L
1,604 Elo+
Party 2
Zeus
Zeus
Jhazym1
Zeus
Level 49
God Stats
6W - 11L
1,194 SR
Queue Stats
98W - 136L
1,208 Elo+
Solo
Arachne
Arachne
tommygc127
Arachne
Level 126
God Stats
23W - 14L
1,476 SR
Queue Stats
47W - 59L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
12,552
546
14,662
15,228
6,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 5
10,382
451
6,925
18,093
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 5 / 8
11,717
509
16,206
15,348
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Tephry
Yemoja
16
2 / 0 / 14
11,205
487
8,247
15,142
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Horus
iiExsy
Horus
18
7 / 2 / 10
11,828
514
13,733
14,137
11,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 7 / 2
8,669
377
5,356
19,450
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Benzimaru
Erlang Shen
14
1 / 8 / 1
10,429
453
4,370
17,512
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
EasilyGuy
Cernunnos
13
1 / 5 / 1
8,318
362
7,145
14,368
4,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zeus
Jhazym1
Zeus
15
1 / 2 / 5
9,436
410
12,661
9,774
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
tommygc127
Arachne
18
10 / 2 / 3
11,691
508
19,101
20,584
10,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
24
Kills
13
13
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
2
0.14
W
9
1
5
11.5
L
Erlang Shen
Benzimaru
Erlang Shen
1
8
1
0.19
W
1
5
5
0.7
L
Cernunnos
EasilyGuy
Cernunnos
1
5
1
0.3
L
Zeus
Jhazym1
Zeus
1
2
5
1.75
W
5
5
8
1.8
W
Yemoja
Tephry
Yemoja
2
0
14
9
W
Horus
iiExsy
Horus
7
2
10
6
L
Arachne
tommygc127
Arachne
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,773
Damage
48,633
77,948
Taken
81,688
50,718
Mitigated
46,631
35,035
Healing
23,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,356
159
0
2,474
19,450
18,611
270
6,834
12,372
23,267
0
W
14,662
8,005
590
5,015
15,228
6,832
2,707
3,028
12,200
0
114,678
L
Erlang Shen
Benzimaru
Erlang Shen
4,370
1,907
0
751
17,512
9,630
774
2,637
14,713
0
43,368
W
6,925
2,176
0
5,706
18,093
6,587
432
2,300
15,793
0
73,367
L
Cernunnos
EasilyGuy
Cernunnos
7,145
2,968
0
5,536
14,368
4,672
0
2,647
11,649
0
46,886
L
Zeus
Jhazym1
Zeus
12,661
1,297
729
2,993
9,774
3,243
0
4,575
5,025
54,031
0
W
16,206
888
3,033
4,944
15,348
6,711
610
4,045
11,303
74,669
0
W
Yemoja
Tephry
Yemoja
8,247
2,889
6,082
4,217
15,142
18,856
992
5,707
9,435
36,071
0
W
Horus
iiExsy
Horus
13,733
8,071
1,243
4,205
14,137
11,732
943
3,537
10,600
0
59,637
L
Arachne
tommygc127
Arachne
19,101
12,410
0
11,193
20,584
10,475
0
6,858
13,476
0
77,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,684
Gold Earned
48,543
591
Minions Killed
381
0
Camps Cleared
0
2,160,974
Distance Traveled
1,930,758
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,669
377
26
1
0
328,154
0
W
Cupid
12,552
546
186
8
0
414,372
1
L
Erlang Shen
10,429
453
79
3
0
398,492
0
W
Awilix
10,382
451
112
5
0
453,173
0
L
Cernunnos
8,318
362
81
4
0
347,445
0
L
Zeus
9,436
410
95
4
0
383,787
5
W
Ra
11,717
509
133
6
0
456,243
5
W
Yemoja
11,205
487
51
2
0
404,913
0
W
Horus
11,828
514
109
5
0
432,273
1
L
Arachne
11,691
508
100
4
0
472,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role