Player Matchup

Thor
Thor
AwesomeAidrean28
Thor
Level 26
God Stats
3W - 3L
1,737 SR
Queue Stats
32W - 18L
1,792 Elo+
Party 1
Guan Yu
Guan Yu
BraveKnuckles
Guan Yu
Level 29
God Stats
3W - 3L
1,820 SR
Queue Stats
32W - 18L
1,813 Elo+
Party 1
Artemis
Artemis
CritcalPierce
Artemis
Level 6
God Stats
7W - 0L
1,798 SR
Queue Stats
34W - 11L
1,719 Elo+
Party 3
Discordia
Discordia
IRONACE98
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,526 Elo+
Solo
Bacchus
Bacchus
KsA-_M_-
Bacchus
Level 157
God Stats
2W - 0L
1,812 SR
Queue Stats
230W - 168L
1,641 Elo+
Party 3
Team Averages
Level 47
1,733 SR
1,698 Elo+

VS

Team Averages
Level 30
1,509 SR
1,691 Elo+
Nox
Nox
BuutyMeet
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
1,657 Elo+
Party 4
Fafnir
Fafnir
Ryu the fake
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,704 Elo+
Party 4
Ymir
Ymir
Ukueal
Ymir
Level 5
God Stats
16W - 10L
1,517 SR
Queue Stats
194W - 163L
1,558 Elo+
Solo
Neith
Neith
Voteless2
Neith
Level 8
God Stats
2W - 8L
1,526 SR
Queue Stats
54W - 59L
1,791 Elo+
Party 2
Kukulkan
Kukulkan
fireflame1
Kukulkan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 267L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,408
470
3,745
11,674
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
17
2 / 0 / 3
10,675
534
8,845
17,082
12,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
19
8 / 0 / 4
11,617
581
15,237
11,258
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
IRONACE98
Discordia
17
5 / 1 / 4
10,817
541
8,480
7,497
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KsA-_M_-
Bacchus
16
5 / 0 / 8
10,686
534
9,214
12,700
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
9,562
478
6,774
8,613
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
14
1 / 5 / 1
8,514
426
6,398
16,451
13,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Ukueal
Ymir
13
0 / 2 / 3
7,822
391
7,466
16,816
11,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Voteless2
Neith
13
3 / 10 / 0
8,478
424
5,619
16,705
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
fireflame1
Kukulkan
16
2 / 4 / 2
9,346
467
5,337
8,327
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
6
6
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
W
Guan Yu
2
0
3
3.5
L
0
0
0
0
W
Artemis
8
0
4
10
W
Discordia
IRONACE98
Discordia
5
1
4
7
W
Bacchus
KsA-_M_-
Bacchus
5
0
8
9
L
Fafnir
1
5
1
0.3
L
Ymir
Ukueal
Ymir
0
2
3
0.75
L
Neith
Voteless2
Neith
3
10
0
0.3
L
Kukulkan
fireflame1
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,521
Damage
31,594
60,211
Taken
66,912
41,267
Mitigated
38,874
19,771
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,745
450
0
0
11,674
6,270
0
4,361
7,292
0
71,827
W
Guan Yu
8,845
2,392
354
6,912
17,082
12,404
175
12,037
4,857
0
65,105
L
6,774
1,761
0
3,807
8,613
6,256
330
1,313
7,300
64,394
0
W
Artemis
15,237
6,314
0
6,279
11,258
5,142
3,787
3,583
7,675
0
92,399
W
Discordia
IRONACE98
Discordia
8,480
292
0
4,057
7,497
2,950
675
2,145
5,304
72,042
0
W
Bacchus
KsA-_M_-
Bacchus
9,214
1,201
0
2,169
12,700
14,501
0
3,205
9,419
44,786
0
L
Fafnir
6,398
1,881
0
5,751
16,451
13,285
0
3,244
13,207
46,459
12,071
L
Ymir
Ukueal
Ymir
7,466
884
459
2,614
16,816
11,239
0
5,004
11,812
42,468
0
L
Neith
Voteless2
Neith
5,619
2,578
0
3,817
16,705
4,895
245
4,611
12,094
0
39,105
L
Kukulkan
fireflame1
Kukulkan
5,337
762
0
594
8,327
3,199
0
3,522
4,805
60,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
43,722
603
Minions Killed
478
0
Camps Cleared
0
1,811,781
Distance Traveled
1,627,716
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,408
470
104
5
0
327,809
0
W
Guan Yu
10,675
534
147
7
0
358,189
4
L
Nox
9,562
478
128
6
0
330,960
3
W
Artemis
11,617
581
157
8
0
351,408
1
W
Discordia
10,817
541
139
7
0
373,198
7
W
Bacchus
10,686
534
56
3
0
401,177
2
L
Fafnir
8,514
426
86
4
0
311,617
0
L
Ymir
7,822
391
64
3
0
342,620
4
L
Neith
8,478
424
71
4
0
300,506
3
L
Kukulkan
9,346
467
129
6
0
342,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role