Player Matchup

Neith
Neith
Hiikaz
Neith
Level 6
God Stats
0W - 2L
1,670 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 2
Sun Wukong
Sun Wukong
PitterGriffin
Sun Wukong
Level 121
God Stats
14W - 24L
1,467 SR
Queue Stats
132W - 200L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
RussiaN OilMaN
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,289 Elo+
Party 2
Team Averages
Level 78
1,546 SR
1,390 Elo+

VS

Team Averages
Level 46
1,493 SR
1,577 Elo+
Bakasura
Bakasura
XF Corrupted
Bakasura
Level 29
God Stats
3W - 2L
1,627 SR
Queue Stats
28W - 19L
1,600 Elo+
Party 1
King Arthur
King Arthur
q Sudoku p
King Arthur
Level 81
God Stats
1W - 0L
1,269 SR
Queue Stats
93W - 79L
1,580 Elo+
Party 1
Anubis
Anubis
xXZomboyslayerX
Anubis
Level 29
God Stats
17W - 6L
1,585 SR
Queue Stats
77W - 66L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hiikaz
Neith
15
4 / 9 / 8
13,213
695
13,515
15,539
4,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
PitterGriffin
Sun Wukong
17
10 / 5 / 9
14,495
763
14,824
23,092
13,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 9 / 11
13,389
705
18,959
21,268
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
XF Corrupted
Bakasura
17
5 / 6 / 13
13,252
697
12,140
15,407
7,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
q Sudoku p
King Arthur
17
2 / 6 / 12
12,495
658
10,742
22,357
16,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
16 / 9 / 5
15,845
834
28,022
22,209
10,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
20
Kills
23
23
Deaths
21
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Hiikaz
Neith
4
9
8
0.89
L
Sun Wukong
PitterGriffin
Sun Wukong
10
5
9
2.9
L
6
9
11
1.28
W
Bakasura
XF Corrupted
Bakasura
5
6
13
1.92
W
King Arthur
q Sudoku p
King Arthur
2
6
12
1.33
W
16
9
5
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,298
Damage
50,904
59,899
Taken
59,973
24,440
Mitigated
34,899
13,541
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hiikaz
Neith
13,515
7,254
0
893
15,539
4,467
517
9,272
5,972
0
54,528
L
Sun Wukong
PitterGriffin
Sun Wukong
14,824
3,254
267
7,992
23,092
13,025
1,478
11,709
10,783
0
47,960
L
18,959
2,028
525
3,864
21,268
6,948
452
7,667
13,491
65,795
0
W
Bakasura
XF Corrupted
Bakasura
12,140
8,616
67
4,144
15,407
7,255
2,262
4,830
10,577
351
33,049
W
King Arthur
q Sudoku p
King Arthur
10,742
1,227
0
730
22,357
16,904
547
5,692
16,665
0
34,757
W
28,022
655
886
11,541
22,209
10,740
1,269
8,497
13,712
86,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
41,592
196
Minions Killed
211
0
Camps Cleared
0
902,021
Distance Traveled
926,514
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,213
695
73
4
0
275,415
0
L
Sun Wukong
14,495
763
49
3
0
330,224
3
L
Ah Puch
13,389
705
74
4
0
296,382
4
W
Bakasura
13,252
697
70
4
0
317,985
2
W
King Arthur
12,495
658
41
2
0
343,573
0
W
Anubis
15,845
834
100
5
0
264,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role