Player Matchup

Anubis
Anubis
BATMAN DARKNITE
Anubis
Level 18
God Stats
0W - 1L
1,421 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Hachiman
Hachiman
Crypt0sp0ridium
Hachiman
Level 127
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
Ryu Hayabusa27
Guan Yu
Level 143
God Stats
0W - 2L
1,477 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Arachne
Arachne
Suront
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Khepri
Khepri
WheeI InThe Sky
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,536 Elo+

VS

Team Averages
Level 69
1,530 SR
1,582 Elo+
Ganesha
Ganesha
DallasBraden101
Ganesha
Level 18
God Stats
5W - 3L
1,559 SR
Queue Stats
54W - 20L
1,755 Elo+
Party 2
Chaac
Chaac
Earl1921
Chaac
Level 48
God Stats
3W - 4L
1,465 SR
Queue Stats
78W - 110L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Jeffrey Silver
Hou Yi
Level 148
God Stats
9W - 4L
1,893 SR
Queue Stats
432W - 373L
1,507 Elo+
Party 2
Loki
Loki
Ki11erJellyBean
Loki
Level 44
God Stats
50W - 25L
1,634 SR
Queue Stats
127W - 80L
1,632 Elo+
Solo
Ra
Ra
NeilDeMikeTyson
Ra
Level 88
God Stats
14W - 18L
1,099 SR
Queue Stats
216W - 206L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,498
375
1,194
10,759
6,514
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
14
3 / 8 / 1
9,225
461
7,842
12,549
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 1
9,235
462
6,788
12,945
12,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Suront
Arachne
15
3 / 8 / 1
9,357
468
10,672
20,759
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 4
8,049
402
3,311
14,536
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 23
10,951
548
9,569
17,754
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Earl1921
Chaac
16
1 / 1 / 6
9,828
491
6,739
10,856
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 0 / 10
11,726
586
11,920
10,665
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 1 / 11
11,453
573
9,787
13,585
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 1 / 7
12,245
612
17,041
7,743
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
6
Kills
31
31
Deaths
6
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hachiman
3
8
1
0.44
W
1
3
23
4.17
W
Chaac
Earl1921
Chaac
1
1
6
4
W
8
0
10
13
W
8
1
11
13.5
W
13
1
7
16.5
L
0
3
1
0.17
L
Arachne
Suront
Arachne
3
8
1
0.44
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
55,056
71,548
Taken
60,603
39,234
Mitigated
41,400
14,871
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,194
197
82
1,467
10,759
6,514
0
3,732
6,827
31,706
0
L
Hachiman
7,842
5,574
0
1,228
12,549
3,420
1,046
4,355
8,033
0
46,436
W
9,569
931
0
4,569
17,754
16,383
180
1,668
16,086
34,420
0
W
Chaac
Earl1921
Chaac
6,739
1,149
0
4,260
10,856
11,539
0
435
10,421
356
50,443
W
11,920
5,953
0
4,774
10,665
4,789
3,111
737
9,928
0
98,435
W
9,787
2,120
0
5,460
13,585
5,164
0
898
12,687
0
82,104
W
17,041
2,562
4,582
2,571
7,743
3,525
562
1,021
6,722
94,737
0
L
6,788
797
649
1,977
12,945
12,920
0
4,420
8,097
0
56,026
L
Arachne
Suront
Arachne
10,672
7,063
0
7,002
20,759
7,733
0
6,407
14,084
0
54,507
L
3,311
202
616
1,850
14,536
8,647
0
7,322
7,070
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
56,203
396
Minions Killed
596
0
Camps Cleared
0
1,727,004
Distance Traveled
1,940,268
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,498
375
62
3
0
257,545
0
L
Hachiman
9,225
461
89
4
0
347,837
2
W
Ganesha
10,951
548
21
1
0
375,280
2
W
Chaac
9,828
491
120
6
0
337,439
7
W
Hou Yi
11,726
586
179
9
0
358,957
5
W
Loki
11,453
573
117
6
0
440,178
4
W
Ra
12,245
612
159
8
0
428,414
2
L
Guan Yu
9,235
462
116
6
0
415,314
5
L
Arachne
9,357
468
93
5
0
339,258
2
L
Khepri
8,049
402
36
2
0
367,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role