Player Matchup

Discordia
Discordia
BRENDA AUDITORE
Discordia
Level 148
God Stats
17W - 6L
1,804 SR
Queue Stats
437W - 393L
1,525 Elo+
Party 1
Neith
Neith
Fausto0417
Neith
Level 126
God Stats
3W - 2L
1,527 SR
Queue Stats
182W - 185L
1,624 Elo+
Solo
Artio
Artio
PAPI GAMERO
Artio
Level 126
God Stats
6W - 5L
1,696 SR
Queue Stats
61W - 50L
1,510 Elo+
Party 1
Mercury
Mercury
Podrick Erik
Mercury
Level 137
God Stats
2W - 4L
1,588 SR
Queue Stats
36W - 50L
1,405 Elo+
Party 1
Odin
Odin
xAPPxRuloYeah
Odin
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
352W - 321L
1,490 Elo+
Party 1
Team Averages
Level 139
1,623 SR
1,511 Elo+

VS

Team Averages
Level 117
1,529 SR
1,557 Elo+
Nemesis
Nemesis
AreU_onQuack420
Nemesis
Level 80
God Stats
4W - 4L
1,823 SR
Queue Stats
24W - 33L
1,454 Elo+
Party 2
Hades
Hades
DRobotNo22
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,618 Elo+
Party 2
Bellona
Bellona
HandSomeGuy561
Bellona
Level 126
God Stats
1W - 3L
1,277 SR
Queue Stats
287W - 296L
1,597 Elo+
Party 2
Hercules
Hercules
SP_AG3
Hercules
Level 139
God Stats
16W - 10L
1,702 SR
Queue Stats
487W - 389L
1,564 Elo+
Party 3
Sol
Sol
zBubbleT_
Sol
Level 149
God Stats
8W - 10L
1,342 SR
Queue Stats
623W - 500L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BRENDA AUDITORE
Discordia
11
1 / 2 / 7
6,418
535
6,271
5,787
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
4 / 4 / 7
6,668
556
6,680
8,918
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 4 / 9
6,863
572
5,852
13,088
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Podrick Erik
Mercury
13
3 / 2 / 4
7,284
607
3,899
8,344
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 8
6,992
583
5,026
9,214
4,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,993
583
3,680
6,210
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
11
4 / 3 / 1
7,075
590
3,967
6,767
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 2 / 0
7,927
661
8,293
11,390
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SP_AG3
Hercules
10
4 / 3 / 1
6,294
525
5,006
10,852
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 6
6,615
551
7,572
7,798
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
13
Kills
14
14
Deaths
13
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Discordia
BRENDA AUDITORE
Discordia
1
2
7
2.25
L
Hades
4
3
1
1.5
W
Neith
4
4
7
1.88
L
4
2
0
2
W
3
4
9
1.88
W
Mercury
Podrick Erik
Mercury
3
2
4
2.5
L
Hercules
SP_AG3
Hercules
4
3
1
1.5
W
2
2
8
3
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
28,518
45,351
Taken
43,017
18,467
Mitigated
27,199
12,562
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,680
1,770
0
201
6,210
2,370
0
1,676
4,416
0
41,964
W
Discordia
BRENDA AUDITORE
Discordia
6,271
397
0
723
5,787
1,764
78
1,912
3,714
32,690
0
L
Hades
3,967
150
237
2,354
6,767
3,026
0
2,431
4,108
29,107
0
W
Neith
6,680
2,747
0
2,567
8,918
2,393
70
3,082
5,580
0
23,826
L
8,293
2,563
0
2,904
11,390
10,482
330
2,718
8,544
3,673
48,804
W
5,852
709
2,342
4,501
13,088
6,761
234
4,272
8,549
17,989
0
W
Mercury
Podrick Erik
Mercury
3,899
2,038
0
0
8,344
2,802
2,771
1,830
6,358
0
50,791
L
Hercules
SP_AG3
Hercules
5,006
1,426
0
3,015
10,852
7,939
155
3,035
7,693
0
13,073
W
5,026
1,160
0
2,429
9,214
4,747
73
917
8,272
0
29,857
L
7,572
4,167
0
3,131
7,798
3,382
2,655
1,563
6,133
39,866
6,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,225
Gold Earned
34,904
317
Minions Killed
339
0
Camps Cleared
0
1,257,651
Distance Traveled
1,157,033
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,993
583
88
7
0
267,259
2
W
Discordia
6,418
535
73
6
0
235,249
0
L
Hades
7,075
590
75
6
0
234,860
1
W
Neith
6,668
556
54
5
0
215,581
3
L
Bellona
7,927
661
97
8
0
235,246
4
W
Artio
6,863
572
18
2
0
257,092
2
W
Mercury
7,284
607
109
9
0
293,042
1
L
Hercules
6,294
525
14
1
0
221,031
2
W
Odin
6,992
583
63
5
0
256,687
2
L
Sol
6,615
551
65
5
0
198,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role