Player Matchup

Janus
Janus
FoF BONEZ
Janus
Level 123
God Stats
5W - 8L
1,511 SR
Queue Stats
29W - 41L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
XxKaOS_TaLEnTxX
Heimdallr
Level 148
God Stats
18W - 18L
1,321 SR
Queue Stats
963W - 922L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yxbba
Cu Chulainn
Level 128
God Stats
19W - 10L
1,831 SR
Queue Stats
87W - 70L
1,626 Elo+
Party 2
Mercury
Mercury
rydzev
Mercury
Level 109
God Stats
1W - 3L
1,849 SR
Queue Stats
43W - 47L
1,592 Elo+
Party 3
Sobek
Sobek
wStreams
Sobek
Level 120
God Stats
0W - 3L
1,293 SR
Queue Stats
15W - 19L
1,221 Elo+
Party 2
Team Averages
Level 126
1,561 SR
1,517 Elo+

VS

Team Averages
Level 135
1,678 SR
1,572 Elo+
Horus
Horus
Akuma Levi
Horus
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 134L
1,408 Elo+
Party 1
Ymir
Ymir
Deputy Thiccums
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
1,526 Elo+
Solo
Ne Zha
Ne Zha
ShamanSZN
Ne Zha
Level 118
God Stats
9W - 5L
1,834 SR
Queue Stats
255W - 263L
1,647 Elo+
Solo
Jormungandr
Jormungandr
crisigc23
Jormungandr
Level 88
God Stats
15W - 15L
1,621 SR
Queue Stats
437W - 419L
1,588 Elo+
Solo
Izanami
Izanami
l130N31l
Izanami
Level 160
God Stats
3W - 2L
1,935 SR
Queue Stats
204W - 155L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FoF BONEZ
Janus
17
3 / 7 / 4
11,490
426
18,153
15,450
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XxKaOS_TaLEnTxX
Heimdallr
18
2 / 9 / 1
11,809
437
13,580
26,782
10,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Yxbba
Cu Chulainn
20
7 / 2 / 3
13,149
487
26,080
27,802
19,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
rydzev
Mercury
19
0 / 8 / 5
11,955
443
7,750
20,985
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
wStreams
Sobek
16
4 / 5 / 3
11,377
421
12,983
25,036
35,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
5 / 4 / 11
14,878
551
10,725
23,709
27,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 13
14,655
543
11,778
22,678
25,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ShamanSZN
Ne Zha
20
6 / 5 / 7
13,560
502
13,236
22,869
12,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
crisigc23
Jormungandr
20
2 / 1 / 13
13,396
496
19,792
22,534
22,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
l130N31l
Izanami
20
11 / 2 / 7
16,652
617
31,172
22,771
11,297
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
16
Kills
31
31
Deaths
16
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
5
4
11
2.63
W
7
4
13
3.38
L
Janus
FoF BONEZ
Janus
3
7
4
0.71
W
Ne Zha
ShamanSZN
Ne Zha
6
5
7
1.9
L
Heimdallr
XxKaOS_TaLEnTxX
Heimdallr
2
9
1
0.28
L
Cu Chulainn
Yxbba
Cu Chulainn
7
2
3
4.25
W
Jormungandr
crisigc23
Jormungandr
2
1
13
8.5
W
Izanami
l130N31l
Izanami
11
2
7
7.25
L
Mercury
rydzev
Mercury
0
8
5
0.31
L
Sobek
wStreams
Sobek
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,546
Damage
86,703
116,055
Taken
114,561
80,154
Mitigated
98,932
28,189
Healing
44,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
10,725
4,832
3,238
7,228
23,709
27,412
532
4,573
18,928
0
78,478
W
11,778
2,285
0
3,941
22,678
25,119
205
6,991
15,409
44,407
0
L
Janus
FoF BONEZ
Janus
18,153
342
0
1,738
15,450
5,765
0
7,134
8,266
79,804
0
W
Ne Zha
ShamanSZN
Ne Zha
13,236
4,340
0
10,192
22,869
12,230
1,276
7,625
15,023
153
91,966
L
Heimdallr
XxKaOS_TaLEnTxX
Heimdallr
13,580
6,677
0
8,409
26,782
10,770
784
4,919
21,788
0
98,022
L
Cu Chulainn
Yxbba
Cu Chulainn
26,080
3,913
0
5,184
27,802
19,070
1,654
6,967
20,360
5,971
93,767
W
Jormungandr
crisigc23
Jormungandr
19,792
4,896
0
5,690
22,534
22,874
673
8,089
14,021
100,815
0
W
Izanami
l130N31l
Izanami
31,172
21,444
0
14,243
22,771
11,297
9,338
5,579
17,078
0
176,396
L
Mercury
rydzev
Mercury
7,750
4,098
0
6,332
20,985
8,844
0
6,778
14,182
0
104,001
L
Sobek
wStreams
Sobek
12,983
847
655
5,871
25,036
35,705
0
6,205
18,756
40,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,780
Gold Earned
73,141
637
Minions Killed
697
0
Camps Cleared
0
2,517,511
Distance Traveled
2,612,949
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,878
551
134
5
0
590,628
4
W
Ymir
14,655
543
55
2
0
525,372
3
L
Janus
11,490
426
146
5
0
529,405
5
W
Ne Zha
13,560
502
126
5
0
536,282
4
L
Heimdallr
11,809
437
144
5
0
421,743
3
L
Cu Chulainn
13,149
487
147
5
0
519,678
1
W
Jormungandr
13,396
496
139
5
0
452,517
3
W
Izanami
16,652
617
243
9
0
508,150
6
L
Mercury
11,955
443
159
6
0
513,361
6
L
Sobek
11,377
421
41
2
0
533,324
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role