Player Matchup

Apollo
Apollo
ADC Diff
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 1
Janus
Janus
BruhWithMyBalls
Janus
Level 6
God Stats
5W - 2L
1,752 SR
Queue Stats
19W - 8L
1,733 Elo+
Party 1
Neith
Neith
HugeBadonkers
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,695 Elo+
Party 1
Vamana
Vamana
iLazerFoolz
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,581 Elo+
Party 1
Fafnir
Fafnir
lose4thewin
Fafnir
Level 8
God Stats
13W - 8L
1,796 SR
Queue Stats
24W - 16L
1,681 Elo+
Party 1
Team Averages
Level 27
1,609 SR
1,679 Elo+

VS

Team Averages
Level 23
1,744 SR
1,555 Elo+
Osiris
Osiris
ChibaddieBread
Osiris
Level 18
God Stats
1W - 3L
1,780 SR
Queue Stats
98W - 103L
1,624 Elo+
Solo
Neith
Neith
DEVSLAYER
Neith
Level 26
God Stats
11W - 14L
1,393 SR
Queue Stats
33W - 39L
1,507 Elo+
Solo
Ares
Ares
EvanTPF
Ares
Level 29
God Stats
7W - 3L
1,884 SR
Queue Stats
32W - 25L
1,461 Elo+
Party 2
Hades
Hades
eTapIt
Hades
Level 24
God Stats
14W - 6L
1,692 SR
Queue Stats
39W - 39L
1,585 Elo+
Solo
Medusa
Medusa
fiver19
Medusa
Level 16
God Stats
9W - 4L
1,969 SR
Queue Stats
13W - 14L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADC Diff
Apollo
17
2 / 0 / 9
10,278
571
4,955
8,460
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 0 / 6
11,859
659
9,092
4,480
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 8
10,969
609
11,028
7,099
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
15
6 / 2 / 3
9,795
544
8,122
11,590
11,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
11
2 / 1 / 8
8,690
483
4,387
8,708
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
9,906
550
4,697
11,078
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
DEVSLAYER
Neith
14
0 / 5 / 0
8,420
468
3,514
10,499
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
EvanTPF
Ares
11
1 / 6 / 0
6,670
371
3,322
14,405
6,150
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
eTapIt
Hades
15
0 / 4 / 1
8,468
470
4,997
10,471
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
fiver19
Medusa
13
0 / 4 / 2
8,124
451
3,935
10,572
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
4
5
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
ADC Diff
Apollo
2
0
9
6.5
W
7
0
6
10
L
3
4
1
0.88
L
Neith
DEVSLAYER
Neith
0
5
0
0
L
Ares
EvanTPF
Ares
1
6
0
0.17
W
6
2
8
5
L
Hades
eTapIt
Hades
0
4
1
0.13
L
Medusa
fiver19
Medusa
0
4
2
0.25
W
Vamana
6
2
3
3.75
W
Fafnir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
20,465
40,337
Taken
57,025
26,152
Mitigated
29,300
11,331
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ADC Diff
Apollo
4,955
2,575
0
1,614
8,460
3,498
1,880
681
7,779
0
82,104
W
9,092
1,208
0
507
4,480
1,763
0
519
3,961
90,089
0
L
4,697
1,435
0
1,026
11,078
10,071
652
1,840
9,179
0
80,780
L
Neith
DEVSLAYER
Neith
3,514
1,986
0
2,983
10,499
3,803
0
3,333
7,012
0
58,766
L
Ares
EvanTPF
Ares
3,322
389
421
1,904
14,405
6,150
0
4,130
10,217
23,454
0
W
11,028
5,021
0
3,105
7,099
2,487
631
1,405
5,694
0
82,101
L
Hades
eTapIt
Hades
4,997
417
207
3,829
10,471
5,517
220
658
9,775
41,582
0
L
Medusa
fiver19
Medusa
3,935
2,015
0
2,668
10,572
3,759
456
3,141
7,363
0
52,525
W
Vamana
8,122
4,550
0
2,885
11,590
11,754
721
4,466
7,124
0
41,287
W
Fafnir
4,387
1,491
0
3,220
8,708
6,650
110
1,657
7,051
10,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
41,588
536
Minions Killed
514
0
Camps Cleared
0
1,761,731
Distance Traveled
1,552,930
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,278
571
139
8
0
363,961
3
W
Janus
11,859
659
189
11
0
389,167
5
L
Osiris
9,906
550
155
9
0
354,424
1
L
Neith
8,420
468
127
7
0
290,675
6
L
Ares
6,670
371
28
2
0
332,786
3
W
Neith
10,969
609
130
7
0
313,020
4
L
Hades
8,468
470
98
5
0
282,756
0
L
Medusa
8,124
451
106
6
0
292,289
0
W
Vamana
9,795
544
76
4
0
327,730
0
W
Fafnir
8,690
483
2
0
0
367,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role