Player Matchup

Nemesis
Nemesis
August_Baby227
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Solo
Skadi
Skadi
RomanKing0306
Skadi
Level 36
God Stats
13W - 9L
1,695 SR
Queue Stats
42W - 53L
1,149 Elo+
Party 1
Sol
Sol
SneakyMexican39
Sol
Level 25
God Stats
16W - 21L
1,352 SR
Queue Stats
17W - 24L
1,130 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,260 Elo+

VS

Team Averages
Level 23
1,500 SR
1,195 Elo+
Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EarningElf8
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 208L
1,048 Elo+
Party 2
Hades
Hades
jobrien11
Hades
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
14W - 40L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 7
5,635
939
2,705
3,617
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 0 / 7
5,991
999
2,488
2,589
658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
10 / 0 / 4
6,845
1,141
7,872
2,864
850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 5 / 1
4,587
765
430
6,180
2,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Scylla
6
0 / 6 / 0
4,199
700
691
6,132
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
jobrien11
Hades
6
0 / 6 / 2
4,337
723
818
6,488
2,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
1
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
W
3
2
7
3.25
L
Scylla
0
6
0
0
W
4
0
7
7.5
W
10
0
4
12
L
Hades
jobrien11
Hades
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,065
Damage
1,939
9,070
Taken
18,800
3,333
Mitigated
6,834
1,135
Healing
524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
430
61
0
130
6,180
2,269
0
2,756
3,424
0
5,511
W
2,705
1,051
0
157
3,617
1,825
327
285
3,332
0
14,668
L
Scylla
691
253
0
228
6,132
2,193
0
3,064
3,068
2,992
0
W
2,488
886
0
0
2,589
658
846
605
1,984
0
13,964
W
7,872
2,894
0
978
2,864
850
1,172
651
2,213
23,124
0
L
Hades
jobrien11
Hades
818
232
0
166
6,488
2,372
0
2,244
4,244
5,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,471
Gold Earned
13,123
74
Minions Killed
21
0
Camps Cleared
0
335,244
Distance Traveled
244,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,587
765
16
3
0
92,370
0
W
Nemesis
5,635
939
18
3
0
108,470
1
L
Scylla
4,199
700
1
0
0
77,887
0
W
Skadi
5,991
999
23
4
0
122,096
0
W
Sol
6,845
1,141
33
6
0
104,678
0
L
Hades
4,337
723
4
1
0
74,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role