Player Matchup

Heimdallr
Heimdallr
Gutѕ
Heimdallr
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,160 Elo+
Party 2
Ravana
Ravana
NolanCS
Ravana
Level 102
God Stats
11W - 6L
1,500 SR
Queue Stats
373W - 332L
1,602 Elo+
Solo
Anubis
Anubis
Scoοby
Anubis
Level 160
God Stats
1W - 3L
1,147 SR
Queue Stats
39W - 38L
1,638 Elo+
Party 2
Bellona
Bellona
Verifiable
Bellona
Level 153
God Stats
2W - 0L
1,983 SR
Queue Stats
91W - 31L
2,005 Elo+
Party 2
Ymir
Ymir
xxjajanoobxd
Ymir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 115
1,526 SR
1,581 Elo+

VS

Team Averages
Level 55
1,606 SR
1,541 Elo+
Ymir
Ymir
AudiodoggJr
Ymir
Level 29
God Stats
6W - 5L
1,704 SR
Queue Stats
233W - 236L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
Haydonnis
Hun Batz
Level 33
God Stats
8W - 5L
1,784 SR
Queue Stats
285W - 298L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
Wedgly2345
Sun Wukong
Level 123
God Stats
62W - 45L
1,659 SR
Queue Stats
268W - 244L
1,511 Elo+
Solo
Janus
Janus
Wh15tler91
Janus
Level 74
God Stats
16W - 24L
1,367 SR
Queue Stats
226W - 240L
1,501 Elo+
Party 1
Izanami
Izanami
brensushi
Izanami
Level 16
God Stats
14W - 15L
1,516 SR
Queue Stats
208W - 220L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gutѕ
Heimdallr
11
5 / 1 / 3
6,459
646
7,606
4,765
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
NolanCS
Ravana
9
0 / 1 / 1
5,292
529
1,166
4,401
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Scoοby
Anubis
11
3 / 0 / 1
6,216
622
3,710
2,442
1,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Verifiable
Bellona
11
3 / 2 / 1
6,411
641
7,224
9,820
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 6
6,818
682
3,452
6,250
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,280
428
1,275
6,191
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Haydonnis
Hun Batz
10
3 / 1 / 0
5,935
594
2,092
5,435
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Wedgly2345
Sun Wukong
9
1 / 3 / 1
5,296
530
4,956
8,381
3,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
9
0 / 3 / 0
5,213
521
1,778
5,600
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
brensushi
Izanami
7
0 / 5 / 1
4,420
442
2,799
6,759
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Heimdallr
Gutѕ
Heimdallr
5
1
3
6.5
L
Hun Batz
Haydonnis
Hun Batz
3
1
0
3
W
Ravana
NolanCS
Ravana
0
1
1
0.5
W
Anubis
Scoοby
Anubis
3
0
1
3.5
W
Bellona
Verifiable
Bellona
3
2
1
1.75
L
Sun Wukong
Wedgly2345
Sun Wukong
1
3
1
0.5
L
Janus
0
3
0
0
L
Izanami
brensushi
Izanami
0
5
1
0.1
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
12,900
27,678
Taken
32,366
13,662
Mitigated
11,299
13,564
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,275
316
0
1,249
6,191
3,030
0
1,214
4,977
13,602
1,663
W
Heimdallr
Gutѕ
Heimdallr
7,606
4,710
0
1,923
4,765
1,551
546
609
4,156
0
33,126
L
Hun Batz
Haydonnis
Hun Batz
2,092
831
0
2,530
5,435
1,683
0
179
5,256
0
27,430
W
Ravana
NolanCS
Ravana
1,166
355
0
2,540
4,401
1,382
0
112
4,249
0
26,662
W
Anubis
Scoοby
Anubis
3,710
314
0
1,338
2,442
1,138
584
869
1,429
31,257
0
W
Bellona
Verifiable
Bellona
7,224
3,477
0
5,941
9,820
6,374
488
180
9,640
0
37,992
L
Sun Wukong
Wedgly2345
Sun Wukong
4,956
1,703
0
1,565
8,381
3,844
0
0
8,381
218
29,297
L
Janus
1,778
87
0
1,258
5,600
1,093
0
3,766
1,834
24,196
0
L
Izanami
brensushi
Izanami
2,799
1,910
0
1,098
6,759
1,649
0
2,003
4,756
0
17,132
W
3,452
1,092
0
1,822
6,250
3,217
0
1,142
5,076
20,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
25,144
306
Minions Killed
243
0
Camps Cleared
0
954,894
Distance Traveled
964,215
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,280
428
26
3
0
220,569
1
W
Heimdallr
6,459
646
58
6
0
187,733
0
L
Hun Batz
5,935
594
67
7
0
207,212
1
W
Ravana
5,292
529
52
5
0
220,498
4
W
Anubis
6,216
622
75
8
0
150,747
3
W
Bellona
6,411
641
86
9
0
186,990
1
L
Sun Wukong
5,296
530
52
5
0
190,509
1
L
Janus
5,213
521
65
7
0
160,469
1
L
Izanami
4,420
442
33
3
0
185,456
1
W
Ymir
6,818
682
35
4
0
208,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role