Player Matchup

Merlin
Merlin
BRAYANKUN
Merlin
Level 26
God Stats
4W - 4L
1,725 SR
Queue Stats
25W - 27L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Gredp413
Cthulhu
Level 27
God Stats
20W - 21L
1,645 SR
Queue Stats
80W - 110L
1,559 Elo+
Solo
Cupid
Cupid
ThorOG007
Cupid
Level 24
God Stats
0W - 2L
1,232 SR
Queue Stats
33W - 40L
1,438 Elo+
Solo
Thor
Thor
ottripa
Thor
Level 6
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 66L
1,231 Elo+
Solo
Chaac
Chaac
八嘎牙路
Chaac
Level 7
God Stats
9W - 7L
1,644 SR
Queue Stats
19W - 10L
1,631 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,479 Elo+

VS

Team Averages
Level 21
1,441 SR
1,424 Elo+
Anubis
Anubis
Di11yDilly
Anubis
Level 29
God Stats
22W - 7L
1,641 SR
Queue Stats
60W - 40L
1,668 Elo+
Solo
Apollo
Apollo
ImMrGQ
Apollo
Level 13
God Stats
10W - 5L
1,709 SR
Queue Stats
29W - 21L
1,732 Elo+
Solo
Yemoja
Yemoja
Irieyah
Yemoja
Level 42
God Stats
2W - 15L
1,074 SR
Queue Stats
95W - 130L
1,139 Elo+
Party 1
Guan Yu
Guan Yu
Nonamevega
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,235 Elo+
Solo
The Morrigan
The Morrigan
StarsLol
The Morrigan
Level 17
God Stats
2W - 1L
1,282 SR
Queue Stats
23W - 21L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRAYANKUN
Merlin
20
6 / 6 / 1
14,296
529
16,874
17,787
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Gredp413
Cthulhu
18
0 / 6 / 2
11,331
420
6,254
19,082
10,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
ThorOG007
Cupid
18
3 / 8 / 3
11,774
436
7,833
18,829
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
ottripa
Thor
14
0 / 17 / 1
9,218
341
2,909
24,658
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 3
12,364
458
10,202
16,443
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Di11yDilly
Anubis
20
10 / 2 / 4
15,589
577
20,623
19,218
11,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
ImMrGQ
Apollo
20
10 / 1 / 3
16,256
602
20,226
17,737
7,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Irieyah
Yemoja
18
6 / 5 / 3
13,138
487
7,118
14,898
7,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Nonamevega
Guan Yu
19
3 / 2 / 7
12,283
455
5,541
13,484
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
StarsLol
The Morrigan
20
8 / 3 / 7
14,270
529
15,182
10,993
4,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
37
38
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
BRAYANKUN
Merlin
6
6
1
1.08
W
Anubis
Di11yDilly
Anubis
10
2
4
6
L
Cthulhu
Gredp413
Cthulhu
0
6
2
0.17
W
Apollo
ImMrGQ
Apollo
10
1
3
11.5
W
Yemoja
Irieyah
Yemoja
6
5
3
1.5
W
Guan Yu
Nonamevega
Guan Yu
3
2
7
3.25
W
The Morrigan
StarsLol
The Morrigan
8
3
7
3.83
L
Cupid
ThorOG007
Cupid
3
8
3
0.56
L
Thor
ottripa
Thor
0
17
1
0.03
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,072
Damage
68,690
96,799
Taken
76,330
46,121
Mitigated
39,399
19,751
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BRAYANKUN
Merlin
16,874
1,063
0
3,554
17,787
5,989
133
11,448
6,339
120,989
0
W
Anubis
Di11yDilly
Anubis
20,623
1,376
0
13,030
19,218
11,011
1,525
8,857
9,899
128,979
0
L
Cthulhu
Gredp413
Cthulhu
6,254
83
450
3,577
19,082
10,846
953
8,161
10,781
68,754
0
W
Apollo
ImMrGQ
Apollo
20,226
11,136
0
6,170
17,737
7,463
5,862
2,849
14,736
0
158,482
W
Yemoja
Irieyah
Yemoja
7,118
1,663
456
925
14,898
7,059
1,399
3,841
10,738
56,591
0
W
Guan Yu
Nonamevega
Guan Yu
5,541
1,137
685
4,098
13,484
9,528
1,572
3,918
9,363
0
38,898
W
The Morrigan
StarsLol
The Morrigan
15,182
1,648
0
2,764
10,993
4,338
1,363
2,861
7,888
88,706
0
L
Cupid
ThorOG007
Cupid
7,833
4,234
660
4,322
18,829
6,011
198
5,676
13,028
0
53,855
L
Thor
ottripa
Thor
2,909
1,303
0
1,548
24,658
7,213
316
12,671
11,937
0
36,291
L
10,202
1,129
0
5,640
16,443
16,062
134
4,967
11,426
0
65,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,983
Gold Earned
71,536
629
Minions Killed
722
0
Camps Cleared
0
2,302,012
Distance Traveled
2,367,790
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,296
529
207
8
0
443,532
2
W
Anubis
15,589
577
208
8
0
449,776
0
L
Cthulhu
11,331
420
146
5
0
452,468
0
W
Apollo
16,256
602
230
9
0
521,584
2
W
Yemoja
13,138
487
80
3
0
438,301
0
W
Guan Yu
12,283
455
76
3
0
467,413
2
W
The Morrigan
14,270
529
128
5
0
490,716
0
L
Cupid
11,774
436
113
4
0
470,935
0
L
Thor
9,218
341
50
2
0
404,092
7
L
Chaac
12,364
458
113
4
0
530,985
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role