Player Matchup

Fenrir
Fenrir
AboSlays
Fenrir
Level 57
God Stats
3W - 1L
1,885 SR
Queue Stats
29W - 33L
1,428 Elo+
Party 2
Chaac
Chaac
OmgItsMustafa
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,771 Elo+
Party 2
Ymir
Ymir
RageMelts
Ymir
Level 67
God Stats
24W - 7L
1,855 SR
Queue Stats
214W - 228L
1,397 Elo+
Party 2
Hades
Hades
blade19095
Hades
Level 39
God Stats
5W - 4L
1,590 SR
Queue Stats
81W - 105L
1,410 Elo+
Party 2
Neith
Neith
kingbloodshed
Neith
Level 2
God Stats
3W - 6L
1,693 SR
Queue Stats
4W - 9L
1,719 Elo+
Party 2
Team Averages
Level 35
1,705 SR
1,545 Elo+

VS

Team Averages
Level 10
1,388 SR
1,233 Elo+
Neith
Neith
Capngoesoff
Neith
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 11L
936 Elo+
Party 1
Danzaburou
Danzaburou
FlowingJake187
Danzaburou
Level 23
God Stats
13W - 16L
1,566 SR
Queue Stats
46W - 48L
1,382 Elo+
Solo
Yemoja
Yemoja
LolipopYume
Yemoja
Level 5
God Stats
1W - 4L
1,298 SR
Queue Stats
5W - 5L
1,195 Elo+
Party 1
Thor
Thor
atomic8232
Thor
Level 8
God Stats
7W - 14L
1,366 SR
Queue Stats
34W - 44L
1,327 Elo+
Party 3
Merlin
Merlin
ighostlo267
Merlin
Level 8
God Stats
20W - 28L
1,410 SR
Queue Stats
64W - 67L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AboSlays
Fenrir
20
12 / 4 / 8
12,549
598
17,279
19,355
10,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 2 / 2
11,412
543
15,475
19,236
17,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
8 / 3 / 11
12,039
573
16,150
20,488
14,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
18
13 / 1 / 9
12,048
574
21,798
20,721
13,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 6
9,848
469
5,458
11,330
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,611
410
8,467
15,277
4,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
FlowingJake187
Danzaburou
17
5 / 10 / 0
11,290
538
11,702
19,241
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
13
0 / 3 / 6
9,190
438
6,000
14,986
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 11 / 4
8,431
401
6,121
18,887
8,282
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
15
5 / 14 / 2
11,114
529
19,242
22,747
7,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
46
Kills
12
13
Deaths
48
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AboSlays
Fenrir
12
4
8
4
L
1
10
2
0.2
L
Danzaburou
FlowingJake187
Danzaburou
5
10
0
0.5
L
Yemoja
0
3
6
1
W
10
2
2
5.5
W
Ymir
8
3
11
4.5
L
1
11
4
0.27
W
Hades
13
1
9
17.5
L
Merlin
5
14
2
0.43
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,160
Damage
51,532
91,130
Taken
91,138
59,601
Mitigated
41,141
43,942
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AboSlays
Fenrir
17,279
6,702
0
9,266
19,355
10,737
1,293
5,200
14,155
0
96,126
L
8,467
4,503
0
1,819
15,277
4,826
743
5,835
9,092
0
32,621
L
Danzaburou
FlowingJake187
Danzaburou
11,702
4,923
0
5,078
19,241
7,310
4,889
8,948
10,293
0
67,328
L
Yemoja
6,000
1,727
1,858
1,311
14,986
12,805
55
5,106
9,580
24,665
0
W
15,475
2,915
0
9,201
19,236
17,707
1,872
3,669
15,567
0
55,409
W
Ymir
16,150
3,153
1,329
6,237
20,488
14,093
2,084
4,513
15,975
69,378
0
L
6,121
1,675
0
0
18,887
8,282
135
5,811
13,026
0
37,086
W
Hades
21,798
2,161
412
11,050
20,721
13,386
1,755
9,738
10,983
65,157
0
L
Merlin
19,242
1,942
382
5,282
22,747
7,918
680
12,248
10,474
53,449
0
W
5,458
2,084
0
6,447
11,330
3,678
812
2,122
9,208
0
47,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
48,636
529
Minions Killed
298
0
Camps Cleared
0
1,756,169
Distance Traveled
1,589,511
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,549
598
141
7
0
403,441
3
L
Neith
8,611
410
39
2
0
349,419
1
L
Danzaburou
11,290
538
101
5
0
280,326
0
L
Yemoja
9,190
438
32
2
0
390,130
2
W
Chaac
11,412
543
94
4
0
360,097
0
W
Ymir
12,039
573
124
6
0
390,539
0
L
Thor
8,431
401
52
2
0
296,801
0
W
Hades
12,048
574
100
5
0
392,209
1
L
Merlin
11,114
529
74
4
0
272,835
2
W
Neith
9,848
469
70
3
0
209,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role