Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ash_Wolf18
Anhur
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 143L
1,435 Elo+
Party 2
Medusa
Medusa
Its_alright_tom
Medusa
Level 138
God Stats
807W - 786L
1,535 SR
Queue Stats
821W - 806L
1,475 Elo+
Solo
Horus
Horus
Suwutu
Horus
Level 117
God Stats
8W - 4L
1,800 SR
Queue Stats
180W - 188L
1,382 Elo+
Party 2
Nox
Nox
SyKotic_Ysh
Nox
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
198W - 168L
1,503 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,459 Elo+

VS

Team Averages
Level 110
1,605 SR
1,435 Elo+
Apollo
Apollo
DiGeStEd Kills
Apollo
Level 143
God Stats
42W - 51L
1,769 SR
Queue Stats
512W - 451L
1,493 Elo+
Solo
Hera
Hera
Femagaro
Hera
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
384W - 330L
1,506 Elo+
Solo
Cerberus
Cerberus
NuhtZack
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,318 Elo+
Party 1
King Arthur
King Arthur
RareAspects
King Arthur
Level 103
God Stats
8W - 10L
1,522 SR
Queue Stats
33W - 46L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
YtTally
Cernunnos
Level 108
God Stats
18W - 11L
1,732 SR
Queue Stats
40W - 45L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 4
6,124
612
2,758
5,717
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
10
0 / 1 / 2
5,348
535
3,345
3,624
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
9 / 1 / 3
7,084
708
8,505
6,136
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Suwutu
Horus
11
4 / 1 / 2
6,059
606
3,140
6,319
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 1 / 4
5,876
588
4,905
5,154
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,789
479
3,016
6,502
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
10
3 / 7 / 0
5,885
589
4,100
6,149
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
NuhtZack
Cerberus
7
0 / 1 / 2
4,601
460
1,351
5,732
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
RareAspects
King Arthur
8
1 / 2 / 1
5,378
538
4,246
7,474
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
YtTally
Cernunnos
8
0 / 4 / 1
4,766
477
2,560
7,899
2,190
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
4
4
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
4
3
W
Anhur
0
1
2
1
L
0
3
3
0.5
L
Hera
3
7
0
0.43
W
9
1
3
10.5
L
Cerberus
NuhtZack
Cerberus
0
1
2
1
L
King Arthur
RareAspects
King Arthur
1
2
1
0.75
W
Horus
Suwutu
Horus
4
1
2
5
W
3
1
4
5
L
Cernunnos
YtTally
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
15,273
26,950
Taken
33,756
12,411
Mitigated
14,372
13,035
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,758
1,481
0
2,342
5,717
3,861
189
312
5,341
0
34,142
W
Anhur
3,345
1,137
0
1,864
3,624
902
0
892
2,732
0
25,906
L
3,016
1,414
246
2,204
6,502
1,556
0
1,437
5,065
0
20,857
L
Hera
4,100
621
0
400
6,149
1,473
105
804
5,320
22,292
0
W
8,505
4,721
0
2,734
6,136
2,169
1,600
1,169
4,892
0
34,584
L
Cerberus
NuhtZack
Cerberus
1,351
261
0
699
5,732
2,089
0
1,718
4,014
7,861
0
L
King Arthur
RareAspects
King Arthur
4,246
439
0
2,244
7,474
7,064
0
607
6,622
0
16,041
W
Horus
Suwutu
Horus
3,140
1,139
432
3,622
6,319
3,606
350
1,376
4,668
0
17,443
W
4,905
725
0
2,041
5,154
1,873
530
1,702
3,427
20,264
0
L
Cernunnos
YtTally
Cernunnos
2,560
1,202
0
1,039
7,899
2,190
0
339
7,510
0
22,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
25,419
261
Minions Killed
160
0
Camps Cleared
0
854,433
Distance Traveled
887,617
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,124
612
70
7
0
179,889
3
W
Anhur
5,348
535
53
5
0
163,970
2
L
Apollo
4,789
479
26
3
0
185,092
2
L
Hera
5,885
589
42
4
0
178,326
1
W
Medusa
7,084
708
58
6
0
172,195
4
L
Cerberus
4,601
460
23
2
0
177,976
0
L
King Arthur
5,378
538
25
3
0
167,997
2
W
Horus
6,059
606
40
4
0
172,608
0
W
Nox
5,876
588
40
4
0
165,771
1
L
Cernunnos
4,766
477
44
4
0
178,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role