Player Matchup

Discordia
Discordia
Platinum V
LURlD
Discordia
Platinum V
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 5L
1,947 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Zackgasm
Cu Chulainn
Platinum V
Level 144
God Stats
3W - 0L
1,790 SR
Queue Stats
32W - 5L
1,947 MMR
Party 1
Thor
Thor
Platinum III
hqzy
Thor
Platinum III
Level 89
God Stats
1W - 0L
1,782 SR
Queue Stats
31W - 4L
2,010 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,690 SR
1,968 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,565 SR
1,933 MMR
Danzaburou
Danzaburou
Diamond IV
Tindigm
Danzaburou
Diamond IV
Level 86
God Stats
11W - 6L
1,769 SR
Queue Stats
122W - 119L
2,255 MMR
Solo
Ares
Ares
Platinum V
TrinTins
Ares
Platinum V
Level 115
God Stats
2W - 4L
1,424 SR
Queue Stats
19W - 19L
1,903 MMR
Solo
Chang'e
Chang'e
Gold V
szax01
Chang'e
Gold V
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 52L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LURlD
Discordia
13
1 / 2 / 12
9,076
756
10,440
6,184
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Zackgasm
Cu Chulainn
14
9 / 1 / 7
10,433
869
14,051
13,693
9,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
hqzy
Thor
13
6 / 5 / 8
9,609
801
9,667
12,849
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HerculesScyllaPersephoneThothHel

VS

Bans
Guan YuAphroditeCupidMerlinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tindigm
Danzaburou
12
5 / 5 / 2
9,233
769
11,357
11,409
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
2 / 3 / 5
8,759
730
6,311
16,113
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
szax01
Chang'e
11
1 / 8 / 4
7,861
655
5,245
11,323
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
8
8
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
LURlD
Discordia
1
2
12
3.5
L
Danzaburou
Tindigm
Danzaburou
5
5
2
1.2
L
Ares
2
3
5
1.5
W
Cu Chulainn
Zackgasm
Cu Chulainn
9
1
7
12.5
W
Thor
hqzy
Thor
6
5
8
2
L
Chang'e
szax01
Chang'e
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,158
Damage
22,913
32,726
Taken
38,845
19,243
Mitigated
31,009
8,443
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
LURlD
Discordia
10,440
871
0
400
6,184
2,052
789
2,626
3,533
44,793
0
L
Danzaburou
Tindigm
Danzaburou
11,357
4,259
0
787
11,409
6,778
0
3,790
7,597
0
34,067
L
Ares
6,311
80
0
3,524
16,113
15,707
0
4,141
11,672
18,408
0
W
Cu Chulainn
Zackgasm
Cu Chulainn
14,051
4,008
773
4,238
13,693
9,361
1,000
3,952
9,491
3,293
46,606
W
Thor
hqzy
Thor
9,667
2,495
0
3,032
12,849
7,830
870
4,703
8,056
0
23,079
L
Chang'e
szax01
Chang'e
5,245
457
2,058
2,181
11,323
8,524
0
3,572
7,551
23,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
25,853
156
Minions Killed
108
0
Camps Cleared
0
701,460
Distance Traveled
606,968
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,076
756
58
5
0
236,065
5
L
Danzaburou
9,233
769
61
5
0
194,280
3
L
Ares
8,759
730
9
1
0
213,267
0
W
Cu Chulainn
10,433
869
56
5
0
250,686
1
W
Thor
9,609
801
42
4
0
214,709
3
L
Chang'e
7,861
655
38
3
0
199,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role