Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlackTerry
Ymir
Level 69
God Stats
6W - 4L
1,944 SR
Queue Stats
10W - 11L
1,603 Elo+
Party 2
Discordia
Discordia
ElPilingon7227
Discordia
Level 66
God Stats
5W - 4L
1,777 SR
Queue Stats
241W - 261L
1,540 Elo+
Party 2
Thanatos
Thanatos
SilentPlanet__
Thanatos
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,636 Elo+
Party 1
Hachiman
Hachiman
Sir_MastrBates
Hachiman
Level 121
God Stats
18W - 13L
1,624 SR
Queue Stats
52W - 43L
1,547 Elo+
Party 1
Team Averages
Level 90
1,669 SR
1,565 Elo+

VS

Team Averages
Level 104
1,620 SR
1,516 Elo+
Persephone
Persephone
BoQuee-fius
Persephone
Level 84
God Stats
6W - 7L
1,830 SR
Queue Stats
163W - 176L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Gnoway
Sylvanus
Level 160
God Stats
147W - 120L
1,617 SR
Queue Stats
666W - 648L
1,522 Elo+
Solo
Izanami
Izanami
THE SNAIL
Izanami
Level 90
God Stats
20W - 17L
1,402 SR
Queue Stats
178W - 168L
1,458 Elo+
Party 3
Achilles
Achilles
Use Code Aches
Achilles
Level 68
God Stats
6W - 5L
1,531 SR
Queue Stats
33W - 44L
1,467 Elo+
Party 3
Nemesis
Nemesis
WinglessGore
Nemesis
Level 116
God Stats
13W - 9L
1,722 SR
Queue Stats
258W - 224L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 3
5,721
636
5,676
6,843
2,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 1 / 4
5,139
571
3,150
3,645
1,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ElPilingon7227
Discordia
10
5 / 1 / 3
5,924
658
3,361
4,534
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
8
0 / 1 / 3
4,781
531
1,055
5,677
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
9
3 / 1 / 1
5,239
582
2,544
4,414
863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BoQuee-fius
Persephone
9
0 / 3 / 1
5,018
558
4,059
3,405
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Gnoway
Sylvanus
6
0 / 4 / 1
4,283
476
2,106
7,098
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Izanami
THE SNAIL
Izanami
8
1 / 1 / 1
4,664
518
2,724
3,939
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
7
0 / 3 / 0
4,396
488
2,731
5,251
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
WinglessGore
Nemesis
10
3 / 2 / 0
5,598
622
2,638
6,237
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
3
4.5
W
2
1
4
4
L
Persephone
BoQuee-fius
Persephone
0
3
1
0.17
W
Discordia
ElPilingon7227
Discordia
5
1
3
6.5
L
Sylvanus
Gnoway
Sylvanus
0
4
1
0.13
W
Thanatos
0
1
3
1.5
W
Hachiman
3
1
1
3.5
L
Izanami
THE SNAIL
Izanami
1
1
1
1.5
L
Achilles
0
3
0
0
L
Nemesis
WinglessGore
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,786
Damage
14,258
25,113
Taken
25,930
7,614
Mitigated
12,345
12,776
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,676
1,088
0
2,584
6,843
2,692
0
697
5,780
0
29,341
W
3,150
1,351
99
898
3,645
1,259
0
1,113
2,493
12,424
0
L
Persephone
BoQuee-fius
Persephone
4,059
252
0
460
3,405
969
0
1,312
2,091
26,152
0
W
Discordia
ElPilingon7227
Discordia
3,361
534
0
1,272
4,534
1,241
0
2,282
1,968
25,251
0
L
Sylvanus
Gnoway
Sylvanus
2,106
587
330
1,538
7,098
4,642
0
2,897
4,201
8,233
0
W
Thanatos
1,055
316
0
5,488
5,677
1,559
0
791
4,835
0
20,628
W
Hachiman
2,544
1,059
0
2,435
4,414
863
0
857
3,551
0
22,906
L
Izanami
THE SNAIL
Izanami
2,724
1,825
0
1,488
3,939
983
0
1,001
2,938
0
26,642
L
Achilles
2,731
500
0
1,469
5,251
3,471
0
0
5,251
0
15,105
L
Nemesis
WinglessGore
Nemesis
2,638
1,043
0
1,505
6,237
2,280
0
1,300
4,937
0
27,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,804
Gold Earned
23,959
222
Minions Killed
213
0
Camps Cleared
0
845,317
Distance Traveled
792,509
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,721
636
56
6
0
168,428
2
W
Ymir
5,139
571
22
2
0
171,430
7
L
Persephone
5,018
558
44
5
0
142,836
3
W
Discordia
5,924
658
46
5
0
167,169
1
L
Sylvanus
4,283
476
14
2
0
156,658
3
W
Thanatos
4,781
531
48
5
0
188,363
1
W
Hachiman
5,239
582
50
6
0
149,927
2
L
Izanami
4,664
518
60
7
0
170,035
3
L
Achilles
4,396
488
29
3
0
131,653
2
L
Nemesis
5,598
622
66
7
0
191,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role