Player Matchup

Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZombeR-_-Franck
Cthulhu
Level 12
God Stats
9W - 8L
1,562 SR
Queue Stats
10W - 8L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
marlusdrummond
Aphrodite
Level 155
God Stats
16W - 18L
1,781 SR
Queue Stats
787W - 874L
1,445 Elo+
Solo
Thor
Thor
xX_FACUNDO_R_xX
Thor
Level 68
God Stats
21W - 45L
1,451 SR
Queue Stats
110W - 221L
1,392 Elo+
Party 2
Team Averages
Level 83
1,559 SR
1,468 Elo+

VS

Team Averages
Level 77
1,644 SR
1,542 Elo+
Ymir
Ymir
AgusKlos
Ymir
Level 59
God Stats
14W - 10L
1,780 SR
Queue Stats
144W - 131L
1,524 Elo+
Party 1
He Bo
He Bo
Barderxx_
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,553 Elo+
Party 1
Izanami
Izanami
facubenedetti
Izanami
Level 65
God Stats
11W - 6L
1,650 SR
Queue Stats
87W - 78L
1,499 Elo+
Party 1
Anhur
Anhur
martulucio1
Anhur
Level 89
God Stats
9W - 8L
1,450 SR
Queue Stats
148W - 142L
1,508 Elo+
Party 1
Mulan
Mulan
pepilacasaco2
Mulan
Level 84
God Stats
4W - 2L
1,840 SR
Queue Stats
67W - 49L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 2 / 0
6,077
608
2,274
6,180
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
 
Heimdallr
9
0 / 1 / 0
4,805
481
4,090
6,136
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,860
386
1,048
3,286
1,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
marlusdrummond
Aphrodite
10
1 / 2 / 4
5,663
566
2,246
5,443
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,058
406
1,232
2,746
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 1
5,318
532
1,599
4,964
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Barderxx_
He Bo
8
0 / 4 / 1
5,013
501
3,014
4,608
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
10
1 / 0 / 0
5,352
535
2,158
5,222
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
5,883
588
2,516
5,338
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 1
6,571
657
5,104
5,420
2,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
0
2
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Ymir
0
0
1
0.5
W
He Bo
Barderxx_
He Bo
0
4
1
0.13
L
0
3
0
0
W
Izanami
1
0
0
1
L
Aphrodite
marlusdrummond
Aphrodite
1
2
4
1.5
W
2
1
3
3.5
W
5
0
1
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
14,391
23,791
Taken
25,552
6,763
Mitigated
8,638
9,721
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,274
472
0
1,974
6,180
1,629
0
457
5,723
0
27,942
L
Heimdallr
 
Heimdallr
4,090
2,101
0
2,521
6,136
1,439
0
904
5,232
0
30,448
W
Ymir
1,599
219
0
1,615
4,964
2,238
297
0
4,964
21,325
0
W
He Bo
Barderxx_
He Bo
3,014
0
0
310
4,608
1,106
270
1,016
3,428
24,025
0
L
1,048
260
0
351
3,286
1,454
0
0
3,286
5,640
0
W
Izanami
2,158
1,319
0
2,127
5,222
1,293
0
0
5,222
0
32,352
L
Aphrodite
marlusdrummond
Aphrodite
2,246
420
575
3,336
5,443
1,631
0
2,100
3,343
24,309
0
W
2,516
1,001
0
2,414
5,338
1,411
0
927
4,343
0
28,073
W
5,104
1,073
0
2,915
5,420
2,590
0
1,079
4,301
0
33,876
L
1,232
130
0
964
2,746
610
0
1,152
1,594
0
4,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
28,137
201
Minions Killed
303
0
Camps Cleared
0
818,808
Distance Traveled
921,042
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,077
608
58
6
0
205,261
1
L
Heimdallr
4,805
481
57
6
0
155,646
3
W
Ymir
5,318
532
32
3
0
217,228
1
W
He Bo
5,013
501
52
5
0
165,421
6
L
Cthulhu
3,860
386
14
1
0
97,105
0
W
Izanami
5,352
535
73
7
0
172,588
1
L
Aphrodite
5,663
566
58
6
0
181,915
3
W
Anhur
5,883
588
68
7
0
168,963
0
W
Mulan
6,571
657
78
8
0
196,842
4
L
Thor
4,058
406
14
1
0
178,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role