Player Matchup

Discordia
Discordia
Gallowhawk
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,540 Elo+
Solo
Hun Batz
Hun Batz
L0n3Chromosom3
Hun Batz
Level 42
God Stats
2W - 1L
1,818 SR
Queue Stats
36W - 35L
1,455 Elo+
Party 2
Hercules
Hercules
StrongishSpore9
Hercules
Level 102
God Stats
0W - 3L
1,196 SR
Queue Stats
93W - 79L
1,496 Elo+
Party 2
Team Averages
Level 57
1,505 SR
1,497 Elo+

VS

Team Averages
Level 99
1,511 SR
1,437 Elo+
Pele
Pele
Anglface96
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,208 Elo+
Solo
Scylla
Scylla
THEBANDA53
Scylla
Level 149
God Stats
16W - 9L
1,727 SR
Queue Stats
282W - 187L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
XGabe04X
Jormungandr
Level 121
God Stats
3W - 1L
1,305 SR
Queue Stats
89W - 65L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gallowhawk
Discordia
11
2 / 3 / 8
7,971
664
8,206
5,542
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hun Batz
10
2 / 5 / 5
7,667
639
3,683
9,542
3,306
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
13
7 / 3 / 2
9,200
767
8,962
13,364
9,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 7
8,341
695
4,291
9,146
2,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
THEBANDA53
Scylla
13
7 / 3 / 4
9,723
810
10,198
7,713
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
XGabe04X
Jormungandr
12
2 / 2 / 6
8,317
693
8,861
8,306
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
11
11
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
Discordia
Gallowhawk
Discordia
2
3
8
2
L
Hun Batz
2
5
5
0.9
L
Hercules
7
3
2
2.67
W
Scylla
THEBANDA53
Scylla
7
3
4
3
W
Jormungandr
XGabe04X
Jormungandr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
23,350
28,448
Taken
25,165
14,746
Mitigated
11,673
4,033
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,291
789
0
41
9,146
2,743
532
2,416
6,426
0
22,344
L
Discordia
Gallowhawk
Discordia
8,206
391
0
340
5,542
1,907
62
3,023
2,291
27,751
0
L
Hun Batz
3,683
787
123
441
9,542
3,306
202
6,993
2,096
0
14,653
L
Hercules
8,962
2,966
0
3,129
13,364
9,533
35
7,873
4,968
0
45,076
W
Scylla
THEBANDA53
Scylla
10,198
410
72
2,096
7,713
2,099
59
2,365
5,128
31,344
0
W
Jormungandr
XGabe04X
Jormungandr
8,861
2,191
0
575
8,306
6,831
0
2,585
5,349
23,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
26,381
143
Minions Killed
121
0
Camps Cleared
0
612,969
Distance Traveled
629,292
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,341
695
37
3
0
212,694
1
L
Discordia
7,971
664
48
4
0
204,768
2
L
Hun Batz
7,667
639
28
2
0
200,625
0
L
Hercules
9,200
767
67
6
0
207,576
1
W
Scylla
9,723
810
42
4
0
198,657
3
W
Jormungandr
8,317
693
42
4
0
217,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role