Player Matchup

Set
Set
Neptunyan
Set
Level 55
God Stats
17W - 6L
1,698 SR
Queue Stats
35W - 21L
1,889 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Squibbied
Kumbhakarna
Level 60
God Stats
15W - 6L
1,482 SR
Queue Stats
51W - 28L
1,819 Elo+
Party 2
Eset
Eset
TheHolyYoshi
Eset
Level 126
God Stats
6W - 2L
1,790 SR
Queue Stats
45W - 29L
1,819 Elo+
Party 2
Team Averages
Level 80
1,656 SR
1,842 Elo+

VS

Team Averages
Level 37
1,506 SR
1,322 Elo+
Neith
Neith
FriedKirby
Neith
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,207 Elo+
Party 1
Chaac
Chaac
UbeMamon
Chaac
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
sheluvwick
Nu Wa
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
15W - 22L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
9,221
768
9,018
6,857
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Squibbied
Kumbhakarna
12
2 / 1 / 12
9,212
768
2,860
12,016
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
7 / 2 / 7
9,547
796
8,112
7,157
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 5 / 0
8,495
708
5,170
6,160
1,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chaac
UbeMamon
Chaac
10
0 / 5 / 2
7,027
586
7,643
10,702
7,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
9
0 / 5 / 3
7,102
592
5,086
6,352
1,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
4
5
0
0.8
W
6
1
9
10.5
W
Kumbhakarna
Squibbied
Kumbhakarna
2
1
12
8
W
7
2
7
5.25
L
Chaac
UbeMamon
Chaac
0
5
2
0.2
L
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
17,899
26,030
Taken
23,214
20,186
Mitigated
11,375
5,193
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,170
2,716
0
351
6,160
1,942
255
2,803
3,357
0
23,714
W
9,018
2,681
0
479
6,857
3,939
1,724
1,850
5,007
0
32,533
W
Kumbhakarna
Squibbied
Kumbhakarna
2,860
458
1,272
2,080
12,016
13,070
683
2,237
9,779
5,767
0
W
8,112
539
477
885
7,157
3,177
818
1,019
6,138
57,676
0
L
Chaac
UbeMamon
Chaac
7,643
559
342
2,507
10,702
7,860
0
5,183
5,519
0
30,342
L
Nu Wa
5,086
857
0
0
6,352
1,573
0
3,006
3,346
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
22,624
154
Minions Killed
109
0
Camps Cleared
0
670,134
Distance Traveled
551,624
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,495
708
57
5
0
180,851
2
W
Set
9,221
768
29
2
0
255,511
2
W
Kumbhakarna
9,212
768
4
0
0
221,159
3
W
Eset
9,547
796
121
10
0
193,464
3
L
Chaac
7,027
586
35
3
0
200,974
0
L
Nu Wa
7,102
592
17
1
0
169,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role