Player Matchup

Yemoja
Yemoja
BumbIeby
Yemoja
Level 42
God Stats
0W - 3L
1,506 SR
Queue Stats
63W - 28L
1,782 Elo+
Party 3
Chaac
Chaac
God Laxus
Chaac
Level 160
God Stats
6W - 6L
1,696 SR
Queue Stats
265W - 195L
1,697 Elo+
Party 3
Achilles
Achilles
Tim ShieIds
Achilles
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,788 Elo+
Party 2
Ra
Ra
TooAmazingg4u
Ra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 76L
1,784 Elo+
Party 3
Ullr
Ullr
Woke Spirit
Ullr
Level 76
God Stats
3W - 4L
1,715 SR
Queue Stats
265W - 262L
1,521 Elo+
Party 2
Team Averages
Level 91
1,583 SR
1,714 Elo+

VS

Team Averages
Level 73
1,735 SR
1,759 Elo+
Heimdallr
Heimdallr
Bizeesleepin
Heimdallr
Level 19
God Stats
11W - 6L
1,500 SR
Queue Stats
69W - 50L
1,706 Elo+
Party 1
Ganesha
Ganesha
Cjhammer8
Ganesha
Level 89
God Stats
22W - 18L
1,764 SR
Queue Stats
294W - 221L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
S1mplexed
Kukulkan
Level 53
God Stats
11W - 3L
1,713 SR
Queue Stats
89W - 46L
1,673 Elo+
Party 1
Hercules
Hercules
SuperNumbers
Hercules
Level 160
God Stats
16W - 9L
1,747 SR
Queue Stats
647W - 493L
1,757 Elo+
Party 1
Da Ji
Da Ji
Vikiyra
Da Ji
Level 42
God Stats
44W - 15L
1,950 SR
Queue Stats
617W - 199L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BumbIeby
Yemoja
8
0 / 5 / 4
4,731
473
5,330
7,453
3,713
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
God Laxus
Chaac
8
0 / 4 / 0
4,825
483
2,036
8,822
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Tim ShieIds
Achilles
9
0 / 4 / 0
4,840
484
3,922
7,646
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 3 / 0
5,838
584
2,558
5,226
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 2 / 0
6,611
661
5,973
7,420
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bizeesleepin
Heimdallr
9
0 / 4 / 5
5,611
561
2,833
7,140
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Cjhammer8
Ganesha
9
0 / 1 / 8
5,662
566
2,097
8,390
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
S1mplexed
Kukulkan
10
1 / 2 / 4
5,636
564
2,803
2,927
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
SuperNumbers
Hercules
13
7 / 0 / 1
7,435
744
8,620
7,305
6,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
Vikiyra
Da Ji
13
10 / 0 / 2
7,345
735
8,182
6,520
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bizeesleepin
Heimdallr
0
4
5
0.63
L
Yemoja
BumbIeby
Yemoja
0
5
4
0.4
W
Ganesha
Cjhammer8
Ganesha
0
1
8
4
L
Chaac
God Laxus
Chaac
0
4
0
0
W
Kukulkan
S1mplexed
Kukulkan
1
2
4
1.5
W
Hercules
SuperNumbers
Hercules
7
0
1
7.5
L
Achilles
Tim ShieIds
Achilles
0
4
0
0
L
2
3
0
0.67
W
Da Ji
Vikiyra
Da Ji
10
0
2
11
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
24,535
36,567
Taken
32,282
18,803
Mitigated
16,684
9,251
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bizeesleepin
Heimdallr
2,833
1,151
0
1,235
7,140
2,115
0
1,395
5,745
0
26,740
L
Yemoja
BumbIeby
Yemoja
5,330
1,414
908
1,142
7,453
3,713
93
2,444
4,949
14,592
0
W
Ganesha
Cjhammer8
Ganesha
2,097
316
0
3,016
8,390
4,838
214
3,935
4,455
17,866
0
L
Chaac
God Laxus
Chaac
2,036
170
0
3,286
8,822
3,399
0
906
7,872
0
22,412
W
Kukulkan
S1mplexed
Kukulkan
2,803
74
0
377
2,927
993
450
1,371
1,556
27,761
0
W
Hercules
SuperNumbers
Hercules
8,620
5,339
0
4,403
7,305
6,468
0
154
6,811
0
40,045
L
Achilles
Tim ShieIds
Achilles
3,922
1,411
0
518
7,646
7,815
60
0
7,646
0
17,932
L
2,558
302
31
1,343
5,226
1,609
0
1,103
3,993
36,942
0
W
Da Ji
Vikiyra
Da Ji
8,182
2,435
0
2,638
6,520
2,270
0
1,033
5,487
0
41,456
L
5,973
2,090
0
2,023
7,420
2,267
0
213
7,207
0
40,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
31,689
257
Minions Killed
307
0
Camps Cleared
0
915,654
Distance Traveled
983,685
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,611
561
58
6
0
181,350
0
L
Yemoja
4,731
473
13
1
0
185,057
0
W
Ganesha
5,662
566
4
0
0
197,044
2
L
Chaac
4,825
483
54
5
0
193,315
1
W
Kukulkan
5,636
564
80
8
0
184,196
2
W
Hercules
7,435
744
94
9
0
211,914
3
L
Achilles
4,840
484
27
3
0
177,726
0
L
Ra
5,838
584
83
8
0
183,504
3
W
Da Ji
7,345
735
71
7
0
209,181
1
L
Ullr
6,611
661
80
8
0
176,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role