Player Matchup

Tyr
Tyr
AopA CNANyc
Tyr
Level 89
God Stats
14W - 12L
1,366 SR
Queue Stats
600W - 521L
1,559 Elo+
Party 3
Sobek
Sobek
Banksity
Sobek
Level 155
God Stats
5W - 11L
1,797 SR
Queue Stats
300W - 267L
1,595 Elo+
Party 3
Fenrir
Fenrir
BigBadTRex
Fenrir
Level 127
God Stats
11W - 8L
1,904 SR
Queue Stats
485W - 451L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Streat Meats
Hou Yi
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 22L
1,603 Elo+
Solo
Aphrodite
Aphrodite
WhitishBow
Aphrodite
Level 105
God Stats
7W - 6L
1,783 SR
Queue Stats
501W - 481L
1,496 Elo+
Party 1
Team Averages
Level 112
1,670 SR
1,564 Elo+

VS

Team Averages
Level 103
1,623 SR
1,593 Elo+
Bellona
Bellona
Arta
Bellona
Level 81
God Stats
2W - 2L
1,302 SR
Queue Stats
72W - 58L
1,590 Elo+
Party 2
Cerberus
Cerberus
SuperiorDoor992
Cerberus
Level 84
God Stats
8W - 2L
1,780 SR
Queue Stats
53W - 34L
1,588 Elo+
Party 2
Achilles
Achilles
cccrip
Achilles
Level 127
God Stats
4W - 4L
1,669 SR
Queue Stats
81W - 68L
1,541 Elo+
Party 2
Poseidon
Poseidon
chromeknox
Poseidon
Level 67
God Stats
5W - 2L
1,864 SR
Queue Stats
143W - 115L
1,632 Elo+
Party 2
Apollo
Apollo
nidecona
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
10,536
458
9,692
23,164
22,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Banksity
Sobek
17
6 / 5 / 3
11,230
488
15,812
24,363
14,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
BigBadTRex
Fenrir
17
7 / 5 / 6
10,775
468
12,448
25,054
12,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
15
0 / 6 / 2
9,460
411
12,043
16,662
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
WhitishBow
Aphrodite
14
0 / 6 / 4
8,317
362
8,283
20,616
16,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arta
Bellona
19
3 / 0 / 5
12,325
536
16,791
17,288
14,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
16
1 / 5 / 9
10,964
477
11,344
21,235
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
cccrip
Achilles
20
12 / 5 / 6
14,517
631
27,382
23,992
14,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
chromeknox
Poseidon
20
5 / 1 / 10
12,590
547
12,746
11,606
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
nidecona
Apollo
18
3 / 4 / 7
11,581
504
14,571
18,352
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
14
Kills
24
24
Deaths
15
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Bellona
Arta
Bellona
3
0
5
5.5
L
Sobek
Banksity
Sobek
6
5
3
1.5
L
Fenrir
BigBadTRex
Fenrir
7
5
6
2
L
Hou Yi
0
6
2
0.17
W
Cerberus
1
5
9
1.1
L
Aphrodite
WhitishBow
Aphrodite
0
6
4
0.33
W
Achilles
cccrip
Achilles
12
5
6
3
W
Poseidon
chromeknox
Poseidon
5
1
10
10
W
Apollo
nidecona
Apollo
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,278
Damage
82,834
109,859
Taken
92,473
72,107
Mitigated
57,148
48,437
Healing
41,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,692
714
0
12,010
23,164
22,574
636
2,001
21,163
0
64,055
W
Bellona
Arta
Bellona
16,791
5,293
0
11,563
17,288
14,869
435
3,014
13,824
0
87,312
L
Sobek
Banksity
Sobek
15,812
175
330
10,755
24,363
14,672
0
3,818
20,545
65,092
0
L
Fenrir
BigBadTRex
Fenrir
12,448
3,868
0
10,661
25,054
12,297
0
4,689
20,365
0
69,357
L
Hou Yi
12,043
5,921
0
2,141
16,662
6,430
0
6,323
10,339
0
65,367
W
Cerberus
11,344
265
0
7,153
21,235
16,339
0
5,719
15,516
38,770
0
L
Aphrodite
WhitishBow
Aphrodite
8,283
889
5,036
7,504
20,616
16,134
0
7,259
13,357
39,524
0
W
Achilles
cccrip
Achilles
27,382
11,103
0
11,276
23,992
14,254
2,060
4,592
19,300
0
134,656
W
Poseidon
chromeknox
Poseidon
12,746
2,867
0
4,781
11,606
4,728
86
2,854
8,752
92,780
0
W
Apollo
nidecona
Apollo
14,571
8,907
0
6,499
18,352
6,958
1,876
7,916
10,386
0
90,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
61,977
522
Minions Killed
716
0
Camps Cleared
0
2,119,952
Distance Traveled
2,316,718
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,536
458
124
5
0
450,622
3
W
Bellona
12,325
536
166
7
0
464,405
3
L
Sobek
11,230
488
96
4
0
400,557
2
L
Fenrir
10,775
468
106
5
0
457,510
0
L
Hou Yi
9,460
411
116
5
0
388,463
8
W
Cerberus
10,964
477
96
4
0
455,820
1
L
Aphrodite
8,317
362
80
3
0
422,800
4
W
Achilles
14,517
631
184
8
0
475,079
0
W
Poseidon
12,590
547
144
6
0
464,335
2
W
Apollo
11,581
504
126
5
0
457,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role