Player Matchup

Danzaburou
Danzaburou
AW All Father
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
J WaR714
Baron Samedi
Level 102
God Stats
57W - 71L
1,378 SR
Queue Stats
706W - 826L
1,414 Elo+
Party 1
Athena
Athena
Ninja Chill
Athena
Level 90
God Stats
5W - 4L
1,481 SR
Queue Stats
59W - 63L
1,440 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,393 Elo+

VS

Team Averages
Level 87
1,285 SR
1,425 Elo+
Horus
Horus
American Dad 12
Horus
Level 60
God Stats
19W - 14L
1,500 SR
Queue Stats
106W - 119L
1,403 Elo+
Party 2
Artemis
Artemis
robbaum413
Artemis
Level 88
God Stats
13W - 11L
1,157 SR
Queue Stats
43W - 54L
1,453 Elo+
Party 2
Merlin
Merlin
wtyler36
Merlin
Level 114
God Stats
1W - 0L
1,198 SR
Queue Stats
79W - 80L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AW All Father
Danzaburou
19
7 / 7 / 6
17,043
631
24,731
26,913
11,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
J WaR714
Baron Samedi
19
6 / 3 / 6
15,972
592
22,142
26,059
19,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
17
1 / 7 / 7
14,243
528
7,723
40,190
48,210
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 17
14,752
546
11,253
30,444
26,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
robbaum413
Artemis
20
12 / 3 / 5
17,079
633
34,700
19,251
7,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
wtyler36
Merlin
20
5 / 6 / 11
16,569
614
31,632
15,812
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
14
Kills
17
17
Deaths
14
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AW All Father
Danzaburou
7
7
6
1.43
W
0
5
17
1.7
L
Baron Samedi
J WaR714
Baron Samedi
6
3
6
3
L
Athena
1
7
7
0.64
W
Artemis
robbaum413
Artemis
12
3
5
4.83
W
Merlin
wtyler36
Merlin
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
77,585
93,162
Taken
65,507
79,033
Mitigated
40,405
31,066
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AW All Father
Danzaburou
24,731
6,598
2,122
8,392
26,913
11,044
1,734
11,441
14,743
0
93,666
W
11,253
7,010
2,385
9,521
30,444
26,340
405
14,538
14,757
0
37,623
L
Baron Samedi
J WaR714
Baron Samedi
22,142
1,856
5,682
11,342
26,059
19,779
628
11,064
14,165
78,565
0
L
Athena
7,723
2,729
779
2,749
40,190
48,210
386
7,199
32,269
39,887
0
W
Artemis
robbaum413
Artemis
34,700
18,305
0
0
19,251
7,854
1,868
6,809
12,102
0
93,696
W
Merlin
wtyler36
Merlin
31,632
1,395
0
898
15,812
6,211
972
6,769
8,702
117,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
48,400
238
Minions Killed
287
0
Camps Cleared
0
1,229,276
Distance Traveled
1,240,925
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,043
631
105
4
0
362,225
3
W
Horus
14,752
546
58
2
0
441,466
0
L
Baron Samedi
15,972
592
70
3
0
411,500
0
L
Athena
14,243
528
63
2
0
455,551
1
W
Artemis
17,079
633
79
3
0
399,465
1
W
Merlin
16,569
614
150
6
0
399,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role