Player Matchup

Ares
Ares
Caliberin
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1
Sol
Sol
Karmaxss
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
LapakaAlpaca
Sun Wukong
Level 7
God Stats
7W - 4L
1,478 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
MasterOGC
Danzaburou
Level 20
God Stats
4W - 3L
1,620 SR
Queue Stats
14W - 17L
1,373 Elo+
Solo
Apollo
Apollo
Obi1Kenobi1
Apollo
Level 5
God Stats
5W - 4L
1,089 SR
Queue Stats
5W - 8L
1,038 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,296 Elo+

VS

Team Averages
Level 12
1,326 SR
1,354 Elo+
Olorun
Olorun
Roog20114
Olorun
Level 8
God Stats
0W - 3L
1,100 SR
Queue Stats
9W - 18L
1,298 Elo+
Solo
Neith
Neith
Samire347
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,100 Elo+
Party 2
Ao Kuang
Ao Kuang
dragonballpp
Ao Kuang
Level 29
God Stats
1W - 3L
1,481 SR
Queue Stats
62W - 55L
1,527 Elo+
Solo
Cerberus
Cerberus
fernando3214
Cerberus
Level 17
God Stats
4W - 10L
1,047 SR
Queue Stats
236W - 229L
1,345 Elo+
Party 2
Odin
Odin
kvzon220
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 7 / 7
10,491
456
8,828
22,667
20,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 3 / 1
11,500
500
7,472
12,591
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LapakaAlpaca
Sun Wukong
16
4 / 7 / 5
11,250
489
9,184
16,607
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MasterOGC
Danzaburou
17
6 / 4 / 6
12,288
534
9,530
12,980
4,499
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
18
6 / 5 / 2
12,051
524
9,041
14,902
4,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Roog20114
Olorun
14
0 / 9 / 4
8,673
377
3,083
18,370
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Samire347
Neith
15
0 / 4 / 5
8,141
354
1,370
6,648
2,287
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ao Kuang
dragonballpp
Ao Kuang
19
23 / 2 / 2
13,157
572
33,269
16,448
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
fernando3214
Cerberus
18
2 / 3 / 12
11,565
503
11,106
18,128
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
8
1 / 3 / 3
6,948
302
2,494
3,936
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
20
Kills
26
26
Deaths
21
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
2
7
7
0.79
W
2
3
1
0.83
W
Sun Wukong
LapakaAlpaca
Sun Wukong
4
7
5
0.93
W
Danzaburou
MasterOGC
Danzaburou
6
4
6
2.25
W
Apollo
6
5
2
1.4
L
Olorun
Roog20114
Olorun
0
9
4
0.22
L
Neith
Samire347
Neith
0
4
5
0.63
L
Ao Kuang
dragonballpp
Ao Kuang
23
2
2
12
L
Cerberus
fernando3214
Cerberus
2
3
12
2.67
L
Odin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
51,322
79,747
Taken
63,530
43,327
Mitigated
35,657
16,859
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,828
1,708
0
972
22,667
20,444
561
14,111
8,070
27,469
0
W
7,472
1,809
0
4,856
12,591
4,334
3,353
7,849
4,528
75,262
0
W
Sun Wukong
LapakaAlpaca
Sun Wukong
9,184
2,406
0
2,573
16,607
9,451
858
9,968
6,177
0
56,520
W
Danzaburou
MasterOGC
Danzaburou
9,530
4,876
0
3,165
12,980
4,499
4,116
5,766
7,020
0
77,817
W
Apollo
9,041
6,047
0
5,293
14,902
4,599
3,419
8,408
6,294
0
79,162
L
Olorun
Roog20114
Olorun
3,083
1,119
223
3,185
18,370
7,186
552
6,666
11,579
36,882
0
L
Neith
Samire347
Neith
1,370
286
0
659
6,648
2,287
299
0
6,623
0
13,816
L
Ao Kuang
dragonballpp
Ao Kuang
33,269
8,706
0
7,359
16,448
7,219
1,234
5,404
10,919
63,376
0
L
Cerberus
fernando3214
Cerberus
11,106
1,323
0
4,593
18,128
17,043
454
3,209
14,869
68,095
0
L
Odin
2,494
1,385
0
192
3,936
1,922
0
1,021
2,740
0
5,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
48,484
493
Minions Killed
286
0
Camps Cleared
0
1,929,379
Distance Traveled
1,670,727
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,491
456
41
2
0
374,168
1
W
Sol
11,500
500
118
5
0
398,118
0
W
Sun Wukong
11,250
489
95
4
0
394,493
0
W
Danzaburou
12,288
534
115
5
0
402,246
1
W
Apollo
12,051
524
124
5
0
360,354
4
L
Olorun
8,673
377
63
3
0
298,555
2
L
Neith
8,141
354
31
1
0
344,776
0
L
Ao Kuang
13,157
572
63
3
0
460,409
3
L
Cerberus
11,565
503
119
5
0
419,028
3
L
Odin
6,948
302
10
0
0
147,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role