Player Matchup

Yemoja
Yemoja
BlackPearl25612
Yemoja
Level 86
God Stats
2W - 1L
1,760 SR
Queue Stats
108W - 88L
1,587 Elo+
Party 1
Vulcan
Vulcan
COI iKING
Vulcan
Level 128
God Stats
8W - 4L
1,653 SR
Queue Stats
427W - 426L
1,568 Elo+
Party 1
Hera
Hera
Daddythulhu
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,708 Elo+
Party 1
Neith
Neith
Squirt1548
Neith
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
xXfrozendeath01
Sun Wukong
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 137L
1,517 Elo+
Party 1
Team Averages
Level 74
1,583 SR
1,605 Elo+

VS

Team Averages
Level 80
1,436 SR
1,439 Elo+
Kali
Kali
AToxicMouse
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 171L
1,622 Elo+
Party 3
Hel
Hel
Beanzandrice777
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,066 Elo+
Party 2
Olorun
Olorun
Sholito01
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sundér
Kukulkan
Level 156
God Stats
5W - 4L
1,540 SR
Queue Stats
137W - 112L
1,536 Elo+
Party 2
Neith
Neith
ordy23
Neith
Level 17
God Stats
3W - 5L
1,139 SR
Queue Stats
151W - 102L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 17
11,385
712
3,505
14,525
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
COI iKING
Vulcan
20
10 / 2 / 13
12,141
759
34,113
18,418
8,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 15
12,233
765
22,026
12,563
5,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
9 / 2 / 16
12,134
758
23,664
23,111
10,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xXfrozendeath01
Sun Wukong
18
3 / 3 / 16
11,426
714
15,582
28,070
18,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
9,905
619
9,716
21,300
10,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 7
9,903
619
10,074
21,798
11,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Sholito01
Olorun
17
0 / 7 / 10
9,648
603
15,136
24,068
10,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Sundér
Kukulkan
20
7 / 6 / 4
11,992
750
28,654
20,319
9,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ordy23
Neith
15
0 / 6 / 8
9,271
579
12,632
18,742
7,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
31
Kills
11
12
Deaths
32
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
2
6
7
0.92
W
2
3
17
3.5
W
Vulcan
COI iKING
Vulcan
10
2
13
8.25
W
7
2
15
7.25
L
Olorun
Sholito01
Olorun
0
7
10
0.71
W
Neith
9
2
16
8.5
L
Kukulkan
Sundér
Kukulkan
7
6
4
1.5
L
Neith
ordy23
Neith
0
6
8
0.67
W
Sun Wukong
xXfrozendeath01
Sun Wukong
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,890
Damage
76,212
96,687
Taken
106,227
52,123
Mitigated
49,272
58,058
Healing
58,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,716
4,843
1,306
4,910
21,300
10,724
1,214
10,838
10,462
0
19,104
L
10,074
66
19,459
10,474
21,798
11,384
384
14,611
7,187
25,550
0
W
3,505
1,181
23,533
5,017
14,525
8,208
864
9,265
2,706
6,445
0
W
Vulcan
COI iKING
Vulcan
34,113
11,963
973
2,033
18,418
8,721
68
12,877
5,427
52,170
0
W
22,026
3,880
2,792
2,443
12,563
5,659
1,925
7,676
4,737
63,791
0
L
Olorun
Sholito01
Olorun
15,136
8,157
7,782
8,528
24,068
10,245
1,079
12,455
11,613
38,991
0
W
Neith
23,664
8,039
3,022
6,828
23,111
10,750
3,531
11,992
10,943
0
41,829
L
Kukulkan
Sundér
Kukulkan
28,654
1,232
1,682
1,784
20,319
9,860
384
10,047
10,272
53,499
0
L
Neith
ordy23
Neith
12,632
5,706
0
2,237
18,742
7,059
876
11,888
6,854
0
23,503
W
Sun Wukong
xXfrozendeath01
Sun Wukong
15,582
994
2,118
9,299
28,070
18,785
249
11,182
13,937
229
20,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,319
Gold Earned
50,719
157
Minions Killed
171
0
Camps Cleared
0
1,376,170
Distance Traveled
1,237,113
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,905
619
16
1
0
264,284
0
L
Hel
9,903
619
29
2
0
264,140
0
W
Yemoja
11,385
712
4
0
0
226,681
0
W
Vulcan
12,141
759
40
3
0
338,038
1
W
Hera
12,233
765
62
4
0
287,449
5
L
Olorun
9,648
603
55
3
0
220,493
1
W
Neith
12,134
758
36
2
0
275,498
2
L
Kukulkan
11,992
750
50
3
0
271,880
0
L
Neith
9,271
579
21
1
0
216,316
0
W
Sun Wukong
11,426
714
15
1
0
248,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role