Player Matchup

Ganesha
Ganesha
Silver I
Bloodfang7
Ganesha
Silver I
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
176W - 175L
1,211 MMR
Solo
Nemesis
Nemesis
Silver I
ECHO IX Onyx
Nemesis
Silver I
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
67W - 71L
1,282 MMR
Party 2
Artemis
Artemis
Silver I
Im_x_Gustavo
Artemis
Silver I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 152L
1,211 MMR
Solo
King Arthur
King Arthur
Silver I
Reqz Q
King Arthur
Silver I
Level 121
God Stats
8W - 4L
1,807 SR
Queue Stats
64W - 71L
1,135 MMR
Party 2
Nu Wa
Nu Wa
Silver V
dav3215
Nu Wa
Silver V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,213 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,518 SR
1,210 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,543 SR
1,211 MMR
Sun Wukong
Sun Wukong
Silver II
Abraao7
Sun Wukong
Silver II
Level 107
God Stats
28W - 25L
1,552 SR
Queue Stats
257W - 272L
1,219 MMR
Solo
Terra
Terra
Silver I
KodeEz
Terra
Silver I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
873W - 882L
1,197 MMR
Solo
Neith
Neith
Silver II
O0oxJ3rmzxo0O
Neith
Silver II
Level 120
God Stats
4W - 5L
1,661 SR
Queue Stats
46W - 55L
1,195 MMR
Solo
Awilix
Awilix
Silver I
ZealPack
Awilix
Silver I
Level 128
God Stats
3W - 3L
1,502 SR
Queue Stats
70W - 74L
1,261 MMR
Party 1
Chang'e
Chang'e
Bronze IV
killaboy007
Chang'e
Bronze IV
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 130L
1,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bloodfang7
Ganesha
18
1 / 5 / 22
12,924
479
10,588
24,589
35,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ECHO IX Onyx
Nemesis
20
12 / 7 / 7
14,325
531
23,119
23,207
17,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Im_x_Gustavo
Artemis
19
4 / 6 / 9
12,797
474
17,868
24,201
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Reqz Q
King Arthur
19
8 / 5 / 6
13,414
497
21,259
37,079
37,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
dav3215
Nu Wa
20
6 / 5 / 9
13,239
490
27,126
13,861
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeTsukuyomiCthulhuCu ChulainnDanzaburou

VS

Bans
Erlang ShenGebApolloArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abraao7
Sun Wukong
19
3 / 4 / 6
12,659
469
12,683
25,329
33,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
KodeEz
Terra
19
5 / 3 / 8
13,237
490
10,329
30,427
43,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 7 / 10
14,120
523
30,642
25,276
11,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
ZealPack
Awilix
20
8 / 9 / 3
13,189
488
20,329
29,007
13,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
killaboy007
Chang'e
16
4 / 8 / 10
11,865
439
12,230
26,125
18,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
31
Kills
27
28
Deaths
31
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abraao7
Sun Wukong
3
4
6
1.5
W
Ganesha
Bloodfang7
Ganesha
1
5
22
2.4
W
Nemesis
ECHO IX Onyx
Nemesis
12
7
7
2.21
W
Artemis
Im_x_Gustavo
Artemis
4
6
9
1.42
L
Terra
KodeEz
Terra
5
3
8
3
L
7
7
10
1.71
W
King Arthur
Reqz Q
King Arthur
8
5
6
2.2
L
Awilix
ZealPack
Awilix
8
9
3
1.06
W
Nu Wa
dav3215
Nu Wa
6
5
9
2.1
L
Chang'e
killaboy007
Chang'e
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,960
Damage
86,213
122,937
Taken
136,164
108,192
Mitigated
120,714
27,754
Healing
41,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abraao7
Sun Wukong
12,683
2,144
0
7,203
25,329
33,723
684
6,722
18,277
109
77,694
W
Ganesha
Bloodfang7
Ganesha
10,588
911
1,859
2,762
24,589
35,402
414
4,383
20,206
39,752
0
W
Nemesis
ECHO IX Onyx
Nemesis
23,119
12,473
0
2,206
23,207
17,447
780
5,660
17,547
0
90,285
W
Artemis
Im_x_Gustavo
Artemis
17,868
7,031
0
10,375
24,201
12,308
6,422
3,423
20,778
0
95,848
L
Terra
KodeEz
Terra
10,329
1,409
4,708
8,820
30,427
43,479
20
10,206
19,502
49,177
0
L
30,642
13,059
0
5,388
25,276
11,055
35
8,646
16,222
0
115,179
W
King Arthur
Reqz Q
King Arthur
21,259
2,883
0
9,633
37,079
37,019
155
4,542
32,537
0
75,441
L
Awilix
ZealPack
Awilix
20,329
6,771
0
5,396
29,007
13,856
0
6,180
22,281
0
102,507
W
Nu Wa
dav3215
Nu Wa
27,126
8,414
0
919
13,861
6,016
1,427
4,801
9,060
76,174
0
L
Chang'e
killaboy007
Chang'e
12,230
1,814
3,243
7,082
26,125
18,601
1,041
8,546
16,983
68,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,699
Gold Earned
65,070
478
Minions Killed
597
0
Camps Cleared
0
2,327,870
Distance Traveled
2,332,971
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,659
469
146
5
0
486,255
3
W
Ganesha
12,924
479
21
1
0
486,314
4
W
Nemesis
14,325
531
108
4
0
516,877
1
W
Artemis
12,797
474
146
5
0
393,052
3
L
Terra
13,237
490
85
3
0
487,279
3
L
Neith
14,120
523
145
5
0
408,190
0
W
King Arthur
13,414
497
119
4
0
500,184
2
L
Awilix
13,189
488
129
5
0
479,233
3
W
Nu Wa
13,239
490
84
3
0
431,443
5
L
Chang'e
11,865
439
92
3
0
472,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role