Player Matchup

Odin
Odin
BrianTheGreat55
Odin
Level 45
God Stats
27W - 21L
1,427 SR
Queue Stats
185W - 164L
1,410 Elo+
Solo
Bacchus
Bacchus
JayBlitz95
Bacchus
Level 65
God Stats
0W - 3L
1,301 SR
Queue Stats
18W - 25L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
acdctwistedsiste
Jing Wei
Level 37
God Stats
3W - 9L
1,342 SR
Queue Stats
42W - 64L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
antonyt217
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Thor
Thor
xbrunaldo7x
Thor
Level 25
God Stats
8W - 11L
1,304 SR
Queue Stats
17W - 23L
1,319 Elo+
Party 2
Team Averages
Level 38
1,375 SR
1,355 Elo+

VS

Team Averages
Level 42
1,463 SR
1,391 Elo+
Cupid
Cupid
Bananapeele2735
Cupid
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 297L
1,344 Elo+
Party 1
Nemesis
Nemesis
Deadliest6ore
Nemesis
Level 38
God Stats
64W - 56L
1,527 SR
Queue Stats
615W - 643L
1,371 Elo+
Party 1
Thanatos
Thanatos
MONey-Bagz_88
Thanatos
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 76L
1,509 Elo+
Solo
Fafnir
Fafnir
Yayo9807
Fafnir
Level 57
God Stats
7W - 3L
1,463 SR
Queue Stats
362W - 397L
1,380 Elo+
Party 1
Janus
Janus
naV7326
Janus
Level 64
God Stats
29W - 28L
1,328 SR
Queue Stats
752W - 743L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
8,689
483
5,510
9,408
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
JayBlitz95
Bacchus
13
3 / 3 / 1
8,542
475
7,414
12,319
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
7,397
411
4,647
7,598
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
antonyt217
Kukulkan
12
1 / 6 / 2
7,573
421
3,475
6,396
1,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 1
7,414
412
3,406
11,587
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,536
474
4,718
7,714
2,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
16
8 / 1 / 4
10,470
582
7,720
8,026
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MONey-Bagz_88
Thanatos
13
0 / 4 / 2
8,574
476
2,169
9,530
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Yayo9807
Fafnir
13
2 / 3 / 10
9,145
508
4,215
13,500
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
naV7326
Janus
16
8 / 2 / 7
10,739
597
9,996
8,964
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
22
22
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
5
3
0
1.67
W
Nemesis
8
1
4
10
L
Bacchus
JayBlitz95
Bacchus
3
3
1
1.17
W
Thanatos
MONey-Bagz_88
Thanatos
0
4
2
0.25
W
Fafnir
Yayo9807
Fafnir
2
3
10
2.33
L
1
2
2
1
L
Kukulkan
antonyt217
Kukulkan
1
6
2
0.33
W
Janus
naV7326
Janus
8
2
7
5.75
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
28,818
47,308
Taken
47,734
26,226
Mitigated
28,118
6,201
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,718
2,169
463
2,251
7,714
2,600
503
2,126
5,588
0
29,371
L
5,510
1,298
0
1,763
9,408
6,944
1,167
2,228
7,114
0
37,842
W
Nemesis
7,720
4,418
0
430
8,026
3,900
1,265
1,316
6,610
0
65,585
L
Bacchus
JayBlitz95
Bacchus
7,414
1,350
0
2,416
12,319
11,280
180
2,219
10,045
35,865
0
W
Thanatos
MONey-Bagz_88
Thanatos
2,169
640
135
7,820
9,530
6,139
1,618
905
8,515
0
52,909
W
Fafnir
Yayo9807
Fafnir
4,215
1,313
0
4,086
13,500
12,481
240
3,896
9,554
24,000
0
L
4,647
3,463
0
1,570
7,598
2,260
934
3,691
3,757
0
38,397
L
Kukulkan
antonyt217
Kukulkan
3,475
889
0
452
6,396
1,679
0
1,317
5,021
34,219
0
W
Janus
naV7326
Janus
9,996
324
0
2,114
8,964
2,998
535
2,646
6,243
73,017
0
L
3,406
1,176
0
0
11,587
4,063
0
4,303
7,160
0
37,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
47,464
342
Minions Killed
427
0
Camps Cleared
0
1,587,630
Distance Traveled
1,597,341
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,536
474
42
2
0
303,464
1
L
Odin
8,689
483
90
5
0
309,191
4
W
Nemesis
10,470
582
122
7
0
383,071
0
L
Bacchus
8,542
475
43
2
0
353,960
6
W
Thanatos
8,574
476
104
6
0
238,673
2
W
Fafnir
9,145
508
32
2
0
324,986
3
L
Jing Wei
7,397
411
74
4
0
313,191
1
L
Kukulkan
7,573
421
75
4
0
295,549
1
W
Janus
10,739
597
127
7
0
347,147
3
L
Thor
7,414
412
60
3
0
315,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role