Player Matchup

Scylla
Scylla
Gold III
NeroVitus
Scylla
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Trypticx
Guan Yu
Gold V
Level 89
God Stats
53W - 27L
1,833 SR
Queue Stats
173W - 127L
1,429 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
ÐoctorJ
Ah Muzen Cab
Gold III
Level 120
God Stats
82W - 59L
1,584 SR
Queue Stats
219W - 184L
1,571 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,639 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,604 SR
1,500 MMR
He Bo
He Bo
Bronze III
HonchoHork
He Bo
Bronze III
Level 32
God Stats
0W - 1L
1,603 SR
Queue Stats
16W - 18L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
MasonOTF
Bacchus
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
polkapine
Hou Yi
Bronze III
Level 45
God Stats
0W - 1L
1,709 SR
Queue Stats
15W - 18L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeroVitus
Scylla
16
7 / 1 / 4
11,389
712
12,561
5,957
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Trypticx
Guan Yu
13
2 / 4 / 6
9,997
625
3,025
10,450
11,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
16
2 / 1 / 7
10,946
684
13,736
5,593
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneChang'eCthulhuAphroditeDanzaburou

VS

Bans
SobekDiscordiaNikeThothYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 4 / 3
9,038
565
6,301
10,409
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MasonOTF
Bacchus
13
1 / 1 / 5
10,605
663
2,837
12,838
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
polkapine
Hou Yi
13
4 / 6 / 2
10,407
650
7,386
12,949
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
4
3
0.63
L
Bacchus
MasonOTF
Bacchus
1
1
5
3.5
W
Scylla
NeroVitus
Scylla
7
1
4
9
W
Guan Yu
Trypticx
Guan Yu
2
4
6
1.25
L
Hou Yi
polkapine
Hou Yi
4
6
2
0.83
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
16,524
22,000
Taken
36,196
15,860
Mitigated
23,915
6,255
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,301
806
0
2,615
10,409
4,383
0
4,458
5,723
31,298
0
L
Bacchus
MasonOTF
Bacchus
2,837
420
0
3,511
12,838
15,004
0
3,117
9,503
16,607
0
W
Scylla
NeroVitus
Scylla
12,561
567
0
1,175
5,957
2,078
332
2,730
3,227
59,359
0
W
Guan Yu
Trypticx
Guan Yu
3,025
405
770
2,699
10,450
11,847
33
4,918
5,532
0
13,245
L
Hou Yi
polkapine
Hou Yi
7,386
3,692
0
1,342
12,949
4,528
0
4,351
8,382
0
53,876
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
13,736
3,392
0
1,611
5,593
1,935
2,197
1,852
3,741
0
91,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
30,050
232
Minions Killed
179
0
Camps Cleared
0
890,539
Distance Traveled
811,703
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,038
565
55
3
0
241,551
3
L
Bacchus
10,605
663
30
2
0
314,142
3
W
Scylla
11,389
712
76
5
0
301,881
4
W
Guan Yu
9,997
625
16
1
0
304,662
8
L
Hou Yi
10,407
650
94
6
0
256,010
8
W
Ah Muzen Cab
10,946
684
140
9
0
283,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role