Player Matchup

Sylvanus
Sylvanus
GAMBLE_D_GOON
Sylvanus
Level 129
God Stats
30W - 20L
1,728 SR
Queue Stats
422W - 414L
1,464 Elo+
Party 3
Nike
Nike
LeTempX
Nike
Level 125
God Stats
17W - 13L
1,660 SR
Queue Stats
477W - 450L
1,534 Elo+
Party 2
Set
Set
machineslayer312
Set
Level 107
God Stats
14W - 12L
1,524 SR
Queue Stats
151W - 168L
1,548 Elo+
Party 2
He Bo
He Bo
quinn-l45
He Bo
Level 125
God Stats
12W - 8L
1,226 SR
Queue Stats
443W - 435L
1,537 Elo+
Party 2
Izanami
Izanami
xFROZEN_KNIGHTx
Izanami
Level 104
God Stats
8W - 7L
1,500 SR
Queue Stats
318W - 322L
1,526 Elo+
Party 3
Team Averages
Level 118
1,528 SR
1,522 Elo+

VS

Team Averages
Level 89
1,491 SR
1,528 Elo+
Nike
Nike
Aspen Armityle
Nike
Level 82
God Stats
37W - 23L
1,458 SR
Queue Stats
622W - 635L
1,493 Elo+
Party 1
Thor
Thor
Dusknoir2188
Thor
Level 85
God Stats
1W - 3L
1,735 SR
Queue Stats
547W - 534L
1,542 Elo+
Party 1
Fenrir
Fenrir
Pepe Le Pipe
Fenrir
Level 117
God Stats
1W - 4L
1,435 SR
Queue Stats
30W - 31L
1,580 Elo+
Solo
Merlin
Merlin
RABBIT40
Merlin
Level 99
God Stats
19W - 23L
1,326 SR
Queue Stats
656W - 613L
1,522 Elo+
Party 1
Chronos
Chronos
iQuod
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GAMBLE_D_GOON
Sylvanus
9
0 / 2 / 2
5,923
456
3,812
7,125
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nike
LeTempX
Nike
13
0 / 0 / 0
7,172
552
5,148
9,434
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 2
7,281
560
4,871
6,833
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
quinn-l45
He Bo
14
6 / 2 / 2
8,392
646
6,416
7,931
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
6,278
483
5,424
10,390
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,642
511
4,868
8,460
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 3
7,082
545
4,622
9,109
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
5 / 2 / 1
6,836
526
7,863
10,254
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
RABBIT40
Merlin
11
1 / 4 / 4
6,447
496
5,206
8,260
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
iQuod
Chronos
11
0 / 1 / 3
6,390
492
5,009
5,449
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
9
9
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
3
3
3
1.5
W
Sylvanus
GAMBLE_D_GOON
Sylvanus
0
2
2
0.5
W
Nike
LeTempX
Nike
0
0
0
0
L
Fenrir
5
2
1
2.75
L
Merlin
RABBIT40
Merlin
1
4
4
0.75
L
Chronos
iQuod
Chronos
0
1
3
1.5
W
3
2
2
2
W
He Bo
quinn-l45
He Bo
6
2
2
3.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
27,568
41,713
Taken
41,532
19,962
Mitigated
18,037
15,571
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,868
1,049
0
3,855
8,460
5,535
19
405
7,580
0
46,090
L
4,622
2,143
0
1,982
9,109
2,838
0
2,703
6,286
0
38,038
W
Sylvanus
GAMBLE_D_GOON
Sylvanus
3,812
547
1,862
3,540
7,125
3,575
237
1,724
5,401
13,736
0
W
Nike
LeTempX
Nike
5,148
1,791
0
3,705
9,434
5,968
0
0
9,034
2,608
43,563
L
Fenrir
7,863
1,654
0
2,837
10,254
5,064
0
1,849
8,380
0
14,456
L
Merlin
RABBIT40
Merlin
5,206
600
0
2,964
8,260
2,993
0
3,950
4,120
35,810
0
L
Chronos
iQuod
Chronos
5,009
1,000
0
1,430
5,449
1,607
0
1,416
4,033
39,085
0
W
4,871
2,121
0
980
6,833
4,234
0
1,545
5,288
0
41,829
W
He Bo
quinn-l45
He Bo
6,416
293
0
2,682
7,931
2,789
0
3,317
4,614
45,361
0
W
5,424
3,306
0
2,802
10,390
3,396
709
3,629
6,761
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
33,397
398
Minions Killed
320
0
Camps Cleared
0
1,140,032
Distance Traveled
1,207,411
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,642
511
94
7
0
251,751
3
L
Thor
7,082
545
73
6
0
264,351
2
W
Sylvanus
5,923
456
20
2
0
203,338
1
W
Nike
7,172
552
107
8
0
234,142
4
L
Fenrir
6,836
526
18
1
0
250,726
1
L
Merlin
6,447
496
63
5
0
215,885
4
L
Chronos
6,390
492
72
6
0
224,698
4
W
Set
7,281
560
81
6
0
253,684
4
W
He Bo
8,392
646
102
8
0
236,287
2
W
Izanami
6,278
483
88
7
0
212,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role