Player Matchup

Hachiman
Hachiman
CurryCreator
Hachiman
Level 28
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2
Ravana
Ravana
DrakoGraal
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
JohnJeway117
Ne Zha
Level 144
God Stats
1W - 3L
1,250 SR
Queue Stats
103W - 93L
1,383 Elo+
Party 3
Nox
Nox
Nithal
Nox
Level 67
God Stats
0W - 2L
1,106 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 2
Hercules
Hercules
Rony118
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,693 Elo+
Party 3
Team Averages
Level 79
1,399 SR
1,453 Elo+

VS

Team Averages
Level 111
1,774 SR
1,693 Elo+
Nemesis
Nemesis
Metrovius
Nemesis
Level 147
God Stats
18W - 4L
1,786 SR
Queue Stats
272W - 217L
1,659 Elo+
Party 1
Artio
Artio
Sqronite
Artio
Level 136
God Stats
14W - 10L
1,645 SR
Queue Stats
280W - 210L
1,625 Elo+
Party 1
Neith
Neith
StraightArrow
Neith
Level 102
God Stats
12W - 6L
1,997 SR
Queue Stats
312W - 194L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
YetiWallache
Kukulkan
Level 128
God Stats
5W - 2L
1,516 SR
Queue Stats
90W - 64L
1,621 Elo+
Party 1
Ymir
Ymir
vFrozenFirev
Ymir
Level 42
God Stats
12W - 2L
1,926 SR
Queue Stats
96W - 19L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CurryCreator
Hachiman
7
1 / 4 / 0
4,612
461
1,463
6,329
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
DrakoGraal
Ravana
7
1 / 4 / 0
4,637
464
2,183
7,084
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
8
0 / 2 / 1
4,674
467
2,426
6,196
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nox
Nithal
Nox
7
0 / 3 / 0
4,156
416
1,107
4,966
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rony118
Hercules
9
0 / 1 / 0
4,511
451
1,430
4,057
2,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Metrovius
Nemesis
10
1 / 0 / 1
5,766
577
1,193
4,057
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Sqronite
Artio
11
2 / 0 / 0
6,160
616
3,406
4,642
2,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
8 / 1 / 2
6,744
674
8,084
4,433
1,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Kukulkan
YetiWallache
Kukulkan
11
3 / 0 / 3
6,545
655
2,358
2,455
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 5
5,256
526
2,901
4,909
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CurryCreator
Hachiman
1
4
0
0.25
L
Ravana
DrakoGraal
Ravana
1
4
0
0.25
L
Ne Zha
0
2
1
0.25
W
Nemesis
Metrovius
Nemesis
1
0
1
1.5
L
Nox
Nithal
Nox
0
3
0
0
L
Hercules
Rony118
Hercules
0
1
0
0
W
Artio
Sqronite
Artio
2
0
0
2
W
8
1
2
9
W
Kukulkan
YetiWallache
Kukulkan
3
0
3
4.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,609
Damage
17,942
28,632
Taken
20,496
9,994
Mitigated
8,149
8,555
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CurryCreator
Hachiman
1,463
899
0
1,289
6,329
1,351
0
766
5,563
0
13,149
L
Ravana
DrakoGraal
Ravana
2,183
896
333
2,546
7,084
1,966
0
1,580
5,486
0
17,464
L
Ne Zha
2,426
419
0
1,578
6,196
2,276
0
2,146
4,020
0
18,822
W
Nemesis
Metrovius
Nemesis
1,193
655
0
295
4,057
1,265
455
216
3,841
0
35,102
L
Nox
Nithal
Nox
1,107
157
294
881
4,966
1,494
0
1,377
3,489
13,690
0
L
Hercules
Rony118
Hercules
1,430
641
0
1,634
4,057
2,907
0
2,648
1,409
0
17,934
W
Artio
Sqronite
Artio
3,406
329
0
3,320
4,642
2,629
0
0
4,642
29,835
0
W
8,084
3,790
0
1,042
4,433
1,189
104
192
4,241
0
36,833
W
Kukulkan
YetiWallache
Kukulkan
2,358
371
0
500
2,455
717
451
572
1,883
33,379
0
W
2,901
678
0
1,502
4,909
2,349
0
127
4,782
13,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
30,471
170
Minions Killed
316
0
Camps Cleared
0
877,817
Distance Traveled
958,679
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,612
461
26
3
0
178,007
3
L
Ravana
4,637
464
50
5
0
155,288
0
L
Ne Zha
4,674
467
32
3
0
185,395
4
W
Nemesis
5,766
577
71
7
0
220,426
0
L
Nox
4,156
416
29
3
0
181,140
4
L
Hercules
4,511
451
33
3
0
177,987
0
W
Artio
6,160
616
66
7
0
187,459
0
W
Neith
6,744
674
77
8
0
156,248
4
W
Kukulkan
6,545
655
88
9
0
205,944
3
W
Ymir
5,256
526
14
1
0
188,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role