Player Matchup

Achilles
Achilles
Ginorr
Achilles
Level 68
God Stats
2W - 2L
1,532 SR
Queue Stats
31W - 22L
1,524 Elo+
Party 3
Artio
Artio
Pajanimalzs
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,435 Elo+
Party 3
Awilix
Awilix
Shield Maiden03
Awilix
Level 89
God Stats
20W - 16L
1,553 SR
Queue Stats
25W - 20L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
WeirdCloud1960
Danzaburou
Level 22
God Stats
3W - 4L
1,525 SR
Queue Stats
19W - 17L
1,625 Elo+
Party 2
Vulcan
Vulcan
xx HOTbunzz
Vulcan
Level 28
God Stats
4W - 3L
1,645 SR
Queue Stats
41W - 27L
1,473 Elo+
Party 3
Team Averages
Level 55
1,551 SR
1,536 Elo+

VS

Team Averages
Level 65
1,526 SR
1,582 Elo+
Khepri
Khepri
CageyStarfish
Khepri
Level 100
God Stats
8W - 3L
1,500 SR
Queue Stats
109W - 97L
1,384 Elo+
Party 4
Ganesha
Ganesha
Dismal Glee
Ganesha
Level 69
God Stats
10W - 3L
1,291 SR
Queue Stats
74W - 54L
1,681 Elo+
Party 1
Anubis
Anubis
ExxTrashi
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,987 Elo+
Party 1
Jing Wei
Jing Wei
Metal Chaos98
Jing Wei
Level 137
God Stats
14W - 3L
1,838 SR
Queue Stats
240W - 178L
1,636 Elo+
Party 1
Bellona
Bellona
UgandaKnuckles97
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,224 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ginorr
Achilles
18
2 / 3 / 5
12,366
824
14,795
24,324
31,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 10 / 7
12,286
819
8,776
40,160
36,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 1 / 3
12,874
858
5,708
9,587
3,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
WeirdCloud1960
Danzaburou
19
3 / 5 / 4
13,012
867
17,590
26,331
10,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
1 / 7 / 6
12,366
824
23,522
20,381
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 17
13,095
873
10,994
11,816
16,016
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Dismal Glee
Ganesha
20
0 / 3 / 18
12,905
860
13,734
19,848
23,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
ExxTrashi
Anubis
20
11 / 1 / 13
15,432
1,029
28,357
13,707
9,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Metal Chaos98
Jing Wei
20
12 / 0 / 13
16,073
1,072
57,747
16,335
9,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 12
13,618
908
4,871
15,795
13,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
8
Kills
26
26
Deaths
8
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
W
Ganesha
Dismal Glee
Ganesha
0
3
18
3
W
Anubis
ExxTrashi
Anubis
11
1
13
17.5
L
Achilles
Ginorr
Achilles
2
3
5
1.5
W
Jing Wei
Metal Chaos98
Jing Wei
12
0
13
18.5
L
0
10
7
0.35
L
2
1
3
3.5
W
1
4
12
1.75
L
Danzaburou
WeirdCloud1960
Danzaburou
3
5
4
1
L
Vulcan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,391
Damage
115,703
120,783
Taken
77,501
90,158
Mitigated
71,251
15,523
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,994
505
1,540
811
11,816
16,016
0
5,721
5,657
28,366
0
W
Ganesha
Dismal Glee
Ganesha
13,734
1,192
0
0
19,848
23,578
0
8,095
11,238
28,482
0
W
Anubis
ExxTrashi
Anubis
28,357
1,640
0
7,959
13,707
9,347
0
3,513
8,490
66,773
0
L
Achilles
Ginorr
Achilles
14,795
1,863
0
1,866
24,324
31,341
0
9,658
14,666
0
22,917
W
Jing Wei
Metal Chaos98
Jing Wei
57,747
52,907
0
12,214
16,335
9,011
0
6,291
9,711
0
107,478
L
8,776
747
2,162
6,025
40,160
36,514
0
15,127
25,033
29,480
0
L
5,708
1,661
1,026
802
9,587
3,882
0
5,171
4,416
0
19,806
W
4,871
626
0
78
15,795
13,299
0
7,593
7,854
0
15,480
L
Danzaburou
WeirdCloud1960
Danzaburou
17,590
6,884
829
2,813
26,331
10,131
0
12,638
13,693
0
50,779
L
Vulcan
23,522
8,166
0
0
20,381
8,290
0
10,491
9,890
55,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,904
Gold Earned
71,123
251
Minions Killed
328
7
Camps Cleared
11
1,328,979
Distance Traveled
1,379,956
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,095
873
52
3
1
307,169
1
W
Ganesha
12,905
860
2
0
0
280,699
1
W
Anubis
15,432
1,029
102
7
2
249,083
2
L
Achilles
12,366
824
27
2
2
289,877
0
W
Jing Wei
16,073
1,072
142
9
6
303,650
1
L
Artio
12,286
819
54
4
0
258,096
0
L
Awilix
12,874
858
23
2
3
221,733
0
W
Bellona
13,618
908
30
2
2
239,355
0
L
Danzaburou
13,012
867
74
5
0
277,861
0
L
Vulcan
12,366
824
73
5
2
281,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role