Player Matchup

Xing Tian
Xing Tian
Alsard
Xing Tian
Level 21
God Stats
2W - 0L
1,745 SR
Queue Stats
37W - 37L
1,517 Elo+
Solo
Ra
Ra
Hornet1173
Ra
Level 21
God Stats
5W - 3L
1,687 SR
Queue Stats
159W - 109L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
SharkLak
Sun Wukong
Level 15
God Stats
11W - 17L
1,759 SR
Queue Stats
158W - 174L
1,658 Elo+
Solo
Cupid
Cupid
SquishySquid69
Cupid
Level 13
God Stats
6W - 2L
1,512 SR
Queue Stats
159W - 131L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
kindrua
Tsukuyomi
Level 8
God Stats
3W - 3L
1,621 SR
Queue Stats
9W - 10L
1,613 Elo+
Solo
Team Averages
Level 16
1,665 SR
1,604 Elo+

VS

Team Averages
Level 21
1,517 SR
1,540 Elo+
Danzaburou
Danzaburou
Neos117
Danzaburou
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 40L
1,533 Elo+
Party 1
Ymir
Ymir
TaurosW
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,499 Elo+
Party 1
Bellona
Bellona
helpedboar
Bellona
Level 26
God Stats
5W - 5L
1,583 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Da Ji
Da Ji
ursa5606
Da Ji
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 151L
1,585 Elo+
Party 1
Merlin
Merlin
zvmarcos
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alsard
Xing Tian
16
6 / 2 / 17
11,231
624
7,353
12,710
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 1 / 7
12,286
683
16,372
9,575
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SharkLak
Sun Wukong
16
3 / 3 / 3
10,268
570
3,885
9,257
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
14 / 4 / 5
11,569
643
17,227
9,873
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
kindrua
Tsukuyomi
16
5 / 3 / 5
9,930
552
5,822
11,433
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Neos117
Danzaburou
13
5 / 9 / 1
8,874
493
7,346
13,808
4,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
TaurosW
Ymir
11
0 / 8 / 6
7,419
412
3,464
14,848
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
helpedboar
Bellona
13
2 / 7 / 2
8,332
463
4,939
12,663
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
ursa5606
Da Ji
14
5 / 7 / 2
9,024
501
8,726
17,063
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
zvmarcos
Merlin
12
0 / 7 / 1
7,536
419
3,526
7,745
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
38
Kills
12
13
Deaths
38
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alsard
Xing Tian
6
2
17
7.25
W
10
1
7
13.5
L
Danzaburou
Neos117
Danzaburou
5
9
1
0.61
W
Sun Wukong
SharkLak
Sun Wukong
3
3
3
1.5
W
14
4
5
4.13
L
Ymir
TaurosW
Ymir
0
8
6
0.38
L
Bellona
helpedboar
Bellona
2
7
2
0.43
W
Tsukuyomi
kindrua
Tsukuyomi
5
3
5
2.5
L
Da Ji
ursa5606
Da Ji
5
7
2
0.86
L
Merlin
zvmarcos
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
28,001
52,848
Taken
66,127
26,818
Mitigated
31,858
16,159
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alsard
Xing Tian
7,353
618
0
1,342
12,710
10,830
585
944
11,766
32,454
0
W
16,372
1,834
392
4,121
9,575
3,963
2,922
2,350
7,225
90,919
0
L
Danzaburou
Neos117
Danzaburou
7,346
4,380
0
3,484
13,808
4,629
0
4,170
9,530
0
45,019
W
Sun Wukong
SharkLak
Sun Wukong
3,885
700
0
1,797
9,257
3,885
532
1,558
7,699
0
49,054
W
17,227
10,424
700
3,412
9,873
4,325
1,728
1,974
7,899
0
78,214
L
Ymir
TaurosW
Ymir
3,464
658
0
1,438
14,848
7,643
0
5,421
9,310
12,296
0
L
Bellona
helpedboar
Bellona
4,939
1,238
0
1,030
12,663
9,971
631
3,418
9,173
246
39,325
W
Tsukuyomi
kindrua
Tsukuyomi
5,822
1,942
0
4,395
11,433
3,815
0
381
11,052
0
61,839
L
Da Ji
ursa5606
Da Ji
8,726
2,228
0
3,177
17,063
6,767
97
6,166
10,729
0
49,784
L
Merlin
zvmarcos
Merlin
3,526
229
0
280
7,745
2,848
0
3,937
3,660
41,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
41,185
533
Minions Killed
352
0
Camps Cleared
0
1,651,793
Distance Traveled
1,509,205
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,231
624
34
2
0
361,449
6
W
Ra
12,286
683
171
10
0
342,790
4
L
Danzaburou
8,874
493
81
5
0
285,667
5
W
Sun Wukong
10,268
570
111
6
0
304,456
1
W
Cupid
11,569
643
123
7
0
286,832
8
L
Ymir
7,419
412
16
1
0
318,109
2
L
Bellona
8,332
463
87
5
0
320,924
5
W
Tsukuyomi
9,930
552
94
5
0
356,266
0
L
Da Ji
9,024
501
84
5
0
295,694
0
L
Merlin
7,536
419
84
5
0
288,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role