Player Matchup

Heimdallr
Heimdallr
BROteinshake1201
Heimdallr
Level 82
God Stats
4W - 8L
1,500 SR
Queue Stats
198W - 173L
1,350 Elo+
Party 1
Nemesis
Nemesis
BarryMaCalkinher
Nemesis
Level 5
God Stats
15W - 12L
1,844 SR
Queue Stats
64W - 63L
1,649 Elo+
Party 1
Horus
Horus
Emanheat
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,523 Elo+
Party 1
King Arthur
King Arthur
That_Guy_Thony_
King Arthur
Level 107
God Stats
4W - 7L
1,343 SR
Queue Stats
350W - 325L
1,510 Elo+
Party 1
Ra
Ra
jcmaz1210
Ra
Level 68
God Stats
13W - 10L
1,813 SR
Queue Stats
267W - 247L
1,509 Elo+
Party 1
Team Averages
Level 58
1,600 SR
1,508 Elo+

VS

Team Averages
Level 71
1,506 SR
1,566 Elo+
Cupid
Cupid
BlueStar082
Cupid
Level 49
God Stats
2W - 3L
1,249 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Fenrir
Fenrir
ChiefSauce--
Fenrir
Level 121
God Stats
6W - 1L
1,541 SR
Queue Stats
139W - 109L
1,577 Elo+
Party 2
Ymir
Ymir
Darkprince77777
Ymir
Level 31
God Stats
16W - 9L
1,618 SR
Queue Stats
203W - 214L
1,567 Elo+
Party 3
Hades
Hades
J_T_T_J
Hades
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
JustDamurai
Nu Wa
Level 124
God Stats
9W - 3L
1,624 SR
Queue Stats
131W - 113L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
6
0 / 3 / 1
3,732
533
1,646
4,158
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,716
531
333
2,340
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Horus
Emanheat
Horus
5
2 / 3 / 0
4,132
590
2,195
4,585
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
That_Guy_Thony_
King Arthur
8
1 / 0 / 0
4,506
644
1,918
3,369
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,875
554
820
1,932
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 4
4,270
610
2,156
3,331
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
6
1 / 0 / 1
3,970
567
634
4,017
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
4 / 0 / 1
4,778
683
1,421
3,187
1,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
J_T_T_J
Hades
6
0 / 1 / 0
3,535
505
1,010
3,472
1,365
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 2
4,544
649
2,907
3,173
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
3
1
0.17
L
0
0
0
0
W
1
1
4
3
W
Fenrir
1
0
1
1.5
W
4
0
1
4.5
L
Horus
Emanheat
Horus
2
3
0
0.67
W
Hades
J_T_T_J
Hades
0
1
0
0
W
1
1
2
2
L
King Arthur
That_Guy_Thony_
King Arthur
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,912
Damage
8,128
16,384
Taken
17,180
6,150
Mitigated
5,191
4,196
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
1,646
719
0
681
4,158
1,195
0
929
3,185
0
13,115
L
333
0
0
521
2,340
1,243
0
501
1,832
0
13,202
W
2,156
1,410
48
1,073
3,331
751
341
0
3,331
0
13,037
W
Fenrir
634
154
0
2,808
4,017
1,059
0
237
3,732
0
12,413
W
1,421
439
0
888
3,187
1,305
60
0
3,187
7,211
0
L
Horus
Emanheat
Horus
2,195
1,406
191
1,057
4,585
1,680
0
1,343
3,182
0
7,168
W
Hades
J_T_T_J
Hades
1,010
261
0
1,528
3,472
1,365
0
0
3,322
8,788
0
W
2,907
748
0
1,423
3,173
711
0
433
2,638
24,774
0
L
King Arthur
That_Guy_Thony_
King Arthur
1,918
451
0
1,400
3,369
1,576
0
1,096
2,271
0
18,616
L
820
74
57
289
1,932
456
0
1,244
576
14,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
21,097
136
Minions Killed
147
0
Camps Cleared
0
559,837
Distance Traveled
616,802
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,732
533
26
4
0
105,325
0
L
Nemesis
3,716
531
30
4
0
113,360
0
W
Cupid
4,270
610
32
5
0
111,773
2
W
Fenrir
3,970
567
35
5
0
121,742
3
W
Ymir
4,778
683
5
1
0
146,125
2
L
Horus
4,132
590
11
2
0
122,686
2
W
Hades
3,535
505
23
3
0
109,210
0
W
Nu Wa
4,544
649
52
7
0
127,952
2
L
King Arthur
4,506
644
40
6
0
103,981
1
L
Ra
3,875
554
29
4
0
114,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role