Player Matchup

Serqet
Serqet
DaWPGBeachBadBoy
Serqet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 126L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Sykoberrytoe
Jormungandr
Level 128
God Stats
2W - 1L
1,800 SR
Queue Stats
68W - 70L
1,425 Elo+
Party 1
Merlin
Merlin
bloodeye622
Merlin
Level 137
God Stats
2W - 1L
1,433 SR
Queue Stats
188W - 180L
1,378 Elo+
Party 1
Bastet
Bastet
ghett0hBair
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
imsebastian92
Sobek
Level 80
God Stats
8W - 4L
1,845 SR
Queue Stats
363W - 344L
1,381 Elo+
Solo
Team Averages
Level 118
1,616 SR
1,428 Elo+

VS

Team Averages
Level 54
1,500 SR
1,346 Elo+
Hel
Hel
DiddleMeElmo
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Dr PrOulX oO
Cernunnos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 34L
1,240 Elo+
Party 2
Bakasura
Bakasura
El Beeni
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,431 Elo+
Party 2
Neith
Neith
TwoLIL purple
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,238 Elo+
Party 2
Geb
Geb
XRG EXTINCTION
Geb
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
449W - 442L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
8,740
874
5,043
7,841
5,945
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Sykoberrytoe
Jormungandr
16
4 / 2 / 16
9,120
912
11,841
9,136
4,695
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
18
10 / 1 / 14
10,189
1,019
15,457
7,360
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
16
7 / 3 / 12
9,557
956
12,194
7,101
3,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 11
7,659
766
4,451
11,677
10,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
6,947
695
4,911
10,657
5,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Dr PrOulX oO
Cernunnos
13
1 / 5 / 7
7,549
755
6,510
12,477
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
El Beeni
Bakasura
11
2 / 6 / 2
6,569
657
2,315
8,467
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 4
7,300
730
7,992
10,146
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 5
7,163
716
7,539
11,702
10,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
27
Kills
10
12
Deaths
27
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
3
6
2
0.67
L
Cernunnos
Dr PrOulX oO
Cernunnos
1
5
7
0.9
L
Bakasura
El Beeni
Bakasura
2
6
2
0.5
W
Jormungandr
Sykoberrytoe
Jormungandr
4
2
16
6
L
2
5
4
0.8
L
2
5
5
0.9
W
Merlin
10
1
14
17
W
Bastet
7
3
12
4.33
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
29,267
43,115
Taken
53,449
28,037
Mitigated
28,565
15,151
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,043
1,523
1,821
1,873
7,841
5,945
768
2,787
5,054
0
6,823
L
4,911
1,558
3,054
2,764
10,657
5,224
0
6,355
3,998
9,400
0
L
Cernunnos
Dr PrOulX oO
Cernunnos
6,510
3,289
1,174
3,120
12,477
5,657
0
7,346
4,693
0
14,090
L
Bakasura
El Beeni
Bakasura
2,315
1,767
97
1,616
8,467
3,428
0
5,067
2,992
0
2,709
W
Jormungandr
Sykoberrytoe
Jormungandr
11,841
1,754
1,092
1,484
9,136
4,695
600
2,557
6,579
28,069
0
L
7,992
1,439
525
2,106
10,146
3,765
0
6,846
2,963
0
15,944
L
7,539
1,138
850
1,363
11,702
10,491
0
4,958
6,366
15,611
0
W
Merlin
15,457
1,271
1,219
2,742
7,360
3,416
1,612
1,455
5,905
27,504
0
W
Bastet
12,194
4,368
548
291
7,101
3,000
1,282
1,876
5,225
0
21,635
W
4,451
245
1,347
2,734
11,677
10,981
190
3,775
7,827
6,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
35,528
91
Minions Killed
70
0
Camps Cleared
0
965,979
Distance Traveled
807,155
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,740
874
7
1
0
181,742
0
L
Hel
6,947
695
13
1
0
161,962
0
L
Cernunnos
7,549
755
19
2
0
175,917
0
L
Bakasura
6,569
657
3
0
0
133,459
1
W
Jormungandr
9,120
912
31
3
0
191,539
1
L
Neith
7,300
730
19
2
0
157,536
0
L
Geb
7,163
716
16
2
0
178,281
0
W
Merlin
10,189
1,019
20
2
0
194,791
0
W
Bastet
9,557
956
26
3
0
209,473
1
W
Sobek
7,659
766
7
1
0
188,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role