Player Matchup

Xbalanque
Xbalanque
Deadworth
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,092 Elo+
Party 1
Guan Yu
Guan Yu
DeathTrooper77
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,022 Elo+
Party 1
Ares
Ares
RDizzle666
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,022 Elo+
Party 1
Loki
Loki
dumbdeederdead
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,092 Elo+
Party 1
Ao Kuang
Ao Kuang
grinch408
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,146 Elo+

VS

Team Averages
Level 37
1,405 SR
1,394 Elo+
Janus
Janus
EnragedDeku
Janus
Level 28
God Stats
35W - 25L
1,622 SR
Queue Stats
69W - 78L
1,498 Elo+
Solo
Arachne
Arachne
FalseEmpathy
Arachne
Level 28
God Stats
41W - 28L
1,412 SR
Queue Stats
120W - 119L
1,426 Elo+
Solo
Bellona
Bellona
Meinvein
Bellona
Level 10
God Stats
1W - 1L
1,217 SR
Queue Stats
9W - 10L
1,271 Elo+
Party 2
Hou Yi
Hou Yi
dustydangler3
Hou Yi
Level 18
God Stats
24W - 23L
1,274 SR
Queue Stats
42W - 41L
1,289 Elo+
Solo
Jormungandr
Jormungandr
xAylux3
Jormungandr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deadworth
Xbalanque
8
1 / 4 / 3
5,350
446
2,420
6,204
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 8 / 4
6,419
535
3,984
12,626
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 6 / 5
5,843
487
1,384
9,773
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 4 / 4
6,204
517
3,990
7,794
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
grinch408
Ao Kuang
8
1 / 7 / 3
5,256
438
2,195
9,236
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,576
548
4,166
3,090
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FalseEmpathy
Arachne
13
16 / 1 / 2
8,608
717
11,024
8,245
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Meinvein
Bellona
11
6 / 3 / 3
7,065
589
7,126
7,194
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 2 / 6
5,817
485
3,373
4,436
1,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
xAylux3
Jormungandr
10
3 / 1 / 10
6,810
568
6,205
4,579
2,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
8
Kills
29
29
Deaths
8
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Deadworth
Xbalanque
1
4
3
0.63
L
3
8
4
0.63
W
2
1
7
5.5
W
Arachne
FalseEmpathy
Arachne
16
1
2
17
W
Bellona
Meinvein
Bellona
6
3
3
2.5
L
1
6
5
0.58
L
2
4
4
1
W
2
2
6
2.5
L
Ao Kuang
grinch408
Ao Kuang
1
7
3
0.36
W
Jormungandr
xAylux3
Jormungandr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
31,894
45,633
Taken
27,544
18,976
Mitigated
16,049
7,759
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Deadworth
Xbalanque
2,420
1,286
0
523
6,204
1,606
0
1,712
4,432
0
8,552
L
3,984
1,147
386
2,264
12,626
6,569
293
2,498
9,799
0
21,322
W
4,166
235
0
974
3,090
942
0
688
2,377
30,361
0
W
Arachne
FalseEmpathy
Arachne
11,024
6,970
0
3,292
8,245
5,092
561
1,311
6,934
0
48,263
W
Bellona
Meinvein
Bellona
7,126
3,023
0
1,140
7,194
5,787
1,732
257
6,712
0
30,261
L
1,384
160
0
398
9,773
5,728
0
2,816
6,801
11,686
0
L
3,990
1,262
0
2,050
7,794
2,236
0
460
7,309
0
25,125
W
3,373
1,325
0
814
4,436
1,884
607
555
3,856
0
23,233
L
Ao Kuang
grinch408
Ao Kuang
2,195
605
0
2,138
9,236
2,837
0
2,449
6,589
15,734
0
W
Jormungandr
xAylux3
Jormungandr
6,205
861
0
714
4,579
2,344
665
768
3,811
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
34,876
147
Minions Killed
302
0
Camps Cleared
0
1,005,483
Distance Traveled
1,133,483
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,350
446
12
1
0
178,185
1
L
Guan Yu
6,419
535
40
3
0
205,197
1
W
Janus
6,576
548
60
5
0
221,138
1
W
Arachne
8,608
717
80
7
0
274,695
0
W
Bellona
7,065
589
65
5
0
243,242
0
L
Ares
5,843
487
11
1
0
201,147
0
L
Loki
6,204
517
58
5
0
222,939
3
W
Hou Yi
5,817
485
45
4
0
192,857
0
L
Ao Kuang
5,256
438
26
2
0
198,015
1
W
Jormungandr
6,810
568
52
4
0
201,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role