Player Matchup

Bellona
Bellona
DerianStv
Bellona
Level 15
God Stats
1W - 0L
1,260 SR
Queue Stats
3W - 1L
1,668 Elo+
Solo
Erlang Shen
Erlang Shen
Mr2aenZ3
Erlang Shen
Level 6
God Stats
6W - 4L
1,733 SR
Queue Stats
29W - 14L
1,698 Elo+
Solo
Danzaburou
Danzaburou
Zanmuseiri
Danzaburou
Level 16
God Stats
5W - 4L
1,464 SR
Queue Stats
9W - 9L
1,597 Elo+
Solo
Anubis
Anubis
annajoa
Anubis
Level 7
God Stats
10W - 5L
1,772 SR
Queue Stats
12W - 13L
1,520 Elo+
Solo
Apollo
Apollo
joelcito2
Apollo
Level 26
God Stats
3W - 1L
1,902 SR
Queue Stats
5W - 5L
1,596 Elo+
Solo
Team Averages
Level 14
1,626 SR
1,616 Elo+

VS

Team Averages
Level 16
1,639 SR
1,631 Elo+
Ymir
Ymir
DarKZ21
Ymir
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 3L
1,589 Elo+
Party 2
Izanami
Izanami
MoistyPhalangies
Izanami
Level 24
God Stats
7W - 8L
1,524 SR
Queue Stats
169W - 187L
1,497 Elo+
Solo
Ra
Ra
SudukoLeah
Ra
Level 23
God Stats
1W - 1L
1,742 SR
Queue Stats
45W - 30L
1,643 Elo+
Party 1
Ullr
Ullr
bananaconder
Ullr
Level 25
God Stats
1W - 3L
1,720 SR
Queue Stats
138W - 48L
1,836 Elo+
Party 1
Ares
Ares
wicher141151
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DerianStv
Bellona
9
3 / 3 / 1
5,632
512
2,435
6,021
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Mr2aenZ3
Erlang Shen
13
7 / 1 / 1
7,777
707
6,110
5,683
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Zanmuseiri
Danzaburou
10
3 / 2 / 2
6,184
562
3,959
4,492
1,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
annajoa
Anubis
11
2 / 0 / 4
6,132
557
2,108
3,928
1,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
joelcito2
Apollo
10
3 / 1 / 2
5,851
532
1,983
4,957
1,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DarKZ21
Ymir
5
0 / 5 / 1
4,455
405
747
6,324
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 3
6,023
548
2,518
6,277
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 1
5,630
512
2,171
4,873
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 1 / 0
7,050
641
4,794
6,985
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 7 / 0
3,999
364
380
6,172
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
6
7
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
DarKZ21
Ymir
0
5
1
0.1
W
Bellona
DerianStv
Bellona
3
3
1
1.17
L
1
3
3
0.83
W
Erlang Shen
Mr2aenZ3
Erlang Shen
7
1
1
7.5
L
0
3
1
0.17
W
Danzaburou
Zanmuseiri
Danzaburou
3
2
2
2
W
Anubis
annajoa
Anubis
2
0
4
4
L
5
1
0
5
W
Apollo
joelcito2
Apollo
3
1
2
4
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
10,610
25,081
Taken
30,631
12,642
Mitigated
9,422
6,309
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DarKZ21
Ymir
747
252
0
146
6,324
2,424
175
0
6,253
9,402
0
W
Bellona
DerianStv
Bellona
2,435
945
0
544
6,021
4,547
1,001
345
5,676
0
18,432
L
2,518
1,363
0
1,536
6,277
1,758
1,146
0
6,277
0
27,857
W
Erlang Shen
Mr2aenZ3
Erlang Shen
6,110
3,157
0
1,433
5,683
3,790
0
1,515
4,106
0
45,129
L
2,171
396
265
866
4,873
1,041
850
1,266
3,607
29,442
0
W
Danzaburou
Zanmuseiri
Danzaburou
3,959
1,400
0
823
4,492
1,305
978
200
4,292
0
24,799
W
Anubis
annajoa
Anubis
2,108
238
0
1,938
3,928
1,723
458
873
2,959
27,505
0
L
4,794
2,107
0
2,973
6,985
2,410
0
0
6,910
0
42,463
W
Apollo
joelcito2
Apollo
1,983
1,105
0
1,571
4,957
1,277
451
207
4,750
0
27,448
L
380
39
0
156
6,172
1,789
0
842
5,280
3,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
27,157
275
Minions Killed
248
0
Camps Cleared
0
1,028,379
Distance Traveled
984,019
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,455
405
16
1
0
207,472
0
W
Bellona
5,632
512
39
4
0
194,795
0
L
Izanami
6,023
548
64
6
0
152,420
0
W
Erlang Shen
7,777
707
81
7
0
244,754
0
L
Ra
5,630
512
67
6
0
194,563
0
W
Danzaburou
6,184
562
47
4
0
205,853
1
W
Anubis
6,132
557
57
5
0
183,340
0
L
Ullr
7,050
641
97
9
0
202,194
1
W
Apollo
5,851
532
51
5
0
199,637
0
L
Ares
3,999
364
4
0
0
227,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role