Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 129
God Stats
484W - 855L
1,423 SR
Queue Stats
493W - 861L
1,338 Elo+
Solo
Chiron
Chiron
Fistedboy302
Chiron
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,215 Elo+
Party 2
Osiris
Osiris
Ultra_Shockwave2
Osiris
Level 24
God Stats
36W - 43L
1,450 SR
Queue Stats
70W - 94L
1,301 Elo+
Party 2
Team Averages
Level 55
1,458 SR
1,285 Elo+

VS

Team Averages
Level 27
1,297 SR
1,270 Elo+
Merlin
Merlin
Krhymes
Merlin
Level 15
God Stats
1W - 3L
1,449 SR
Queue Stats
5W - 8L
1,229 Elo+
Solo
Agni
Agni
Squash Batch
Agni
Level 46
God Stats
1W - 4L
1,061 SR
Queue Stats
117W - 104L
1,303 Elo+
Party 1
Neith
Neith
junglejeff1234
Neith
Level 19
God Stats
46W - 45L
1,381 SR
Queue Stats
56W - 60L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
20
12 / 1 / 9
16,000
727
14,228
14,276
6,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
19
10 / 4 / 10
15,780
717
22,738
20,576
9,463
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 6 / 12
14,035
638
13,491
19,902
11,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Krhymes
Merlin
14
0 / 9 / 6
11,892
541
10,271
19,472
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
9 / 6 / 2
14,768
671
17,335
16,829
5,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 11 / 6
13,077
594
15,472
21,634
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
26
Kills
11
11
Deaths
26
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOXG30
Baron Samedi
12
1
9
16.5
W
Chiron
10
4
10
3.75
L
Merlin
Krhymes
Merlin
0
9
6
0.33
L
9
6
2
1.67
W
4
6
12
1.67
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,457
Damage
43,078
54,754
Taken
57,935
28,126
Mitigated
21,011
16,198
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOXG30
Baron Samedi
14,228
476
1,263
4,172
14,276
6,728
899
6,913
6,801
73,145
0
W
Chiron
22,738
13,380
2,026
5,735
20,576
9,463
2,543
9,676
10,554
0
82,735
L
Merlin
Krhymes
Merlin
10,271
1,144
429
2,642
19,472
7,916
0
5,713
13,759
43,192
0
L
17,335
276
381
5,324
16,829
5,869
153
3,255
13,574
64,809
0
W
13,491
3,549
1,161
1,841
19,902
11,935
723
9,632
9,790
0
49,627
L
15,472
11,098
0
3,353
21,634
7,226
240
5,348
16,286
0
61,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
39,737
261
Minions Killed
218
0
Camps Cleared
0
1,157,749
Distance Traveled
842,792
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,000
727
136
6
0
397,875
0
W
Chiron
15,780
717
80
4
0
353,001
0
L
Merlin
11,892
541
40
2
0
242,782
0
L
Agni
14,768
671
81
4
0
339,022
2
W
Osiris
14,035
638
45
2
0
406,873
3
L
Neith
13,077
594
97
4
0
260,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role