Player Matchup

Izanami
Izanami
Soranius_G
Izanami
Level 29
God Stats
13W - 7L
1,596 SR
Queue Stats
69W - 86L
1,518 Elo+
Solo
King Arthur
King Arthur
SplinterCellT_TV
King Arthur
Level 21
God Stats
10W - 9L
1,401 SR
Queue Stats
59W - 54L
1,574 Elo+
Solo
Da Ji
Da Ji
T1ny_StoRm
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,446 Elo+
Solo
Mercury
Mercury
UnTalRobert
Mercury
Level 28
God Stats
4W - 2L
1,736 SR
Queue Stats
65W - 55L
1,700 Elo+
Solo
Anubis
Anubis
xSoundlessEcho
Anubis
Level 28
God Stats
60W - 42L
1,432 SR
Queue Stats
206W - 201L
1,448 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,537 Elo+

VS

Team Averages
Level 21
1,540 SR
1,573 Elo+
Ravana
Ravana
Cendauri
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,677 Elo+
Solo
Yemoja
Yemoja
CochiPLATA
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,674 Elo+
Solo
Neith
Neith
DougFlutieFlakes
Neith
Level 26
God Stats
32W - 44L
1,414 SR
Queue Stats
97W - 104L
1,368 Elo+
Solo
Chronos
Chronos
LemonDiesel8305
Chronos
Level 24
God Stats
26W - 20L
1,672 SR
Queue Stats
738W - 693L
1,627 Elo+
Solo
Bellona
Bellona
MurKed-AgaINx
Bellona
Level 20
God Stats
13W - 12L
1,616 SR
Queue Stats
48W - 54L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Soranius_G
Izanami
15
7 / 2 / 5
9,254
578
11,359
11,013
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SplinterCellT_TV
King Arthur
15
6 / 2 / 5
9,022
564
11,732
13,843
10,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
12
2 / 8 / 5
8,212
513
3,498
10,339
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
UnTalRobert
Mercury
17
3 / 2 / 0
9,531
596
5,715
10,439
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
7,629
477
2,845
8,450
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cendauri
Ravana
15
7 / 2 / 4
8,845
553
7,315
8,511
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
CochiPLATA
Yemoja
10
3 / 4 / 6
7,447
465
4,457
8,150
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 4
7,815
488
3,960
8,083
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 2
8,827
552
9,689
13,128
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
13
3 / 5 / 2
7,976
499
6,305
11,497
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
18
Kills
18
18
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cendauri
Ravana
7
2
4
4.5
L
Yemoja
CochiPLATA
Yemoja
3
4
6
1.5
L
1
4
4
0.75
L
4
3
2
1.67
L
Bellona
3
5
2
0.8
W
Izanami
Soranius_G
Izanami
7
2
5
4.75
W
King Arthur
SplinterCellT_TV
King Arthur
6
2
5
4.25
W
Da Ji
2
8
5
0.56
W
Mercury
UnTalRobert
Mercury
3
2
0
1.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
31,726
54,084
Taken
49,369
26,492
Mitigated
26,515
12,482
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cendauri
Ravana
7,315
1,602
144
3,277
8,511
3,918
1,426
515
7,996
0
47,530
L
Yemoja
CochiPLATA
Yemoja
4,457
929
1,114
844
8,150
4,073
150
0
8,150
16,973
0
L
3,960
1,855
0
1,916
8,083
2,814
357
0
7,915
0
39,369
L
9,689
4,271
111
3,967
13,128
7,247
629
1,487
11,641
74,437
4,403
L
Bellona
6,305
1,333
147
1,425
11,497
8,463
0
843
10,654
0
30,156
W
Izanami
Soranius_G
Izanami
11,359
7,587
366
4,692
11,013
3,489
0
4,179
6,748
0
50,744
W
King Arthur
SplinterCellT_TV
King Arthur
11,732
997
0
3,848
13,843
10,022
0
1,442
12,084
0
44,765
W
Da Ji
3,498
1,322
234
806
10,339
3,508
141
2,701
7,638
0
16,036
W
Mercury
UnTalRobert
Mercury
5,715
2,984
0
250
10,439
6,223
3,426
2,125
8,314
0
77,470
W
2,845
388
0
2,286
8,450
3,250
1,054
3,260
5,190
35,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
40,910
383
Minions Killed
386
0
Camps Cleared
0
1,402,746
Distance Traveled
1,401,864
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,845
553
96
6
0
301,229
0
L
Yemoja
7,447
465
28
2
0
271,184
3
L
Neith
7,815
488
80
5
0
269,662
2
L
Chronos
8,827
552
128
8
0
272,065
2
L
Bellona
7,976
499
54
3
0
287,724
5
W
Izanami
9,254
578
76
5
0
278,984
0
W
King Arthur
9,022
564
77
5
0
292,582
4
W
Da Ji
8,212
513
26
2
0
259,422
2
W
Mercury
9,531
596
137
9
0
345,182
4
W
Anubis
7,629
477
67
4
0
226,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role