Player Matchup

Bellona
Bellona
JakeODU
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,558 Elo+
Party 2
Thanatos
Thanatos
MilesHighest
Thanatos
Level 111
God Stats
3W - 10L
1,741 SR
Queue Stats
240W - 212L
1,478 Elo+
Party 2
Neith
Neith
StinkyDab
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 160L
1,543 Elo+
Party 2
Chang'e
Chang'e
hyyppo
Chang'e
Level 69
God Stats
11W - 12L
1,596 SR
Queue Stats
355W - 339L
1,513 Elo+
Party 2
Arachne
Arachne
lm Black Jeezus
Arachne
Level 118
God Stats
26W - 24L
1,490 SR
Queue Stats
225W - 181L
1,466 Elo+
Party 2
Team Averages
Level 82
1,565 SR
1,511 Elo+

VS

Team Averages
Level 101
1,652 SR
1,684 Elo+
Raijin
Raijin
BoomChugy
Raijin
Level 134
God Stats
13W - 10L
1,758 SR
Queue Stats
165W - 127L
1,766 Elo+
Party 1
Bastet
Bastet
EarosGaming
Bastet
Level 143
God Stats
2W - 2L
1,308 SR
Queue Stats
128W - 101L
1,758 Elo+
Party 1
Osiris
Osiris
Snovw
Osiris
Level 148
God Stats
3W - 4L
1,821 SR
Queue Stats
246W - 212L
1,748 Elo+
Party 1
Ymir
Ymir
Vynscent
Ymir
Level 29
God Stats
10W - 3L
1,839 SR
Queue Stats
33W - 8L
1,808 Elo+
Party 1
Izanami
Izanami
chainwallace
Izanami
Level 49
God Stats
4W - 3L
1,533 SR
Queue Stats
21W - 31L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakeODU
Bellona
5
0 / 6 / 1
3,996
400
2,119
6,267
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MilesHighest
Thanatos
9
3 / 5 / 0
5,426
543
3,513
8,159
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
StinkyDab
Neith
9
0 / 1 / 1
5,020
502
3,133
6,109
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
hyyppo
Chang'e
8
1 / 5 / 0
5,314
531
1,900
7,816
2,826
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 5 / 0
4,682
468
2,164
6,905
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BoomChugy
Raijin
11
5 / 0 / 0
6,757
676
3,375
2,810
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
5 / 1 / 2
6,350
635
3,731
5,740
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Snovw
Osiris
11
5 / 3 / 0
6,370
637
5,592
6,152
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
3 / 0 / 4
5,709
571
3,119
5,477
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
chainwallace
Izanami
9
4 / 1 / 3
5,435
544
6,787
5,908
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
22
22
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
BoomChugy
Raijin
5
0
0
5
W
Bastet
5
1
2
6
L
Bellona
JakeODU
Bellona
0
6
1
0.08
L
Thanatos
MilesHighest
Thanatos
3
5
0
0.6
W
Osiris
Snovw
Osiris
5
3
0
1.67
L
Neith
StinkyDab
Neith
0
1
1
0.5
W
Ymir
3
0
4
5
W
Izanami
chainwallace
Izanami
4
1
3
5.5
L
Chang'e
hyyppo
Chang'e
1
5
0
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
22,604
35,256
Taken
26,087
14,215
Mitigated
11,052
10,451
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BoomChugy
Raijin
3,375
442
0
1,188
2,810
870
436
1,017
1,793
34,058
0
W
Bastet
3,731
1,611
0
3,132
5,740
1,761
0
182
5,558
0
37,395
L
Bellona
JakeODU
Bellona
2,119
483
0
160
6,267
4,041
0
2,000
4,267
0
7,686
L
Thanatos
MilesHighest
Thanatos
3,513
1,316
0
4,452
8,159
2,566
0
0
8,159
0
20,272
W
Osiris
Snovw
Osiris
5,592
2,060
0
2,155
6,152
4,585
0
173
5,979
0
28,578
L
Neith
StinkyDab
Neith
3,133
1,013
0
2,815
6,109
1,496
0
513
5,596
0
29,549
W
Ymir
3,119
967
0
1,850
5,477
2,445
128
92
5,322
10,344
0
W
Izanami
chainwallace
Izanami
6,787
5,040
80
3,221
5,908
1,391
602
436
5,397
0
33,757
L
Chang'e
hyyppo
Chang'e
1,900
101
0
1,848
7,816
2,826
0
3,084
4,558
17,998
0
L
2,164
1,883
0
1,176
6,905
3,286
0
657
6,182
0
23,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
30,621
197
Minions Killed
306
0
Camps Cleared
0
872,774
Distance Traveled
948,369
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,757
676
82
8
0
177,199
1
W
Bastet
6,350
635
80
8
0
206,643
2
L
Bellona
3,996
400
13
1
0
176,437
1
L
Thanatos
5,426
543
43
4
0
177,705
1
W
Osiris
6,370
637
59
6
0
195,381
1
L
Neith
5,020
502
58
6
0
164,072
2
W
Ymir
5,709
571
21
2
0
190,923
0
W
Izanami
5,435
544
64
6
0
178,223
1
L
Chang'e
5,314
531
42
4
0
167,708
0
L
Arachne
4,682
468
41
4
0
186,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role