Player Matchup

Danzaburou
Danzaburou
LordofRageKhorne
Danzaburou
Level 145
God Stats
5W - 2L
1,965 SR
Queue Stats
106W - 101L
1,672 Elo+
Party 1
Bacchus
Bacchus
Magatsuu-
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,610 Elo+
Party 1
Mercury
Mercury
Picklevic
Mercury
Level 160
God Stats
17W - 10L
1,559 SR
Queue Stats
116W - 112L
1,625 Elo+
Party 1
He Bo
He Bo
Suigetsuma
He Bo
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
39W - 34L
1,832 Elo+
Party 1
Persephone
Persephone
TinaSproutIsBae
Persephone
Level 152
God Stats
3W - 2L
1,874 SR
Queue Stats
149W - 157L
1,629 Elo+
Party 1
Team Averages
Level 135
1,680 SR
1,674 Elo+

VS

Team Averages
Level 133
1,512 SR
1,597 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BigDeckchair
Heimdallr
Level 155
God Stats
27W - 30L
1,675 SR
Queue Stats
484W - 354L
1,640 Elo+
Solo
Mercury
Mercury
MysteryRandom47
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Perluvia
Cthulhu
Level 135
God Stats
126W - 62L
1,600 SR
Queue Stats
1,430W - 715L
1,652 Elo+
Solo
King Arthur
King Arthur
mSlem
King Arthur
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
70W - 65L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordofRageKhorne
Danzaburou
17
9 / 5 / 2
11,689
584
14,505
13,494
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Magatsuu-
Bacchus
15
1 / 2 / 9
9,358
468
7,866
15,284
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Picklevic
Mercury
15
1 / 5 / 6
9,092
455
8,076
13,640
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
17
4 / 6 / 1
10,324
516
13,581
15,542
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
TinaSproutIsBae
Persephone
16
2 / 5 / 2
9,908
495
8,652
13,771
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 6 / 2
10,255
513
5,369
14,391
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
BigDeckchair
Heimdallr
18
2 / 4 / 1
10,770
539
7,474
14,042
5,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 3 / 7
11,097
555
7,090
15,056
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Perluvia
Cthulhu
16
4 / 0 / 6
11,135
557
13,150
18,440
22,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
mSlem
King Arthur
20
9 / 4 / 3
12,393
620
18,537
26,832
27,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
23
23
Deaths
17
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
6
2
0.5
W
Heimdallr
BigDeckchair
Heimdallr
2
4
1
0.63
L
Danzaburou
LordofRageKhorne
Danzaburou
9
5
2
2
L
Bacchus
Magatsuu-
Bacchus
1
2
9
2.75
W
6
3
7
3.17
W
Cthulhu
Perluvia
Cthulhu
4
0
6
7
L
Mercury
Picklevic
Mercury
1
5
6
0.8
L
He Bo
4
6
1
0.75
L
Persephone
TinaSproutIsBae
Persephone
2
5
2
0.6
W
King Arthur
mSlem
King Arthur
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
51,620
71,731
Taken
88,761
48,300
Mitigated
69,935
14,753
Healing
38,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,369
436
3,411
7,658
14,391
6,178
207
4,127
10,204
71,902
0
W
Heimdallr
BigDeckchair
Heimdallr
7,474
3,792
0
6,066
14,042
5,929
0
5,586
8,150
0
85,183
L
Danzaburou
LordofRageKhorne
Danzaburou
14,505
6,922
0
4,519
13,494
5,971
237
6,066
7,213
0
79,048
L
Bacchus
Magatsuu-
Bacchus
7,866
1,079
0
2,097
15,284
17,991
0
5,340
9,777
18,228
0
W
7,090
2,149
0
5,186
15,056
8,058
460
1,363
13,693
0
81,374
W
Cthulhu
Perluvia
Cthulhu
13,150
1,083
267
4,507
18,440
22,743
0
4,564
13,590
43,481
0
L
Mercury
Picklevic
Mercury
8,076
5,088
0
205
13,640
6,991
0
3,127
10,329
0
67,916
L
He Bo
13,581
671
0
3,945
15,542
12,539
0
1,105
14,397
64,084
0
L
Persephone
TinaSproutIsBae
Persephone
8,652
862
0
3,987
13,771
4,808
0
2,431
11,335
65,571
0
W
King Arthur
mSlem
King Arthur
18,537
1,655
0
11,141
26,832
27,027
339
13,807
13,025
0
82,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
55,650
521
Minions Killed
605
0
Camps Cleared
0
1,862,567
Distance Traveled
2,005,327
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,255
513
146
7
0
375,873
8
W
Heimdallr
10,770
539
145
7
0
352,905
4
L
Danzaburou
11,689
584
155
8
0
367,507
2
L
Bacchus
9,358
468
23
1
0
415,061
5
W
Mercury
11,097
555
115
6
0
486,001
5
W
Cthulhu
11,135
557
48
2
0
413,207
8
L
Mercury
9,092
455
108
5
0
399,570
1
L
He Bo
10,324
516
107
5
0
323,531
6
L
Persephone
9,908
495
128
6
0
356,898
2
W
King Arthur
12,393
620
151
8
0
377,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role