Player Matchup

Da Ji
Da Ji
Kasai Sutoka
Da Ji
Level 97
God Stats
4W - 3L
1,406 SR
Queue Stats
48W - 44L
1,548 Elo+
Party 1
Cerberus
Cerberus
RyzingTyde6756
Cerberus
Level 104
God Stats
25W - 17L
1,580 SR
Queue Stats
139W - 137L
1,485 Elo+
Party 1
Sol
Sol
ThexFallenxOG
Sol
Level 118
God Stats
15W - 17L
1,608 SR
Queue Stats
173W - 183L
1,525 Elo+
Party 1
Team Averages
Level 106
1,531 SR
1,519 Elo+

VS

Team Averages
Level 91
1,551 SR
1,449 Elo+
Kukulkan
Kukulkan
Krackakillz
Kukulkan
Level 87
God Stats
19W - 16L
1,288 SR
Queue Stats
32W - 38L
1,246 Elo+
Solo
Sylvanus
Sylvanus
PecanTrees
Sylvanus
Level 125
God Stats
19W - 12L
1,810 SR
Queue Stats
22W - 26L
1,527 Elo+
Party 2
Achilles
Achilles
XXmajorXX4
Achilles
Level 60
God Stats
6W - 6L
1,556 SR
Queue Stats
38W - 33L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
9,163
655
11,131
10,381
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
2 / 3 / 5
8,820
630
7,867
15,040
10,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 4
9,156
654
11,051
9,679
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Krackakillz
Kukulkan
12
3 / 5 / 7
9,290
664
8,931
8,263
2,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
PecanTrees
Sylvanus
14
6 / 1 / 6
10,938
781
12,805
12,247
10,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
XXmajorXX4
Achilles
14
3 / 2 / 8
9,723
695
5,776
14,395
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
12
12
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Kukulkan
Krackakillz
Kukulkan
3
5
7
1.3
W
Sylvanus
PecanTrees
Sylvanus
6
1
6
9
L
Cerberus
2
3
5
1.5
L
2
5
4
0.8
W
Achilles
XXmajorXX4
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
27,512
35,100
Taken
34,905
17,398
Mitigated
21,908
9,888
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,131
2,416
0
2,620
10,381
3,611
0
7,085
3,169
0
21,182
W
Kukulkan
Krackakillz
Kukulkan
8,931
535
0
220
8,263
2,719
168
3,941
4,166
34,428
0
W
Sylvanus
PecanTrees
Sylvanus
12,805
2,444
3,561
6,157
12,247
10,167
1,119
5,848
6,083
26,091
0
L
Cerberus
7,867
370
459
4,155
15,040
10,929
0
9,114
5,824
20,252
0
L
11,051
1,883
0
2,654
9,679
2,858
0
5,629
3,854
51,440
0
W
Achilles
XXmajorXX4
Achilles
5,776
869
768
6,335
14,395
9,022
1,200
8,370
5,663
0
30,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
29,951
139
Minions Killed
125
0
Camps Cleared
0
768,653
Distance Traveled
767,860
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,163
655
15
1
0
267,366
4
W
Kukulkan
9,290
664
58
4
0
249,479
5
W
Sylvanus
10,938
781
25
2
0
266,013
1
L
Cerberus
8,820
630
35
3
0
258,525
0
L
Sol
9,156
654
89
6
0
242,762
0
W
Achilles
9,723
695
42
3
0
252,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role