Player Matchup

Sun Wukong
Sun Wukong
CutoffVaraska
Sun Wukong
Level 28
God Stats
3W - 2L
1,556 SR
Queue Stats
74W - 87L
1,425 Elo+
Solo
Izanami
Izanami
Fabio-Kafa
Izanami
Level 27
God Stats
75W - 72L
1,533 SR
Queue Stats
386W - 460L
1,489 Elo+
Party 2
Ymir
Ymir
SuperPelon
Ymir
Level 4
God Stats
4W - 2L
1,564 SR
Queue Stats
11W - 16L
1,358 Elo+
Solo
Sylvanus
Sylvanus
l_Whisper_l
Sylvanus
Level 29
God Stats
11W - 12L
1,314 SR
Queue Stats
454W - 535L
1,394 Elo+
Party 2
Chang'e
Chang'e
pawneeyeehaw
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,501 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,433 Elo+

VS

Team Averages
Level 15
1,587 SR
1,412 Elo+
Neith
Neith
BLAWW09
Neith
Level 15
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 1
He Bo
He Bo
MAXLUM8178
He Bo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
Thegooat32
Cthulhu
Level 14
God Stats
2W - 2L
1,597 SR
Queue Stats
10W - 14L
1,408 Elo+
Party 1
Nemesis
Nemesis
Tripl3eLToNRatzu
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,351 Elo+
Solo
Discordia
Discordia
xldavid98
Discordia
Level 28
God Stats
14W - 14L
1,591 SR
Queue Stats
112W - 169L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CutoffVaraska
Sun Wukong
20
5 / 4 / 14
14,048
520
18,843
32,173
21,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Fabio-Kafa
Izanami
20
10 / 3 / 6
13,527
501
25,190
21,437
9,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 8 / 11
11,487
425
6,900
21,126
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
l_Whisper_l
Sylvanus
15
1 / 4 / 15
10,528
390
8,603
24,216
21,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
pawneeyeehaw
Chang'e
20
20 / 4 / 8
14,949
554
28,605
27,895
10,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLAWW09
Neith
17
8 / 5 / 3
12,625
468
30,123
22,195
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
0 / 12 / 7
10,270
380
6,762
21,402
7,537
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Thegooat32
Cthulhu
14
3 / 9 / 5
10,757
398
13,867
32,470
32,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 8 / 6
14,136
524
17,365
25,519
14,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
xldavid98
Discordia
16
1 / 5 / 5
11,160
413
13,934
11,461
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
39
Kills
19
23
Deaths
39
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
BLAWW09
Neith
8
5
3
1.9
W
Sun Wukong
CutoffVaraska
Sun Wukong
5
4
14
3
W
Izanami
Fabio-Kafa
Izanami
10
3
6
4.33
L
He Bo
0
12
7
0.29
W
3
8
11
1.06
L
Cthulhu
Thegooat32
Cthulhu
3
9
5
0.61
L
7
8
6
1.25
W
Sylvanus
l_Whisper_l
Sylvanus
1
4
15
2.13
W
Chang'e
pawneeyeehaw
Chang'e
20
4
8
6
L
Discordia
xldavid98
Discordia
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,141
Damage
82,051
126,847
Taken
113,047
79,087
Mitigated
68,148
60,698
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BLAWW09
Neith
30,123
17,107
0
8,186
22,195
9,914
1,903
7,753
14,304
0
81,023
W
Sun Wukong
CutoffVaraska
Sun Wukong
18,843
4,551
0
11,838
32,173
21,551
1,390
7,739
24,434
0
115,323
W
Izanami
Fabio-Kafa
Izanami
25,190
21,491
1,233
7,898
21,437
9,052
1,545
10,452
10,985
0
110,598
L
He Bo
6,762
1,125
1,032
6,716
21,402
7,537
1,574
8,185
12,973
34,483
0
W
6,900
125
0
2,470
21,126
16,750
688
6,994
14,132
18,891
0
L
Cthulhu
Thegooat32
Cthulhu
13,867
595
355
984
32,470
32,535
186
13,187
18,812
30,723
0
L
17,365
8,583
0
5,505
25,519
14,115
0
11,083
14,110
0
103,129
W
Sylvanus
l_Whisper_l
Sylvanus
8,603
1,634
5,690
7,053
24,216
21,107
574
8,778
15,438
25,501
0
W
Chang'e
pawneeyeehaw
Chang'e
28,605
3,016
10,140
14,376
27,895
10,627
1,923
7,158
20,737
106,431
0
L
Discordia
xldavid98
Discordia
13,934
1,305
270
2,858
11,461
4,047
1,117
3,745
7,652
65,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,539
Gold Earned
58,948
498
Minions Killed
438
0
Camps Cleared
0
2,363,015
Distance Traveled
2,278,681
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,625
468
103
4
0
420,779
0
W
Sun Wukong
14,048
520
181
7
0
484,667
1
W
Izanami
13,527
501
153
6
0
457,549
1
L
He Bo
10,270
380
61
2
0
367,744
4
W
Ymir
11,487
425
23
1
0
507,032
0
L
Cthulhu
10,757
398
43
2
0
525,584
3
L
Nemesis
14,136
524
136
5
0
510,172
1
W
Sylvanus
10,528
390
34
1
0
382,495
6
W
Chang'e
14,949
554
107
4
0
531,272
5
L
Discordia
11,160
413
95
4
0
454,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role