Player Matchup

Discordia
Discordia
BladeLpd
Discordia
Level 122
God Stats
4W - 4L
1,356 SR
Queue Stats
428W - 340L
1,648 Elo+
Party 1
Ymir
Ymir
coso_critico
Ymir
Level 40
God Stats
4W - 4L
1,564 SR
Queue Stats
201W - 177L
1,588 Elo+
Party 1
Fenrir
Fenrir
lDovil
Fenrir
Level 156
God Stats
7W - 6L
1,689 SR
Queue Stats
390W - 323L
1,540 Elo+
Party 1
Team Averages
Level 106
1,536 SR
1,592 Elo+

VS

Team Averages
Level 38
1,422 SR
1,284 Elo+
Cthulhu
Cthulhu
JayEsp
Cthulhu
Level 59
God Stats
3W - 2L
1,265 SR
Queue Stats
11W - 13L
1,127 Elo+
Party 2
Chernobog
Chernobog
JoseyButler
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,599 Elo+
Solo
Zeus
Zeus
MasterGTR02
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BladeLpd
Discordia
18
4 / 2 / 17
13,208
734
14,815
10,513
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 2 / 13
14,013
779
14,767
22,224
29,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
lDovil
Fenrir
17
16 / 7 / 7
14,969
832
23,403
22,174
10,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JayEsp
Cthulhu
15
5 / 6 / 5
12,306
684
14,618
23,916
22,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
JoseyButler
Chernobog
14
1 / 9 / 7
11,160
620
7,289
17,149
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 13 / 4
12,104
672
16,665
17,907
9,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
28
Kills
11
11
Deaths
28
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
BladeLpd
Discordia
4
2
17
6.25
L
Cthulhu
JayEsp
Cthulhu
5
6
5
1.25
L
Chernobog
JoseyButler
Chernobog
1
9
7
0.5
L
5
13
4
0.54
W
8
2
13
7.25
W
Fenrir
lDovil
Fenrir
16
7
7
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,985
Damage
38,572
54,911
Taken
58,972
44,341
Mitigated
39,237
10,495
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BladeLpd
Discordia
14,815
1,246
0
2,181
10,513
4,451
340
5,440
5,073
70,377
0
L
Cthulhu
JayEsp
Cthulhu
14,618
2,178
89
0
23,916
22,398
0
13,404
9,922
35,039
0
L
Chernobog
JoseyButler
Chernobog
7,289
4,195
0
604
17,149
7,124
240
6,881
9,912
0
43,429
L
16,665
2,713
0
948
17,907
9,715
0
8,023
9,544
38,717
0
W
14,767
2,450
0
2,780
22,224
29,105
493
14,592
7,632
46,945
0
W
Fenrir
lDovil
Fenrir
23,403
9,207
0
5,534
22,174
10,785
942
11,674
10,500
0
80,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
35,570
228
Minions Killed
170
0
Camps Cleared
0
923,246
Distance Traveled
816,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,208
734
120
7
0
317,628
3
L
Cthulhu
12,306
684
46
3
0
308,563
2
L
Chernobog
11,160
620
74
4
0
260,505
0
L
Zeus
12,104
672
50
3
0
247,161
1
W
Ymir
14,013
779
45
3
0
294,208
2
W
Fenrir
14,969
832
63
4
0
311,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role