Player Matchup

Anubis
Anubis
HappyDog12
Anubis
Level 28
God Stats
3W - 2L
1,603 SR
Queue Stats
27W - 26L
1,380 Elo+
Solo
Chaac
Chaac
Nevada6470
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,585 Elo+
Solo
Khepri
Khepri
Reidosarous
Khepri
Level 4
God Stats
3W - 0L
1,754 SR
Queue Stats
8W - 4L
1,871 Elo+
Solo
Izanami
Izanami
StrongBoll
Izanami
Level 28
God Stats
5W - 3L
1,631 SR
Queue Stats
259W - 264L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
dtpepe
Erlang Shen
Level 29
God Stats
2W - 1L
1,656 SR
Queue Stats
68W - 51L
1,648 Elo+
Solo
Team Averages
Level 23
1,629 SR
1,618 Elo+

VS

Team Averages
Level 16
1,505 SR
1,456 Elo+
Baron Samedi
Baron Samedi
ChibaddieBread
Baron Samedi
Level 18
God Stats
1W - 3L
1,527 SR
Queue Stats
98W - 103L
1,653 Elo+
Solo
King Arthur
King Arthur
Denvark
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 1
Yemoja
Yemoja
IronHorseArmor
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MillerBTW
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 1
Skadi
Skadi
Th3RealMisfit
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HappyDog12
Anubis
10
1 / 5 / 3
6,218
518
3,291
5,873
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
12
3 / 2 / 3
7,262
605
6,497
9,853
5,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
9
0 / 3 / 2
6,065
505
2,870
7,358
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
StrongBoll
Izanami
12
6 / 0 / 0
7,560
630
5,267
5,613
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
dtpepe
Erlang Shen
11
3 / 2 / 5
6,824
569
4,084
8,692
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChibaddieBread
Baron Samedi
13
8 / 1 / 1
7,720
643
9,660
7,464
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Denvark
King Arthur
10
1 / 2 / 0
5,527
461
2,956
8,469
4,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 0
5,907
492
2,888
5,528
4,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
MillerBTW
Chernobog
9
1 / 3 / 3
5,450
454
2,760
6,697
1,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 5
5,314
443
3,045
7,732
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
12
12
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChibaddieBread
Baron Samedi
8
1
1
8.5
L
King Arthur
Denvark
King Arthur
1
2
0
0.5
W
Anubis
HappyDog12
Anubis
1
5
3
0.5
L
2
1
0
2
L
Chernobog
MillerBTW
Chernobog
1
3
3
0.83
W
Chaac
3
2
3
2.25
W
Khepri
0
3
2
0.33
W
Izanami
StrongBoll
Izanami
6
0
0
6
L
0
6
5
0.42
W
Erlang Shen
dtpepe
Erlang Shen
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
21,309
37,389
Taken
35,890
16,642
Mitigated
15,510
8,842
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChibaddieBread
Baron Samedi
9,660
651
420
2,484
7,464
2,865
0
2,325
5,139
39,357
0
L
King Arthur
Denvark
King Arthur
2,956
435
0
2,988
8,469
4,785
0
240
8,229
0
20,545
W
Anubis
HappyDog12
Anubis
3,291
97
330
1,455
5,873
1,997
766
3,598
1,972
26,977
0
L
2,888
1,325
1,081
685
5,528
4,327
525
1,059
4,469
29,391
0
L
Chernobog
MillerBTW
Chernobog
2,760
1,785
0
1,042
6,697
1,622
0
1,972
4,725
0
11,299
W
Chaac
6,497
1,110
0
2,926
9,853
5,134
0
1,502
8,291
0
41,519
W
Khepri
2,870
460
0
402
7,358
3,127
118
2,700
4,576
17,600
0
W
Izanami
StrongBoll
Izanami
5,267
3,620
0
2,638
5,613
2,829
1,253
2,344
3,239
0
43,669
L
3,045
1,385
0
1,358
7,732
1,911
0
565
7,167
0
16,059
W
Erlang Shen
dtpepe
Erlang Shen
4,084
2,124
0
1,091
8,692
3,555
0
1,855
6,763
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
29,918
319
Minions Killed
219
0
Camps Cleared
0
972,722
Distance Traveled
1,028,032
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,720
643
88
7
0
217,954
1
L
King Arthur
5,527
461
33
3
0
240,695
0
W
Anubis
6,218
518
43
4
0
161,683
2
L
Yemoja
5,907
492
48
4
0
192,544
1
L
Chernobog
5,450
454
23
2
0
173,431
0
W
Chaac
7,262
605
82
7
0
173,231
1
W
Khepri
6,065
505
30
3
0
233,247
3
W
Izanami
7,560
630
81
7
0
190,817
6
L
Skadi
5,314
443
27
2
0
203,408
0
W
Erlang Shen
6,824
569
83
7
0
213,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role