Player Matchup

Loki
Loki
ReverseXshoTz
Loki
Level 27
God Stats
3W - 3L
1,536 SR
Queue Stats
70W - 70L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
SimJlim
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 145L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
UptownXshoTz
Sun Wukong
Level 38
God Stats
35W - 31L
1,586 SR
Queue Stats
172W - 179L
1,511 Elo+
Party 1
Discordia
Discordia
fairyglitter24
Discordia
Level 25
God Stats
1W - 3L
1,239 SR
Queue Stats
55W - 78L
1,444 Elo+
Solo
Chaac
Chaac
yourmomXshoTz
Chaac
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
216W - 217L
1,586 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,552 Elo+

VS

Team Averages
Level 43
1,520 SR
1,679 Elo+
Nox
Nox
CarolFnBsknz
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,689 Elo+
Party 2
Nu Wa
Nu Wa
McSmurf567
Nu Wa
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 51L
1,765 Elo+
Party 2
Hercules
Hercules
TweezydaDon
Hercules
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 32L
1,729 Elo+
Party 2
Awilix
Awilix
Vanillashakezz
Awilix
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YNWYhase
Cu Chulainn
Level 28
God Stats
5W - 5L
1,598 SR
Queue Stats
37W - 19L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,335
458
3,910
12,597
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
SimJlim
Jing Wei
11
1 / 7 / 1
7,078
442
3,503
11,412
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
UptownXshoTz
Sun Wukong
13
0 / 3 / 1
7,544
472
5,731
11,630
5,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
fairyglitter24
Discordia
12
1 / 4 / 2
7,134
446
4,854
7,354
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 1
6,495
406
4,605
13,025
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,201
513
7,825
6,653
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
14
3 / 2 / 4
9,185
574
7,237
6,998
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TweezydaDon
Hercules
13
6 / 1 / 7
8,616
539
8,795
11,116
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 3
9,321
583
8,423
8,655
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
YNWYhase
Cu Chulainn
13
2 / 1 / 0
8,367
523
8,477
10,098
9,965
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
21
21
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Nu Wa
3
2
4
2.5
L
2
2
1
1.25
L
Jing Wei
SimJlim
Jing Wei
1
7
1
0.21
W
Hercules
TweezydaDon
Hercules
6
1
7
9.5
L
Sun Wukong
UptownXshoTz
Sun Wukong
0
3
1
0.17
W
6
0
3
7.5
W
Cu Chulainn
YNWYhase
Cu Chulainn
2
1
0
2
L
Discordia
fairyglitter24
Discordia
1
4
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
40,757
56,018
Taken
43,520
23,139
Mitigated
27,246
11,374
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,825
102
336
472
6,653
3,019
1,927
982
5,646
33,585
0
W
Nu Wa
7,237
2,093
0
2,191
6,998
2,304
4,228
1,465
5,383
52,911
0
L
3,910
689
0
2,367
12,597
5,849
336
3,371
9,226
0
36,557
L
Jing Wei
SimJlim
Jing Wei
3,503
2,501
0
898
11,412
2,915
0
3,300
8,112
0
28,666
W
Hercules
TweezydaDon
Hercules
8,795
2,928
0
4,254
11,116
8,619
2,198
999
10,095
0
37,557
L
Sun Wukong
UptownXshoTz
Sun Wukong
5,731
941
0
2,768
11,630
5,759
276
370
11,260
0
44,754
W
8,423
3,039
0
2,688
8,655
3,339
0
1,140
7,465
0
62,621
W
Cu Chulainn
YNWYhase
Cu Chulainn
8,477
1,871
0
2,648
10,098
9,965
555
268
9,705
0
44,508
L
Discordia
fairyglitter24
Discordia
4,854
567
183
1,578
7,354
1,743
312
4,561
2,793
33,704
0
L
4,605
1,294
0
3,580
13,025
6,873
0
3,460
9,565
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
43,690
320
Minions Killed
387
0
Camps Cleared
0
1,517,233
Distance Traveled
1,517,816
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,201
513
51
3
0
291,436
2
W
Nu Wa
9,185
574
102
6
0
237,475
0
L
Loki
7,335
458
71
4
0
325,330
0
L
Jing Wei
7,078
442
53
3
0
308,096
1
W
Hercules
8,616
539
46
3
0
314,740
2
L
Sun Wukong
7,544
472
92
6
0
293,966
1
W
Awilix
9,321
583
107
7
0
370,882
0
W
Cu Chulainn
8,367
523
81
5
0
303,283
0
L
Discordia
7,134
446
67
4
0
285,236
9
L
Chaac
6,495
406
37
2
0
304,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role