Player Matchup

Loki
Loki
Aloaye
Loki
Level 18
God Stats
9W - 16L
1,315 SR
Queue Stats
151W - 138L
1,385 Elo+
Solo
Yemoja
Yemoja
ComradeOO
Yemoja
Level 7
God Stats
4W - 12L
1,605 SR
Queue Stats
14W - 21L
1,390 Elo+
Solo
Ullr
Ullr
Griszwald
Ullr
Level 29
God Stats
1W - 3L
1,322 SR
Queue Stats
188W - 203L
1,550 Elo+
Solo
Kukulkan
Kukulkan
QU3TZ4LCO4TL
Kukulkan
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Amaterasu
Amaterasu
parttimeshaman69
Amaterasu
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 85L
1,575 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,435 Elo+

VS

Team Averages
Level 33
1,590 SR
1,632 Elo+
Erlang Shen
Erlang Shen
AkumaTetsuo
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,629 Elo+
Solo
Sobek
Sobek
Jakcoll
Sobek
Level 16
God Stats
2W - 4L
1,788 SR
Queue Stats
120W - 103L
1,778 Elo+
Party 1
Mercury
Mercury
Probe_SkillzZ
Mercury
Level 108
God Stats
6W - 4L
1,856 SR
Queue Stats
71W - 69L
1,755 Elo+
Party 1
Scylla
Scylla
RaginRebelsss
Scylla
Level 5
God Stats
1W - 2L
1,309 SR
Queue Stats
96W - 83L
1,500 Elo+
Party 1
Apollo
Apollo
SweetNutz
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aloaye
Loki
15
5 / 5 / 3
10,339
492
5,318
14,833
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ComradeOO
Yemoja
13
0 / 3 / 3
8,500
405
3,653
10,876
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
2 / 7 / 3
8,767
417
8,667
15,248
5,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
QU3TZ4LCO4TL
Kukulkan
14
3 / 6 / 0
9,054
431
7,656
15,072
5,564
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
16
4 / 8 / 2
10,033
478
11,032
20,144
15,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkumaTetsuo
Erlang Shen
19
8 / 4 / 4
12,469
594
13,816
14,096
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Jakcoll
Sobek
15
1 / 3 / 14
9,381
447
7,848
19,527
16,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
19
5 / 2 / 12
12,115
577
8,097
13,965
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 8
11,611
553
14,720
8,309
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SweetNutz
Apollo
20
9 / 2 / 5
13,056
622
13,283
13,113
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
14
Kills
29
29
Deaths
14
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AkumaTetsuo
Erlang Shen
8
4
4
2.5
L
Loki
Aloaye
Loki
5
5
3
1.3
L
Yemoja
ComradeOO
Yemoja
0
3
3
0.5
L
Ullr
2
7
3
0.5
W
Sobek
Jakcoll
Sobek
1
3
14
2.67
W
Mercury
5
2
12
5.5
L
Kukulkan
QU3TZ4LCO4TL
Kukulkan
3
6
0
0.5
W
6
3
8
3.33
W
Apollo
SweetNutz
Apollo
9
2
5
5.75
L
Amaterasu
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
57,764
76,173
Taken
69,010
42,819
Mitigated
41,617
15,883
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AkumaTetsuo
Erlang Shen
13,816
7,955
0
2,639
14,096
10,528
4,416
2,608
11,488
155
61,669
L
Loki
Aloaye
Loki
5,318
1,310
0
3,719
14,833
5,661
940
3,872
10,936
0
53,453
L
Yemoja
ComradeOO
Yemoja
3,653
1,080
1,001
1,490
10,876
9,963
0
1,546
9,305
31,234
0
L
Ullr
8,667
5,506
194
2,985
15,248
5,712
99
4,004
11,219
0
44,617
W
Sobek
Jakcoll
Sobek
7,848
1,272
604
4,046
19,527
16,550
108
3,668
15,859
28,800
0
W
Mercury
8,097
3,984
0
1,728
13,965
5,631
0
1,448
12,517
0
92,625
L
Kukulkan
QU3TZ4LCO4TL
Kukulkan
7,656
1,306
0
834
15,072
5,564
0
8,388
6,609
42,655
0
W
14,720
551
0
1,190
8,309
2,955
116
1,617
6,692
68,163
0
W
Apollo
SweetNutz
Apollo
13,283
9,751
0
6,910
13,113
5,953
3,336
2,088
11,025
0
93,047
L
Amaterasu
11,032
4,811
0
5,660
20,144
15,919
1,145
4,887
14,874
120
53,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
58,632
404
Minions Killed
575
0
Camps Cleared
0
1,832,420
Distance Traveled
1,961,935
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,469
594
116
6
0
350,855
3
L
Loki
10,339
492
97
5
0
425,250
0
L
Yemoja
8,500
405
61
3
0
317,665
5
L
Ullr
8,767
417
77
4
0
367,966
4
W
Sobek
9,381
447
42
2
0
402,209
4
W
Mercury
12,115
577
139
7
0
459,434
5
L
Kukulkan
9,054
431
75
4
0
342,830
4
W
Scylla
11,611
553
109
5
0
361,366
0
W
Apollo
13,056
622
169
8
0
388,071
1
L
Amaterasu
10,033
478
94
4
0
378,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role