Player Matchup

Sol
Sol
Beto720
Sol
Level 136
God Stats
3W - 4L
1,874 SR
Queue Stats
368W - 336L
1,561 Elo+
Party 2
Ymir
Ymir
LegoSmite
Ymir
Level 88
God Stats
14W - 7L
1,500 SR
Queue Stats
354W - 320L
1,555 Elo+
Party 2
Fenrir
Fenrir
PasaMancaa
Fenrir
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 18L
1,860 Elo+
Party 2
Persephone
Persephone
Peperonii
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 190L
1,465 Elo+
Solo
Hercules
Hercules
RNAseq
Hercules
Level 154
God Stats
4W - 4L
1,753 SR
Queue Stats
481W - 453L
1,554 Elo+
Party 2
Team Averages
Level 111
1,625 SR
1,599 Elo+

VS

Team Averages
Level 135
1,446 SR
1,469 Elo+
Guan Yu
Guan Yu
Arbelyst
Guan Yu
Level 157
God Stats
5W - 2L
1,591 SR
Queue Stats
212W - 202L
1,509 Elo+
Party 1
Agni
Agni
GeceePouch
Agni
Level 149
God Stats
5W - 4L
1,638 SR
Queue Stats
284W - 281L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Run4rrestrun
Xing Tian
Level 129
God Stats
29W - 21L
1,376 SR
Queue Stats
169W - 175L
1,338 Elo+
Party 1
Heimdallr
Heimdallr
SatiricalMoose
Heimdallr
Level 87
God Stats
1W - 6L
1,099 SR
Queue Stats
64W - 55L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpinSovereign
Tsukuyomi
Level 155
God Stats
9W - 3L
1,526 SR
Queue Stats
330W - 309L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 2 / 7
9,079
534
10,629
12,407
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
12
1 / 4 / 3
7,515
442
4,383
13,463
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PasaMancaa
Fenrir
12
7 / 3 / 1
7,654
450
5,110
7,779
5,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Peperonii
Persephone
13
0 / 2 / 0
8,109
477
1,206
6,215
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RNAseq
Hercules
13
1 / 4 / 1
8,281
487
7,669
14,946
12,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arbelyst
Guan Yu
14
2 / 0 / 5
8,663
510
4,643
10,219
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 2 / 3
9,577
563
12,873
8,042
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Run4rrestrun
Xing Tian
11
3 / 5 / 4
7,483
440
4,156
11,243
6,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
SatiricalMoose
Heimdallr
13
2 / 4 / 4
8,221
484
5,617
9,484
3,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
SpinSovereign
Tsukuyomi
12
2 / 2 / 6
7,724
454
8,056
9,421
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
15
15
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Arbelyst
Guan Yu
2
0
5
4.5
L
Sol
3
2
7
3.25
W
6
2
3
3.75
L
Ymir
1
4
3
0.63
L
Fenrir
PasaMancaa
Fenrir
7
3
1
2.5
L
Persephone
Peperonii
Persephone
0
2
0
0
L
Hercules
RNAseq
Hercules
1
4
1
0.38
W
Xing Tian
Run4rrestrun
Xing Tian
3
5
4
1
W
Heimdallr
SatiricalMoose
Heimdallr
2
4
4
1
W
Tsukuyomi
SpinSovereign
Tsukuyomi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
35,345
54,810
Taken
48,409
29,598
Mitigated
21,855
21,233
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Arbelyst
Guan Yu
4,643
796
409
5,636
10,219
4,264
195
1,555
8,664
0
49,883
L
Sol
10,629
4,460
0
7,700
12,407
3,928
287
2,935
9,360
70,892
0
W
12,873
1,122
0
1,943
8,042
2,886
312
3,654
4,388
60,758
0
L
Ymir
4,383
934
0
4,576
13,463
5,534
0
4,571
8,573
41,496
0
L
Fenrir
PasaMancaa
Fenrir
5,110
823
0
1,527
7,779
5,795
0
1,502
6,179
0
19,063
L
Persephone
Peperonii
Persephone
1,206
141
0
2,107
6,215
1,847
0
4,157
1,713
46,248
0
L
Hercules
RNAseq
Hercules
7,669
2,747
0
5,323
14,946
12,494
141
3,038
11,493
0
50,361
W
Xing Tian
Run4rrestrun
Xing Tian
4,156
460
226
710
11,243
6,556
72
4,139
7,104
23,282
0
W
Heimdallr
SatiricalMoose
Heimdallr
5,617
2,510
0
2,411
9,484
3,302
590
3,923
5,561
0
39,586
W
Tsukuyomi
SpinSovereign
Tsukuyomi
8,056
1,903
0
3,689
9,421
4,847
0
2,947
6,474
0
33,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
41,668
425
Minions Killed
353
0
Camps Cleared
0
1,572,866
Distance Traveled
1,647,392
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,663
510
96
6
0
380,061
6
L
Sol
9,079
534
123
7
0
307,592
2
W
Agni
9,577
563
101
6
0
300,155
7
L
Ymir
7,515
442
73
4
0
311,984
4
L
Fenrir
7,654
450
24
1
0
330,960
6
L
Persephone
8,109
477
102
6
0
299,329
2
L
Hercules
8,281
487
103
6
0
323,001
1
W
Xing Tian
7,483
440
32
2
0
334,096
3
W
Heimdallr
8,221
484
77
5
0
306,940
4
W
Tsukuyomi
7,724
454
47
3
0
326,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role