Player Matchup

Amaterasu
Amaterasu
Decafon
Amaterasu
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 193L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lovelie
Tsukuyomi
Level 139
God Stats
7W - 2L
1,710 SR
Queue Stats
476W - 426L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
dannypoof000
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
mrsmiley50
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 29L
1,742 Elo+
Party 2
Kuzenbo
Kuzenbo
pendejogrande
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 2
Team Averages
Level 104
1,542 SR
1,568 Elo+

VS

Team Averages
Level 67
1,556 SR
1,491 Elo+
Hachiman
Hachiman
CerealMeister
Hachiman
Level 29
God Stats
0W - 2L
1,517 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 3
Set
Set
ImJepi
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,454 Elo+
Party 3
Sol
Sol
Jaezives
Sol
Level 67
God Stats
1W - 3L
1,504 SR
Queue Stats
99W - 102L
1,367 Elo+
Solo
Bellona
Bellona
PuddleDuck1994
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,660 Elo+
Party 1
Ymir
Ymir
Zewoosh
Ymir
Level 156
God Stats
3W - 3L
1,761 SR
Queue Stats
220W - 176L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Decafon
Amaterasu
17
7 / 1 / 20
11,347
1,135
16,338
15,285
12,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Lovelie
Tsukuyomi
17
4 / 2 / 23
10,930
1,093
17,602
12,471
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
dannypoof000
Danzaburou
18
12 / 2 / 15
12,679
1,268
19,379
9,497
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
mrsmiley50
Raijin
18
4 / 1 / 22
11,049
1,105
14,570
4,741
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
16
3 / 1 / 20
10,294
1,029
7,612
9,627
15,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

253

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CerealMeister
Hachiman
16
0 / 6 / 6
9,719
972
10,975
14,528
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
ImJepi
Set
16
3 / 2 / 2
10,170
1,017
6,107
13,656
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 6 / 2
10,807
1,081
12,565
12,527
3,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 9 / 5
9,572
957
8,089
21,832
13,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zewoosh
Ymir
16
1 / 7 / 3
9,459
946
8,660
18,937
20,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
25
30
Kills
7
7
Deaths
30
100
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CerealMeister
Hachiman
0
6
6
0.5
W
Amaterasu
Decafon
Amaterasu
7
1
20
17
L
Set
ImJepi
Set
3
2
2
2
L
3
6
2
0.67
W
Tsukuyomi
Lovelie
Tsukuyomi
4
2
23
7.75
L
0
9
5
0.28
L
Ymir
Zewoosh
Ymir
1
7
3
0.36
W
Danzaburou
dannypoof000
Danzaburou
12
2
15
9.75
W
Raijin
mrsmiley50
Raijin
4
1
22
15
W
Kuzenbo
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,501
Damage
46,396
51,621
Taken
81,480
45,680
Mitigated
48,122
8,639
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CerealMeister
Hachiman
10,975
5,981
0
1,419
14,528
4,180
0
3,144
11,309
0
25,465
W
Amaterasu
Decafon
Amaterasu
16,338
7,466
0
4,433
15,285
12,459
0
5,605
9,680
0
33,076
L
Set
ImJepi
Set
6,107
3,322
0
1,655
13,656
7,070
0
3,822
9,759
0
25,385
L
12,565
3,262
780
2,409
12,527
3,377
0
2,463
9,993
37,173
0
W
Tsukuyomi
Lovelie
Tsukuyomi
17,602
4,407
0
618
12,471
11,292
0
6,348
6,123
0
29,930
L
8,089
2,542
0
2,225
21,832
13,329
0
5,983
15,576
0
27,806
L
Ymir
Zewoosh
Ymir
8,660
616
0
0
18,937
20,166
0
6,770
11,966
20,548
0
W
Danzaburou
dannypoof000
Danzaburou
19,379
9,720
0
3,588
9,497
4,184
0
3,944
5,553
0
42,396
W
Raijin
mrsmiley50
Raijin
14,570
204
0
0
4,741
2,136
0
1,240
3,501
34,380
0
W
Kuzenbo
7,612
2,594
0
0
9,627
15,609
0
4,088
5,539
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,299
Gold Earned
49,727
184
Minions Killed
212
9
Camps Cleared
5
1,092,678
Distance Traveled
930,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,719
972
43
4
1
180,318
0
W
Amaterasu
11,347
1,135
43
4
3
240,008
0
L
Set
10,170
1,017
47
5
1
216,672
1
L
Sol
10,807
1,081
61
6
2
180,024
0
W
Tsukuyomi
10,930
1,093
18
2
3
244,612
0
L
Bellona
9,572
957
42
4
0
177,041
0
L
Ymir
9,459
946
19
2
1
176,123
0
W
Danzaburou
12,679
1,268
54
5
2
207,656
0
W
Raijin
11,049
1,105
62
6
1
190,905
0
W
Kuzenbo
10,294
1,029
7
1
0
209,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role